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Feedback comments for LD44
Esben Jensen's games and stats for all events →
| Timestamp | Since previous | Game | Esben Jensen's comment | |
|---|---|---|---|---|
| Apr 29 09:17:44 | Life Business | ♥ 1 | This is really fun, and the interface feels good. I like how well it gives feedback on selections. The graphics and sound are well designed and fits the feel of the game. I get this nice chill feeling typical of a good management game. | |
| Apr 29 12:05:55 | 2h 48m | Idle Skelly | ♥ 0 | I'm not a big fan of idle games myself, but "Idle Skelly" is very well made. The pacing is excellent, which I guess is the secret to making a good idle games. Expectations are low in the beginning, and I got pleasantly surprised as the game went along, making me want to see what happens next. Graphics and UI are very good as well, there's some feedback in the game that feels good. It's an impressive result for the short time. It would be nice to see progress when travelling, and maybe also have an option to abort a trip, when it's obvious that the character is too weak. I'm very impressed overall. |
| Apr 29 13:16:36 | 1h 10m | Fair n Square | ♥ 0 | This is really good fun. The simple graphics fit well into the style and the music and sound effects also add to a complete experience. I like the idea of the central board / seesaw. It makes for some interesting situations. If you want to expand on it, I think a 2 player mode could work well as well. Awesome job! |
| Apr 29 23:18:12 | 10h 01m | Space Escape | ♥ 1 | I like it, very traditional side scroller. Both sound and graphics makes a nice coherent style. I get kind of a space horror vibe, a bit like Event Horizon or something like that. I enjoyed it, but it's haaaaard - or maybe I'm just bad at shooters. :D The energy system is a nice idea, it adds an extra element of decisionmaking for the player, how much of a risk you want to take to get the pickups. |
| Apr 29 23:31:25 | 13m 13s | Coin Defender | ♥ 0 | The good thing about games is that we can play around with things we don't have in real life. Like spaceships, muscle cars and money. I had a lot of fun and frustration playing this game a gazillion times. A very nice and novel idea. Sometimes the simple concepts work best. |
| Apr 30 21:10:00 | 21h 38m | My Little Planet | ♥ 2 | It feels very polished, graphics, ambient sound effects (I love the subtle mechanical sounds), music, particles they all add well together. It's a novel idea with the tiny planet, I think it works very well. Of course gameplay is limited with just one enemy type, but hey what can you expect with the limited time. I'm impressed that the two of you managed to do all this. |
| Apr 30 21:25:59 | 15m 59s | Soul Builder | ♥ 1 | This is a nice little game. I love it. The clean simple graphics feels good, and it's a wise choice as well. And I agree with the others, it's the kind of game that you have to play through to the end. Well done. |
| May 17 18:09:50 | 404h 43m | Monolith | ♥ 1 | Nice to see the Thrust / Asteroids genre again. Even if it's lacking in gameplay elements, it's still fun to fly around. Your particles from the exhaust and projectiles feels good, and you've got a good framework going. With some collision detection and a bit more variety you could have a very fun game. I could see this work well with random rooms. |
| May 18 09:27:12 | 15h 17m | My Life is Not Currency | ♥ 1 | This was fun. I actually appreciate the easy games, when I need to play through a lot of games. I also like your rebellious take on the theme. There's some issues with AI, they tend to gather together too much, and it feels like they are not damaging enough, this could be due to the invulnerability period more than the actual damage. Still, thats nitpicking its a fun game and quite polished, both the graphics and the tune are enjoyable. Splendid work! |
| May 20 08:13:33 | 46h 46m | The Tree of Bounty | ♥ 1 | This is really very, very cool. Great job. It's enjoyable simply to click things and see what happens, but it's also a fun challenge. The tutorial works well, but it could be handy to be able to bring up some sort of chart of the different types of outcomes, it's a lot of rules to take in. But wow overall this is really impressive. |