Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → Calamador
Feedback comments for LD45
Calamador's games and stats for all events →
| Timestamp | Since previous | Game | Calamador's comment | |
|---|---|---|---|---|
| Oct 7 04:32:09 | Nothing On Frontlines | ♥ 2 | Neat idea on the idea of changing terrain on a tower defense game! I totally missed the variety of towers during my first play through but upon my second run through being able to swap really helped me to survive longer. I also really like the sandbox level you give the player in to learn the controls. The only criticism I have is that the visual and sound effects became a bit too intense over time but didn't make the game unplayable. | |
| Oct 7 04:44:47 | 12m 38s | Cloud Boy | ♥ 1 | Lovely game with cute sound effects and nice graphics. I love the way you have a player set level of difficulty where the platforming jumps can be super precise if you feel like you can preserve the Juice or more forgiving if you want. The ability to restart levels and remove cloud blocks was also super smart and even though I managed to clip myself into a cloud once, I deleted the offending block and was back on my merry way. Overall great job! |
| Oct 7 04:54:07 | 9m 20s | FUD | ♥ 1 | A whack-a-mole style game with some decent graphics and a cute soundtrack. The little beep every time a snack would fall down reminded me of the little beep you get at the grocery store. When I made my first mistake and the item got stuck I had a little chuckle, I think its a great way to represent a lost point of health. It is neat that the following snacks bounce off of it reminding you of your mistake. One point of criticism is that the game did not seem follow the theme of starting off with nothing very much. Overall I liked the experience! It was short but satisfying, kinda like that feeling when the vending machine gives you an extra free snack. |
| Oct 7 05:42:31 | 48m 24s | Grow quickly | ♥ 2 | Best game I've played so far at this jam! Loved the art and music. The upgrades that you receive between the levels also shake up the gameplay just enough to keep things fresh! The little whistle that your character does when you interact with nothing was also a nice touch. Only piece of criticism I have is that on occasion I have trouble moving where I want to and overshoot the crop I intend to be next to. |
| Oct 7 05:56:36 | 14m 05s | Pot Luck | ♥ 1 | This is the most unique interpretation of the theme that I've seen today. Also an entry with one of the strongest mood's. I really felt like a host trying to please all my guests. The art was nice and the little icons over each head made things easy to understand. One piece of criticism I have is that keeping all of the information in my head was a bit much once the guest list started going over 4-5. That being said well done! I had a lot of fun with this entry. |
| Oct 7 06:09:25 | 12m 49s | Project Snowball | ♥ 1 | I like the atmosphere of this game, the wind blowing and mumbling of the character through the snow is a fun addition. The explanation of having a tunnel under that you blow air up through was also pretty funny. I did unfortunately run into a physics issue where I jumped the snowball and it landed on the flat part of the hill and stopped. I think this softlocks the game. Overall neat concept! Also the first game with voice acting I've come across today. |
| Oct 9 04:31:11 | 46h 21m | Armistice | ♥ 2 | Great game with a lot of depth. The levels started getting a lot easier once I started to create ships that didn't have all the parts to be a great space faring vessel and started making one and done problem solvers. I also liked the level where you could only use a 2 boosters and had to solve it much more like a puzzle than a shmup. One minor nitpick is that it would have been nice to have a minimap or some way of knowing which way the enemy ship is when they end up offscreen and you have to maneuver your 2 booster ship towards them. Overall great entry! |
| Oct 13 04:41:12 | 96h 10m | HUNTER HUNGER | ♥ 1 | Nice touch with the text! Giving all the edible enemies some personality was a cool idea. Also cool to see a game that has wall clinging mechanics. Overall a short but satisfying experience. |