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Feedback comments for LD44
Daniel Moreno's games and stats for all events →
| Timestamp | Since previous | Game | Daniel Moreno's comment | |
|---|---|---|---|---|
| May 1 13:34:05 | Ollo's Life | ♥ 1 | It's cool to see a GBStudio game made for this jam, as GBStudio is rather new. Good work! I played it with a GB emulator to give it the nearly-real feel :) | |
| May 1 13:41:04 | 6m 59s | Bora Bora Or Bust | ♥ 1 | Curious game, and a fun one! And nice to see a Pico-8 game made for the compo, not an easy task. The shop is a great addition to the game idea. Nice work! |
| May 1 13:53:39 | 12m 35s | Life Path | ♥ 1 | Really cool! Did several playthroughs to see different endings. Good job! I had a good time and the idea is clever and well executed. |
| May 1 14:56:15 | 1h 02m | Timezone | ♥ 1 | Nice one, good job! The graphics kind of reminds me of Downwell (which is always good). The idea is great and it is a good example of an "easy to learn but difficult to master" game. Maybe the first minutes could be easier to get easily the hang of it. |
| May 1 15:27:16 | 31m 01s | Developer Story | ♥ 1 | Nice idea, well executed. I know now that I'm really bad at living, haha. Is there a way to know your health status? On the first playtrhough I wasn't sure what was going to happen to me, and I didn't it to happen again on my second one but I'm not sure what causes bad health. |
| May 1 16:06:44 | 39m 28s | A Moment To Reflect | ♥ 1 | Graphics are absolutely beautiful, and I get it is a narrative experience, so it doesn't need to be a larger game (it is more like a interactive experience, I guess?). The way the text is show is really polished, but maybe a more readable font would be better. I'm not really sure how this fits the theme, but I'm probably not getting it and that's my fault, haha. Good job! |
| May 1 17:20:42 | 1h 13m | bird food | ♥ 1 | Clever idea! And well executed, too. My only 'grip' with the game, probably, was the kind-of difficult movement of the snake. As other people said, it's not easy to get used to it. But, overall, you did a good job, especially how you teach players how to play without any text at the first levels. |
| May 2 07:32:25 | 14h 11m | Life for Likes | ♥ 1 | Great and clever idea! This fits the theme perfectly. I like the graphics too, but maybe, they are too saturated, everything looks so vibrant and it could use some contrast. Good job, overall, I had real fun! |
| May 2 07:38:04 | 5m 39s | Self Surgeon | ♥ 1 | Good game, pretty solid and clever idea! My only complaint is that the levels could be better balanced, but I understand that this is a compo game and there's very little time to balance things on the game. The text on the HUD could have a black-ish stroke to be more readable. But, overall, a really good job, and well executed game! :) |
| May 2 07:49:18 | 11m 14s | Death's Favourite Marble | ♥ 0 | I'm really bad at this... haha. Good job with the game. The 'difficulty curve' is quite exaggerated and it could have some more balance. The first part with the flying platforms is easy, but then the thin line is really difficult. The graphics could be better with some textures and effects, too. The movement feels responsive. |
| May 2 12:56:03 | 5h 06m | Necroxeon | ♥ 1 | Good game! I especially like the graphics and audio. As other people said, the game is quite unbalanced and needs more feedback on spells and when you're hit or you hit an enemy. Otherwise, you guys did a good job, and I get that balancing a jam game is really difficult and there's little time to do it. |