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Feedback comments for LD46
BookerBlueJay's games and stats for all events →
| Timestamp | Since previous | Game | BookerBlueJay's comment | |
|---|---|---|---|---|
| Apr 19 23:47:59 | Solais | ♥ 5 | Very well done, In PICO-8 no less! My hat is off to you! | |
| Apr 20 03:13:46 | 3h 25m | Medusa | ♥ 1 | Loved the Tentacle mechanic, it's a short sweet experience. Liked the stabilizer, though I didn't use it often. I would say it needs a bit of music and maybe a less grating shoot noise. But, aside from audio, great game! |
| Apr 20 15:08:46 | 11h 55m | Long Live The King | ♥ 1 | I'm always a sucker for this type of pixel style. I would say the game-play gets same-y after a while but I still really liked it! |
| Apr 27 16:50:21 | 169h 41m | Birb Island | ♥ 1 | I like it a lot! The generation is really cool and you had so much scope for this game, Great job! |
| May 6 03:30:25 | 202h 40m | Feed the Fire | ♥ 1 | Love the simple square particle style, it's cool to have all the characters represented that way. I would say the menu and UI is a bit plain, but it's a jam game so game-play comes first. Finally, The shooting felt a bit clunky, it would make sense if the projectile shot in a straight line to where you clicked but it follows your mouse slowly, but still fizzles out. Doesn't quite feel right. |
| May 6 16:35:47 | 13h 05m | FLOWER | ♥ 1 | The energy mechanic was super neat and didn't need words to be explained, which was really awesome. Music and visuals were fantastic, love the robotic wasteland theme |
| May 7 00:45:33 | 8h 09m | Keep IT Alive | ♥ 2 | Loved the graphics, the opening is really neat and the whole game had such a nice style to it. The slow attack was neat because of the extra strategy it adds. I do want to mention some of the boss noises were a bit loud compared to other sounds and the music |