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Barbiche

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TimestampSince previousGameBarbiche's comment
Apr 30 11:10:29 Space Hunt ♥ 1 Nice work as a compo, but pretty hard due to lack of projectile visibility. I like the light effects !!
Apr 30 20:09:47 8h 59m The Last Dragon ♥ 2 That is a really great parallax effect here! It contributes to create a real nice atmosphere, quite unique with this weird orange dragon in this creepy forest :) Also really good plus of thinking a game for mobile devices! It might just need a correction on the jumping mechanic as it feels a bit laggy, but great contribution.
Apr 30 20:25:41 15m 54s BloodVirus ♥ 2 OK this is impressive. You guys are crazy to try doing a RTS in a jam ;) I like the idea, I like the potential, and I clearly played much more time that I thought I would x) There are some visibility and comprehension issues, that is really not a problem for a jam RTS, however for me the How to play button was broken so I really missed some information:) Anyway, keep going guys!
Apr 30 20:38:34 12m 53s Theseus Capturing ♥ 0 Really great job! Art is nice, music is veeery nice (love the change of tone when catching a flag), and it is pleasant to walk in this maze (sorry, labyrinth). It is however suuuuper hard to avoid the little monsters, it is really hard to estimate when to dodge them with your abilities. I was thinking, maybe 3rd person view would be nice? Anyway I really enjoyed, keep going like this!
Apr 30 21:05:03 26m 29s Pit King ♥ 1 Guys, please, next time write somewhere that there are no limit to the waves, I went to wave 20 because of how awesome it was to play :) Art is awesome, animations are great, sounds are sooo satisfying... The entire game itself is just so satisfying indeed. There is an intense feeling of destruction which pops from every destroyed knights, and it is truly captivating! As a simple advice, maybe consider a key shortcut or just a more reliable way to upgrade turrets, it took me time to understand why I was in fact upgrading the tower under the button: :) But frankly that was just awesome, thank you guys for giving this experience!
Apr 30 22:18:12 1h 13m Rashness ♥ 2 Really simple idea, awesome realization. I think it is first time yet for this theme that I really had to think about finding the right balance between life loss and upgrades. The mechanics are overall really great, the art too. Yet I don't like when the boss disappear, it is impossible to predict what he will do, and it feels a bit unfair. Also I really don't know about the mouse click, bullet hell with kind of auto fire is easier and handier, so I understand the idea of making it more difficult by clicking every time, but this such a pain x) Overall bery very nice work, I really like it!
May 1 14:55:46 16h 37m Sick Business ♥ 4 This is so great, had much fun with this game! Despite its appearance, it is way simpler and intuitive that I thought, and going through minigames is just excellent! The general atmosphere is awesome, as the graphics, and the games remind me how great playing WarioWare was. Keep going like this, I could continue for hours!