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Feedback comments for LD46
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| Timestamp | Since previous | Game | comatomatoes's comment | |
|---|---|---|---|---|
| Apr 20 03:53:26 | Embers | ♥ 6 | Great graphics and mood! Overall, I really enjoyed the experience, but I just have some suggestions if you were to develop this further. I generally felt more stressed than I would have liked in my playthroughs. I think a more clear indicator about the level of the fire would have helped. Alternatively, maybe there could be some kind of pause in the gameplay for the player to learn more about the mechanics. I saw at least three different kinds of enemies, a bunch of locked blocks, and interesting ore, but I just felt constantly stressed out about wood and I felt like i didn't have enough time to experiment with crafting beyond the initial tools. | |
| Apr 20 04:16:06 | 22m 40s | The Living Blob | ♥ 1 | Cool entry! In case you're still wondering, the last level is possible! =) |
| Apr 20 04:23:59 | 7m 53s | Dashing Guard | ♥ 1 | Really fun! I appreciate the tutorial. It made getting into the game easy. |
| Apr 22 16:50:05 | 60h 26m | Dr. Flower | ♥ 1 | Nice graphics! It didn't seem like there was a win state? It would have been nice to congratulate the user on mastery of the information in the game. I ran into a crash on the web version, but its an obfuscated stack trace. To reproduce, click on the book twice and click on the left arrow. Error: unable to convert undefined to a number -------------------------------------------------------------------- function _Zx1("unable to convert undefined to a number") function yyGetReal([undefined]) function yyGetInt32([undefined]) function _h11([undefined]) function _my([instance], [instance]) function(2048, 0, [instance], [instance]) function(2048, 0, [instance], [instance]) |
| Apr 23 04:44:34 | 11h 54m | Gryphon Peaks | ♥ 0 | Nice graphics! I enjoyed the barrel roll, but I found myself accidentally doing it when I wanted to turn sometimes. I noticed that I could still win even if I lost both nests as long as I didn't die twice. |
| Apr 24 05:00:26 | 24h 15m | Until We Freeze | ♥ 1 | I'm not sure if this was intended, but I managed to get to the end without making a second camp. Nice graphics! |
| Apr 26 01:48:08 | 44h 47m | For Ducks' Sake | ♥ 2 | Nice entry! I found that my flock tended to stick to the side, which made things harder. Maybe this was my fault. I felt the firing snapping to fixed angles was difficult for me, but I don't have good suggestions about how I would change it given the pixel art style. |
| Apr 30 20:21:18 | 114h 33m | Perish alive | ♥ 3 | Great entry! This game was very well balanced. I think a little bit more tutorial would have been better, but it was reasonably easy to understand. |