Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → GoogleFrog
Feedback comments for LD45
GoogleFrog's games and stats for all events →
| Timestamp | Since previous | Game | GoogleFrog's comment | |
|---|---|---|---|---|
| Oct 8 11:27:35 | Start with Nothing - End with Nothing | ♥ 0 | I download page just has an exe. It crashes when it starts because it is missing SDL.dll. | |
| Oct 9 02:42:52 | 15h 15m | The Freelancer | ♥ 1 | I like how the game sticks to exploring what can be done with the core mechanic of throwing bullets back at enemies. The game is carried by its puzzle-like level design. I would only wish for better graphics and something that allows me to skip the early sections when I keep dying on the later ones. |
| Oct 9 03:27:25 | 44m 33s | Let's Run a Kingdom | ♥ 0 | The animations and music really brought the kindgom alive, and I had fun managing my resource balance. A few more options in the endgame would have been nice. |
| Oct 9 03:32:29 | 5m 04s | Help yourself | ♥ 1 | The graphics are really good. The respawn checkpoint system was a bit frustrating as it seemed a bit inconsistent and I sometimes had trouble escaping the far reaches of the map. |
| Oct 9 04:00:34 | 28m 05s | BlockRockin' | ♥ 1 | This is really fun for how simple it is. The design of the sliding rewarded me for thinking about the problem and planning my build pattern to get better scores. My best score is 67. What really surprised me about the game is how much it held up to an autoclicker. It is a different game, but still quite fun, and by no means easy. The UI seems to have some sort of delay or hitbox jankyness that caused the blocks to always slip from my grasp. My best autoclicker score is 142. |