Foon → Ludum Dare Explorer → LD44 → Feedback comment stats → pvtroswold
Feedback comments for LD44
pvtroswold's games and stats for all events →
| Timestamp | Since previous | Game | pvtroswold's comment | |
|---|---|---|---|---|
| Apr 29 10:03:36 | Hell's Business | ♥ 1 | The art style is very good, platforming is good too, maybe could use a bit of polish for jump and attacking. Nice job creating a whole story and characters! | |
| Apr 29 10:15:12 | 11m 36s | Fortress Knights | ♥ 1 | Nice work! I didn't know it was the Gameboy's birthday... cool. I liked the sort of procedural graphics feel within the confines of the limited display. |
| Apr 29 10:40:17 | 25m 05s | Håtvåessofyra | ♥ 1 | Bra! vo! I kept wanting to play more, even though I also kept dying a lot. I liked the moon-walking ability too. |
| Apr 29 10:51:51 | 11m 34s | Traade | ♥ 1 | Solid platforming, I liked all the different mechanics! Nice risk/reward balance and level design. |
| Apr 29 11:14:01 | 22m 10s | ALIEN, e x p a n s i o n . | ♥ 1 | Nice work. Depth perception was kind of difficult to wrap my head around, but cool little game! |
| Apr 29 12:07:59 | 53m 58s | Faustian Sands | ♥ 2 | Hey nice work! Got some good ole Oregon Trail vibes. This got unexpectedly deep actually. At first I resisted the mysterious man, but after several failed attempts I decided 'what-the-hey,' and accepted. Interesting take on the theme, and, may I say, life in general? (I also poked around at the code hehe) |
| Apr 29 13:11:39 | 1h 03m | Galaxy Explorer | ♥ 1 | Ok I probably just spent like 30 minutes playing, and I really like it a lot. What helped me was when I realized each planet has its own type of resource. I love how the scale of things rapidly increases, making you watch what you spend so you don't get stranded. I think I got a vague idea of what some of the buildings did, e.g., 'extractors' and 'observatories.' But I wasn't sure. I had fun though! |
| May 6 00:34:55 | 155h 23m | Ye of little faith | ♥ 0 | This is an example of a well thought-out game with good balancing and lots of details to get invested in! Especially for a game jam. It feels very solid as an RTS, and I really loved the punctuation of seasons and years. I didn't have too much trouble on difficulty setting #1. But I switched to #3 I think, and lost almost immediately the first go round. Faith as a mechanic is definitely interesting, and gives the game depth. Obviously this is a small set of variables to factor into how faith works. It's fun as a mechanic, and very well implemented. Nice work! |