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Feedback comments for LD44
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| Timestamp | Since previous | Game | gil4's comment | |
|---|---|---|---|---|
| May 2 16:34:32 | 1024 | ♥ 1 | Pleasantly difficulty and addictive, I like it a lot! Won't be repeating stuff already mentioned, aside from wanting this on mobile. :P Expanded into the next mobile hit ideally. ;) Great job! | |
| May 2 19:03:19 | 2h 28m | Blood Type Z | ♥ 1 | I enjoyed it a lot, even with placeholders the gameplay felt pleasant. Would love to play a full version if you ever make one. ^^ Great job! |
| May 2 19:15:02 | 11m 43s | One More Drop | ♥ 1 | This was fun! Wouldn't mind it being harder, but I know that making difficult games is risky in jams. :P Oh, was also pleasantly surprised to see a capable mini-map in a jam game. Polished and great in all departments, well done! |
| May 2 19:34:05 | 19m 03s | Dusty | ♥ 2 | A great and polished entry, especially the "juiciness" of shooting. Well done! |
| May 3 19:59:31 | 24h 25m | Hight Point | ♥ 0 | Oh, fellow Russian-speaking devs - thought that Lomonosov isn't the most common name to hear on LD normally, haha. Great job! I enjoyed the gameplay, especially after the 1-button phase was over, and the stories were really nice. Being able to see the leaderboard while playing was also a neat touch to have, and overall UI and presentation felt super polished for a jam. Thank you for the game! :) |
| May 3 20:07:36 | 8m 05s | Death to all Slimes | ♥ 1 | Well done! The visual effect applied to the protagonist was cool, and the overall theme implementation/game feel are great as well. I agree with the other comments that the game is pretty hard, but that's a plus in my book. :P |
| May 3 20:51:03 | 43m 27s | Space Gunner | ♥ 1 | Well done! Love how satisfying the game feels, great "juiciness", especially that visual effect upon bullets colliding with stuff. Life is currency => currency is life is also a neat interpretation (went with similar approach ourselves, haha). Great job! |
| May 4 16:01:24 | 19h 10m | Mr Moneybag | ♥ 1 | Well done! I rarely enjoy jam roguelikes even though I love the genre overall, they just turn out too shallow in jams, and the genre requires quite a bit of depth to work well imo. Excited to see you nail it, simple yet charming and just deep enough to be enjoyable for a prolonged session. Would love to see it expanded into a full mobile game. You even inspired me to potentially go for a roguelike myself next LD (assuming fitting theme and idea). Thank you for the game and the inspiration. :3 |
| May 4 16:03:31 | 2m 07s | DEVOUR THE FLESH | ♥ 2 | Awesome idea, enjoyed it a lot! This tactical roguelike approach to a snake-based game is just great, a solid candidate for a popular mobile game imo. Thanks for the game! |
| May 7 20:05:59 | 76h 02m | Blood Chest | ♥ 1 | Love it! An unusual and fun "physical" mechanic, cool and rare theme interpretation (who wouldn't love playing with some mimics?), cute graphics and catchy music/sfx, all creating a wonderful, humorous experience of tossing people around with the mimic's tongue. :D Remember you guys since at least LD42 with the polar disco, wondering if you have any projects outside the jams? Well done! Edit: forgot to check LD profiles first. Found the 5x Train wordpress website, though apparently it's not up-to-date, so still curious. :P |