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Feedback comments for LD42
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| Timestamp | Since previous | Game | kruemelkeksfan's comment | |
|---|---|---|---|---|
| Aug 14 02:06:48 | First World Hoarder | ♥ 1 | Those Graphics and the Level-Design are absolutely stunning and the amount of content seems to be moderatly insane for a 72h challenge by 2 people... On the other hand Audio is a bit sparse and the core game loop would be much better if I could order more than one item at once I guess 🤔 This is clearly a game that has its strengths and as a person who was barely able to complete something nearly playable Im heavily impressed and inspired what is possible in 3 days. | |
| Aug 14 02:17:12 | 10m 24s | No Space For Corpses | ♥ 1 | Cool idea and being a fan of top-down shooters I really enjoyed the gameplay. Sound might be a bit too loud, but is of good quality. I also like the graphics. Maybe penetration for guns should be a bit lower to increase the effect of bodies lying around. |
| Aug 14 02:32:53 | 15m 41s | Will Survive | ♥ 3 | I agree with the others...great graphics, nice intro, good music and great mood. Sadly not fittig the theme in any way and needs more variation in gameplay to be fun. Exit button in game and in victory screen would be nice, also a button to skip the intro for people playing multiple times. |
| Aug 14 03:04:34 | 31m 41s | Space Taters | ♥ 0 | Entertaining and funny game, really enjoyed the humor and reading the mails and memos. |
| Aug 14 14:20:43 | 11h 16m | The Dream of Becoming Too Fat | ♥ 1 | Nice music and sound effects. The gameplay would need more variation, since skill doesn't matter that much. Best tactic seems to be to let him run in one direction and turn the screen, when he reaches the edge. This nets around 1000 points, which is 100 more than playing "normally". Maybe making the map bigger would help to give the player optimization choices. I played the web version and there seems to be a sound glitch, when you switch tabs, because he starts to play a sound effect repeatedly. |
| Aug 14 14:39:00 | 18m 17s | Escape From Pompeii | ♥ 1 | Looks very promising and appears to be funny, but sadly unplayable atm because of the mentioned bug 😒 would probably have given a fun-rating of 4.5 or 5 otherwise |
| Aug 15 23:16:42 | 32h 37m | Floating Island | ♥ 0 | Hm, I cant oversee certain similarities with our own project...although I have to admit that your water looks way cooler and the procedurally generated islands are impressing. Unfortunately more feedback would be needed, a capacity indicator for silos and a income indicator of the stores would be appreciated. Maybe even a tutorial would be appropriate, to explain things like that factory production and store revenue is dependent on the respective distance to the next silo. |
| Aug 20 02:05:10 | 98h 48m | Days to Come | ♥ 1 | Hm, I started out by traveling to the left island, looted a crate, and was attacked by two people, who immediatly stomped me...is it just bad luck? Maybe the first islands should be a bit friendlier...otherwise I can only agree, that the loot- and fighting-interface could use some more work. [I reviewed the Win-Version] |
| Aug 20 02:27:37 | 22m 27s | Backpack Simulator | ♥ 2 | Great and innovative game idea. Sound effects were a bit annoying and I didn't figure out how to actually use weapons/put on armour, but still fun to play :) |
| Aug 21 22:48:27 | 44h 20m | Small Circuit | ♥ 1 | Cute music and sound effects, great game idea 🙂 not much negative coming to mind, maybe graphically more distinct levels would be nice, but that would be highly optional |
| Aug 21 23:07:40 | 19m 13s | 7:30 am | ♥ 2 | Great menu screen, great music and sounds, great mood, great and innovative idea, thumbs up 🙂 "Issues": (1) passing by on the right side, while shoving some benches and getting into the first wagons door appears to easy in my opinion (2) while falling into the void, you still make step sounds. Steps on what? And no, the steps are clearly the problem, not that you can fall into void at all |
| Aug 23 10:09:05 | 35h 01m | out of control | ♥ 1 | Well, that definitly brought back some memories and the menu-music is awesome. On the other hand I found it too dfficult, cause I always died after like 20 seconds with a score of about 50 and didn't even know, why I died. Is there any indication I've missed? In my opinion viruses should have either less health (1 or 2 hit), move slower, move at a constant speed or have bigger hitboxes. PS: you should put the music on iTunes 😄 |
| Aug 23 10:14:04 | 4m 59s | Space Fighter | ♥ 0 | The controls seem like really hard to master. Got only to wave 3 or 4. Even having reverse thrust would already help enourmously. Or enemies with less health, because practically you can't shoot and move at the same time. But basically it's our decision, if you want the game to stay kind of hardcore, then it might already be alright. |
| Aug 23 10:26:56 | 12m 52s | Trattoria | ♥ 1 | Crashed on day 2 right after I placed a counter. Had 2 waiters and 2 cooks at the time, which I hired shortly before (maybe AI's there colliding, because I only had 1 fridge and 1 stove?). However graphics seem beautiful and the game itself is fun. |
| Aug 23 10:50:02 | 23m 06s | You Are God | ♥ 1 | 976 on my first attempt, 1840 on my third. It appears to be heavily luck affected, my second attempt was on a small island, completely hopeless. Fun little optimization game. It started lagging on my machine (MacBook Pro, 2012, 2.9Ghz Dual Core i7) at around 1500 people. |