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atmospherium

Feedback comments for LD46

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TimestampSince previousGameatmospherium's comment
Apr 21 16:04:42 Fade of Life ♥ 2 That smile at the end... I enjoyed the combo of creepiness and humor (especially the jarring piano bits when you capture a soul). The kids running away gave enough challenge to require the hiding mechanic, but not so much that it felt frustrating.
Apr 21 16:20:56 16m 14s Overstock! ♥ 2 Interesting mechanic, the monster being a bit unpredictable was a bit of a challenge but makes you have to think differently about things. Art was good, especially the monster design. Music really fit the setting for putting the shoppers at ease with the monster walking around.
Apr 21 18:37:13 2h 16m Owlmagotchi ♥ 0 Congrats on the anniversary! Nice simple game that does a surprisingly effective job of summarizing work/life balance.
Apr 23 13:45:49 43h 08m Dunkman ♥ 1 I dunkman'd so hard. I love how simple the gameplay is, but how you ramp up the difficulty toward the end. Art and music really establish the retro vibe and the humor is great. Nice work!
Apr 23 16:52:02 3h 06m Stellar Ride ♥ 1 I'm always a sucker particles and glowing things in space. Nice and relaxing approach (although it felt like black-holes would unfairly spawn as I passed on occasion). Great work!
Apr 24 12:49:49 19h 57m Starship Clicker ♥ 2 Nice work! I made it back home safely with all my robots and crew. I like the resource management aspect of this where you needed to enable or disable modules to keep things running smoothly. My only real complaint is that the subroutine collection side of things was only useful for the first few minutes, it would have been cool to integrate that into the later stages of the game. But I'm sure that level of complexity would be outside the scope of what to target for an LD entry.
Apr 24 20:51:44 8h 01m MicroVore ♥ 1 That was fantastic. It's always fun to see what tech experiments people come up with during LD, and this is one of the best I've seen. My computer was struggling to keep up, but it was enjoyable nonetheless.
Apr 25 23:28:16 26h 36m ADRENA-LINE ♥ 1 Nice work. The basic gameplay felt familiar but the randomized levels and the time limit really made it feel fresh. As always your presentation is top-notch and you came up with a challenging game that doesn't feel unbalanced or unfair.