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oHNQApWJgcPr8vAI9CxO1MMonUgLJxwi's games and stats for all events →
| Timestamp | Since previous | Game | oHNQApWJgcPr8vAI9CxO1MMonUgLJxwi's comment | |
|---|---|---|---|---|
| Oct 7 22:21:23 | Nothing but naked | ♥ 2 | best game ive payed so far for this jam | |
| Oct 7 22:24:45 | 3m 22s | Birb Empire | ♥ 1 | I like it! reminds me of the famous paperclip clickergame... fits the theme perfectly |
| Oct 8 11:51:03 | 13h 26m | Dante's Infernal Dig | ♥ 2 | nice game, made it to the bottom but it was only black, 3 buttons had no information on it, clicker games fit the theme the best. would have been nice if the hole had been not so wide i think so it looks a little bit more "realistic" |
| Oct 8 12:00:04 | 9m 01s | A Hundred Years of a Tree | ♥ 1 | nice clicker game took me a while to understand that (ยดยด)* and (/)/ are supposed to be smileys? the text is displayed to short when on fast forward mode but then don't go in fast fordward mode i guess :D would have been nice if the game had taken a bit longer. the questionmark suggested that there might come some surprise instead the game just ended. instead maybe plant a 2nd tree and make the game infinite? but very nice looking fun game in total and it fits the theme perfectly! |
| Oct 8 12:13:22 | 13m 18s | Tentacular | ♥ 1 | Very nice sounds, particle effects, animations and drawings the floor looks a bit to repetitive though could have used a little bit more variety? (but still better than the single colored floor in my game :D ) Game was too hard for me since when ever i attacked the creatures i also got hit and died very quickly so instead i just tried to outrun them but that wasnt possible either because they were to fast so i guess i didn't even see half of the level :( without of the leveling up being possible for me at least it didnt fit the theme to well so in total it looks very nice but could use some gameplay and difficulty optimization |
| Oct 8 12:21:24 | 8m 02s | Fish Launderette | ♥ 0 | Very interesting idea for a game! I liked especially the physics of the cabels. Very cool! The fish and the cable could go off the screen and you might never find it back. When the fish collides with the cable it was a bit buggy though. when you lose i couldn't restart the game without reloading the page. dindn't quite understand how it should fit the theme? |
| Oct 8 12:59:25 | 38m 01s | Village Simulation Game | ♥ 2 | simply amazing looks like a much better version of my game only "bug" i found: the mining progress bar got stuck in the middle and i wasnt able to fix it, it said the villager died so why not cancel this mining process then? |
| Oct 8 13:09:09 | 9m 44s | Buggert | ♥ 2 | very nice looking and good sounds couldn't get the jetpack i felt like the walking distance was a bit to big the game reminded me of an old toy story 2 game |
| Oct 8 15:32:00 | 2h 22m | Lost in the Fog | ♥ 1 | movement is on point, very nice atmosphere, fighting feels a bit clunky though, i managed to jump off the map, to bad it is not possible to enter the houses, the game fits the theme nicely, this could be the prototype of an interesting survival game |
| Oct 8 15:32:48 | 48s | A Simple Cube | ♥ 2 | very nice graphical style, i don't really get how it fits the theme, could be an interesting mobile game! |
| Oct 8 15:35:01 | 2m 13s | Fruit Merchant | ♥ 2 | this game fits the theme the best so far, i like the music very much it makes a nice atmosphere, cool idea for the gameplay too bad that there is no real goal except of making a lot of money, was a cool moment when i found out grapes rotten faster then apples |
| Oct 8 15:57:57 | 22m 56s | Chase Champions | ♥ 1 | funny idea for the theme, controls were a bit weird, its nice to have a racing game between all theses plattformers and clicker games |
| Oct 11 19:04:54 | 75h 06m | NOTHING : A sentient ascendency | ♥ 2 | I really love rats so this game really does it for me. Thanks man! jk, a little janky to control but apart from that pretty decent work :) good job! |
| Oct 22 17:55:46 | 262h 50m | We Are The N-O-T-H-I-N-G | ♥ 0 | i like how how the "shooting" and "returning back" mechanics work. unfortunately there is not much more to do |