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phi

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TimestampSince previousGamephi's comment
May 11 18:19:28 Game of Fields ♥ 0 Very smooth implementation of a classic board game! Relaxing music, nicely put together graphics and animations, really well done! :) Most of the time while playing, it felt like I was watching very long cutscenes without a lot of variation (obviously). And sometimes I was confused why I couldn't take action except pressing the space bar and waiting... I guess my brain is just used to trying to interact as soon as I see these game-like mechanics. Maybe the gameplay would feel more "game-like" if there were more things to do, i.e. decisions the player has to take. Otherwise, it just feels like a simulation mainly determined by chance. Or maybe a fast-forward option would already help. Otherwise, very nice ideas! I liked the life insurance and the shops as game elements, and everything seemed quite well balanced! Unfortunately, I died just a couple of steps before the end... :( Nice work! :)
May 11 18:26:37 7m 09s Green Goo ♥ 0 Did you include an executable in the linux build? 😅 Or am I just too stupid to find it? 🙈
May 11 18:41:57 15m 20s Electric Sheep ♥ 1 Very simplistic, I like it! I actually love the approach you took with the graphics! If you fleshed it out a little more, added some decorative elements and animations, I could see this becoming a very pretty little game! The music is very fitting too! I found the movement quite unnerving at times. It took me a lot of effort to clumsily push around the sheep using the keyboard (would mouse-based controls be an option?). I felt like I was never given time to really get to figure out the breeding mechanism, which seems very interesting! So maybe the difficulty curve is a little too steep at the beginning. Otherwise, very cute idea, and using ML for exploring game design and aesthetics is awesome! Great work!
May 20 21:01:12 218h 19m The Hostage ♥ 1 Nice one! I like simple game concepts that are explained in one line. The minimalist graphics work well, and the music makes for a very good atmosphere! The physics are quite buggy, but not to the point that it would prevent the player from winning. It's just a bit frustrating having to keep restarting the level. Also, it's very hard to figure out whether I'm hidden or not, and what distance from the bushes I can be. The controls were quite frustrating too, but I guess that's at least partly intended 😉 I made it to the second level after all, but had to give up there eventually. Maybe a couple more checkpoints would be an option, at least in the early levels? Otherwise, solid entry, congrats! :) See you in October!
May 20 21:13:53 12m 41s Bite Delight ♥ 1 This looks and sounds amazing! Very impressive aesthetics, even the loading animation looks gorgeous (is there even any loading happening or is that just to show off your graphics? 😜). However, I found the actual game very hard and confusing to play. I seemed to lose blood at unpredictably high rates sometimes, and biting never seemed to work. The best I could do was just to avoid everything and find the stairs as quickly as possible. Sure, the graphics are awesome, but I think I need a bit more actually *useful* graphics, i.e. stuff that gives me immediate feedback about what I'm actually doing, i.e. are my attacks and biting working? Or did I just miss? Overall, amazing work, and maybe if you put in a little more effort to balance and test it, this really has some potential! You've certainly nailed the aesthetics!