Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → Jason Porritt
Feedback comments for LD45
Jason Porritt's games and stats for all events →
| Timestamp | Since previous | Game | Jason Porritt's comment | |
|---|---|---|---|---|
| Oct 8 00:43:07 | Rock It Or Pocket | ♥ 1 | That was fun. The controls worked well for me and gave enough direction to give me a chance at making it in a pocket. Nice interpretation of the theme! | |
| Oct 8 00:55:29 | 12m 22s | You Are Nothing | ♥ 2 | Took a minute to figure out what was happening at the start - was really hard to see the character. Really liked the dynamic feel of the game, with the changing light and music. Very nice touch. I collected all the colored lights twice but then died when someone touched me and wasn't sure where to go from there. |
| Oct 8 01:02:40 | 7m 11s | Bluebirds | ♥ 1 | Nice mood set with the pulsing colors and music. Very chill. The first phase was easy enough to figure out, but I couldn't seem to get the bird to fill in on the second phase. Not sure what I missed. |
| Oct 8 01:14:40 | 12m 00s | Runed Memory | ♥ 5 | That was fun! I liked having to figure out the rune combinations to unlock the different spells. It was pretty easy once I unlocked fireball. Really enjoyed the rocket wizard :) |
| Oct 8 01:25:13 | 10m 33s | Beggars Can Be Choosers | ♥ 1 | Nicely done! I enjoyed the ambiance and the quirky feel of the game. Very creative mix of gameplay and topic. |
| Oct 8 01:48:43 | 23m 30s | Ball of Duty: Special Drops | ♥ 4 | That was a riot! I couldn't stop! If only I could really make that much money building a custom pachinko game :) The controls were intuitive, the upgrades were fun and really added to the game as I progressed through. Not many games crank it up to 11 by the end of the weekend but this one did! |
| Oct 8 02:08:24 | 19m 41s | Warp Trash Flotilla | ♥ 5 | Loved your work on this! It took a few tries to get a hold on the mechanics and start being a bit more selective about what components I picked up. The mechanics were really fun and I could see this going a lot further. As mentioned, being able to assign key groups to components would be awesome, or being able to jettison certain parts. Nice job! |
| Oct 8 02:14:44 | 6m 20s | Monkey Mountain Holiday! | ♥ 4 | Really liked the art style. Unfortunately, I repeatedly got stuck on or between monkeys and couldn't jump or attack. Really good interpretation of the theme and I could see this going much further with more time. |
| Oct 8 02:26:08 | 11m 24s | Pangolin in the Sky | ♥ 1 | Nice work! The concept is solid and I like the interpretation of the theme. The controls probably need a little polishing to make it a more intuitive game - I had some struggles with moving the camera around in the close camera view and some while trying to click the squares to place tiles. Overall though, very nicely done for such a short time to work! |
| Oct 8 02:39:08 | 13m 00s | Fall of RS-17 Icarus - an Akaban Tale | ♥ 3 | You set a great mood and I enjoyed walking through the ship. I fell through the door my first time and watched the ship and star fade into the distance. Nice work for such a short timeframe! |