Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → almost
Feedback comments for LD45
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| Timestamp | Since previous | Game | almost's comment | |
|---|---|---|---|---|
| Oct 8 22:33:31 | because we have nothing, so we need to choose what to get. | ♥ 1 | Nice art! Though the game is pretty short. The speed of text appearing is also a bit slow. | |
| Oct 8 22:53:52 | 20m 21s | Memoirs Found in a | ♥ 1 | The darkness effect is kind of disorienting. The visible circle was pretty small. For the tab menu all of the areas looked clickable but only the church worked. Also tab would sometimes move focus around instead of hiding the journal. I found writing book and meteorite but didnt know what to do after that. I like the black and white visual effect though! By the way there is no quit button and escape didnt quit. I had to alt f4. |
| Oct 8 23:12:06 | 18m 14s | Alone | ♥ 1 | Nice pixel art. Would have been nice to have a win-condition, even if it was just a craftable trophy for 20 resources. I couldn't tell what was the effect of crafting tools. I was initially confused about how to craft because I didnt realize that I had resources in an invisible inventory. |
| Oct 8 23:16:20 | 4m 14s | Now That's What I call 2.5D / Oceanarium 2 Engine | ♥ 0 | Sad to see that there is no complete game. The images that you shared are very cool. |
| Oct 8 23:26:35 | 10m 15s | Wandering Soul | ♥ 2 | The graphics are really pretty. The gameplay was a bit repetitive. Enemies do damage at the start of their attack instead of the end, so it is impossible to dodge, which means that I just run at them and mash spacebar. There was also no visual feedback for me damaging the enemy so I dont know if i was missing. I couldnt tell how many elements I found, but I eventually realized that "things are getting clearer healed me". I think I found that around twice before stopping. Also, there was a brief freeze whenever I hit one of those things that goes into a fight, which messed with the audio. Not sure what can be done about that. |
| Oct 19 16:33:35 | 257h 07m | When Nothing Came | ♥ 2 | Nice art and mood. Interactive poetry is a pretty accurate description. I couldnt really tell which of the actions that I did were relevant. I was basically clicking and dragging things around at random to see what would happen, and going back to places I had been before when I reached a dead end. I tried rearranging words and letters a bit to try to spell sentences, but it seems that clicking on everything was sufficient. I did eventually reach the end of the game, but I think there could have been more feedback when something significant happened. As an aside, I would have appreciated being able to use WASD to move, since the arrow keys are awkward for me left hand to reach. |
| Oct 19 16:54:20 | 20m 45s | The Glowing Adventure | ♥ 1 | Playing in a browser. I felt like I was supposed to be able to walk 3x faster than I could. I wonder if this is something like speed relating to framerate. I wasnt fast enough to walk past the thwomp without taking damage, so I died on the way back after getting jump. I also wasnt fast enough to jump over the little spiders, but there were enough health packs to get to the weapon. I died a couple times after killing ~10 spiders and they respawned so I gave up at that point. I think I was standing too close or something because I thought I was at a safe distance but I took damage. The spiders are really cute :) |
| Oct 19 21:36:34 | 4h 42m | Soulcraft | ♥ 1 | Cool game. At first I missed a powerup because it went off the bottom of the screen and missed some enemies because they flew away, so I restarted in order to be able to get the powerups. It would be nice if they slow down near the bottom of the screen to give some time to pick up. After getting 5 blue shots and 4 yellow shots I couldnt tell if additional upgrades had any effect. I lost to the boss because I didnt realize for a while that I was supposed to shoot the eyes and had been shooting the middle of the head. |
| Oct 20 03:11:34 | 5h 35m | Egg Scramble! | ♥ 1 | I like the fox and chicken art, pretty cute. I found it interesting that the fox is much faster than you but it isn't usually running straight at you. So you need to pay attention to where they are moving and react accordingly. Though I did get unlucky a couple times and a nearby fox changed direction to run straight at me, which was too hard to avoid. It also takes a lot of walking to find food, and there is no clear indicator for whether or not there is more food in a given direction. |
| Oct 26 01:42:37 | 142h 31m | Seven Dwarves Brawl | ♥ 1 | The rules confused me at first. I think the difference in the player and the dealer could be explained more. I am also confused by the definition of a pair, if both players have the same card does that count? Who gets the points? What happens to cards in hand when a pair is drawn? But the interface is pretty good and I managed to win on my second play by folding for 0 or 1 when possible and drawing otherwise. |
| Oct 26 01:46:06 | 3m 29s | Chomp.io | ♥ 0 | A pretty simple concept. It was a bit difficult to eat anything when small, though after growing a bit I enjoyed being nearly unstoppable. |
| Oct 26 01:53:37 | 7m 31s | Please Move | ♥ 1 | I don't understand how I am supposed to find the blue petals, and initially I thought I was supposed to do something with them though now it seems I'm just supposed to keep looking for more. My strategy seemed to be to walk around at random. I got as far as "I hope you find the right path", then came to these comments to figure out what I was supposed to be doing. It makes more sense now. The art and sound are pretty nice. There was also sometimes a strange issue where text would appear slowly for the messages. |
| Oct 26 02:10:26 | 16m 49s | Endless Campground | ♥ 0 | The game is pretty fun. I didn't know what the win condition was, but decided that exploring was progress so kept running around and found a helicopter at 95% explored. I had a hard time aiming the tennis balls because I dont know if I should click on the wolf or in front of it. But I managed to run a wide circle around the wolf when turning around at a dead end. The moment that I encountered the second wolf made me panic but I managed to survive :) The running sound got a bit old. I liked the wolf sound. |
| Oct 27 07:56:54 | 29h 46m | Space Ninja3 -Escape from Shelter- | ♥ 0 | I liked that each room was mostly empty so the interactive objects were more obvious and I could focus on the puzzles. I felt pretty good after figuring out the clock / calendar puzzle. I gave up on the piano puzzle. I assume I'm supposed to reproduce the tune, but there are so many possible keys that for me to match key to note via trial and error seemed too difficult. The arrows for moving left and right were pretty hard to click on because they were small (1920x1080 resolution). Some color or pattern for the walls would also have been nice. |
| Oct 27 08:13:37 | 16m 43s | Build Yourself | ♥ 0 | As a disclaimer, some people may not have a way to open a 7zip file. A regular zip is likely better. Physics did some strange things whenever I drove off of a platform or ramp, which made movement a bit finicky. I failed twice at getting to the "take this, trust me" scrap, and starting the game over is pretty frustrating. Though it seemed that I was able to beat the level by not attempting to get that piece of scrap. After that I was able to get through the rest of the game without getting stuck. I liked the cute little robo-car and the special visual effects (glow, blur, reflect). |