Foon → Ludum Dare Explorer → LD44 → Feedback comment stats → RumSquawks

RumSquawks

Feedback comments for LD44

RumSquawks's games and stats for all events →

TimestampSince previousGameRumSquawks's comment
Apr 30 01:52:41 The 7 Cents Deal ♥ 2 WOW totally loved it; this is the cutest mess and my heart hurts. I hate that you made me do change on the spot though; flashbacks to my Walmart years!
Apr 30 02:06:45 14m 04s Limited Blood Works ♥ 2 Man, wave three.. that difficulty, am I right? Super fun! I personally love the difficulty curve; makes it feel super arcade-y.
Apr 30 03:06:47 1h 00m Avaritia [unfinished] ♥ 4 I got caught in a dialog loop almost immediately; not sure if that's a bug. That frog is adorable though! I love your style!
Apr 30 03:30:01 23m 14s Koe ♥ 2 Everything was so lovely to hear and look at. Light criticism; the repeated messages from sweaping the floor got a little obnoxious, but the rest of the dialogue was tops. I can't tell if the self-deprication is part of the game or not, but you definitely should feel proud of what you made!
Apr 30 03:41:41 11m 40s Fools Fortune ♥ 0 Very interesting! I hope you keep on with it and make some interesting sprites for the different arcana cards. I wish there was a little more direction between the scenarios, but I never was much of a DND guy. The flavour text is fun to read though!
Apr 30 03:45:57 4m 16s safecrack ♥ 0 This is a great idea! I really hope you go forward and add some nice tunes, because that would really be the icing on the cake.
Apr 30 04:03:13 17m 16s The Legend of the Peixaralho ♥ 2 Awesome shaders! When you get a buff, it might be nice for that not to stop the gameplay entirely. Otherwise, fun idea!
Apr 30 04:20:43 17m 30s Coin Odyssey ♥ 0 I love the premise, but the camera is very difficult to work with. I also think the hand is a little unnecessary since the levels were alreaydy pretty challenging to maneuver already. Really cool take on the theme though; wish I could turn on my side and roll!
Apr 30 04:41:34 20m 51s Transfert ♥ 1 The visual style and overall atmosphere were so groovy! Simple game, but totally compelling with all the right vibes. I wish I could figure out how to win and save the little larva, poor guy.
Apr 30 04:52:04 10m 30s utsvulten ♥ 0 This is the best one I've seen BY FAR. Also, thank you for giving me a moment to use my sparse Swedish-language knowledge from days long gone, even if it were to read one brief word. Peace out dude ~~~
Apr 30 05:03:09 11m 05s I was guilty ♥ 2 Those controls were a little bit clunky, but I absolutely loved the prerendered graphics. Your camera-turn effect is really cool, and I think this visual style has a lot of potential. :)
Apr 30 05:15:26 12m 17s Space Struggle ♥ 1 I can see this being really really engaging with some tweaks. Often I felt like I never would have had enough fuel to make it to the green planet despite my choices, and on one occasion, there was a massive gap between the left side of the map and the right that I'm pretty sure was impassible under all circumstances. Still, really interesting and very nice to look at. I hope you continue to work on it post-jam. Do it for the doggos!
Apr 30 07:07:08 1h 51m Snek Farm ♥ 2 This is such an addicting little game, and what a wonderful twist on the original! Maybe for that third level you could start the snek a little further from the wall; it seems like he's a little close. Makes me want strawberries; good job!
Apr 30 07:23:36 16m 28s Petite Cuiller ♥ 0 I have a friend who's explained the spoon analogy to me; I think I will send this to them. I enjoyed it and I think they would too. :^)
May 1 04:21:42 20h 58m Håtvåessofyra ♥ 0 Controls are nice and the visuals and sound are super well executed! Those jellies take a while to die, but the challenge isn't too frustrating, so nice job! :^)
May 1 04:32:21 10m 39s Blood and goods ♥ 2 To be honest, I came into this thinking that it would play a lot like Darkest Dungeon, but you really took the concept and went your own way with it! The button-press mechanic is really simple and fun (and it makes me realize how bad I am with navigating my own keyboard). Also, THOSE VISUALS. You're artwork reminds me a lot of Mike Mignola's and that's awesome. Only criticism I have is that the death screen takes a while to fade out and isn't skippable. Other than that, fantastic! Also, wow, how did you get those sprites so crisp with Unity! I feel like the engine typically crushes the heck outta everything, haha.
May 1 04:57:47 25m 26s Maeko's Memories ♥ 0 Really cool story and such a nice take on the theme! I'm definitely following along to see future updates.