Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → NullCode
Feedback comments for LD42
NullCode's games and stats for all events →
| Timestamp | Since previous | Game | NullCode's comment | |
|---|---|---|---|---|
| Aug 13 23:44:46 | S.P.A.C.E – Stinky Purring Annoyed Cat Escape | ♥ 3 | I like your use of "space" as an acronym, good game! | |
| Aug 13 23:57:17 | 12m 31s | Seasaw | ♥ 2 | Good game |
| Aug 14 00:07:09 | 9m 52s | Void Eater | ♥ 1 | Good art, good game, couldn't kill the enemies. |
| Aug 14 04:21:13 | 4h 14m | Black Matter | ♥ 1 | Good game, but it would've worked better with more indicators for the diamonds and ship, and more precise and/or faster controls. I ended up getting stuck inside one of the balls, so maybe you could make a mechanic that kills you or something. I like the concept of the game a lot though. |
| Aug 14 17:10:07 | 12h 48m | Scape Espace | ♥ 1 | I liked the game, very addictive and fast paced, although choosing higher contrast colors would have been better. My highscore is 801. |
| Aug 25 19:04:40 | 265h 54m | Pusher | ♥ 0 | The art and audio are decent. There could've been a dying mechanic instead of making the player manually restart. While I acknowledge the fact that you did this alone and with less time, I feel like you could've done better. |
| Aug 25 19:12:18 | 7m 38s | Hyper Universe | ♥ 1 | Audio is good, but there wasn't really a game. |
| Aug 25 19:23:26 | 11m 08s | Atlas | ♥ 1 | I've added the bot to my server, but it's offline. The game looks very interesting, and I'll try again later. |
| Aug 25 19:58:34 | 35m 08s | Chill Chair Simulator | ♥ 1 | Unexpected and good with a simple premise. |
| Aug 25 20:11:15 | 12m 41s | UNTIL I RUN OUT OF SPACE | ♥ 1 | This is the first time I've rated a game highly for mood. Good job! |
| Aug 25 20:24:08 | 12m 53s | Changing spaces | ♥ 1 | Good concept, would've liked some audio and maybe more polish. Good job on your first LD Game! |
| Aug 25 20:30:09 | 6m 01s | Squeezed Out | ♥ 2 | I don't really see the theme in the game. |