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Feedback comments for LD42
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| Timestamp | Since previous | Game | Ente's comment | |
|---|---|---|---|---|
| Aug 14 01:00:13 | The Subway: horror within | ♥ 2 | @daria-s you did the art alone, right? It's really great! I especially liked the playable character. Amazing job to have done it in the time! Apart from the graphics I did like the different abilities and everything. Your game is fun. I just gave it a second try and won. Yay. I wouldn't play it again, as the mechanics don't allow for a lot of variations and it would get boring soon. But as it is it's a nice ld game! | |
| Aug 14 01:49:02 | 48m 49s | Countdown | ♥ 1 | I kind of tried the same things as @gamebuilder and I couldn't get past 85. 87 in the end. But yeah, I think it is a nice game, because even though the mechanic is really simple, it made me stay a lot longer on trying it out, than I wanted to first. ;) |
| Aug 14 21:10:04 | 19h 21m | Don't Fall In Love | ♥ 3 | Hey. Nice work! I liked the idea! :) (because zombies are awesome and we need more positive zombie portrayal, you know?!!) I didn't really get it in the first round but afterwards it became quite clear and straightforward. Though there was a point where I was pretty sure it is not possible to beat the game. I think there were some points where the enemies hit me and it didn't do any damage to me. And also the gameplay with the damage didn't really work well I think, as you just respawn in the middle, where you actually want to be. |
| Aug 14 21:27:57 | 17m 53s | Terra Tides | ♥ 0 | Hey. Nice idea! Some thoughts I had about the game without a real order: The amount of the resources you could gather at ones was too random I think. You didn't have any interactions between the resources right? Because I think it would have been nice if it weren't possible at all to try to build a boat with one missing (for example you can't build it without at least one rope...) The graphics were really cute! But I really don't like the ending screen's color... And if you click on next turn after the 8th round it would have been nice to have some kind of message that you drown with the island instead of just a blank screen. An interaction of the flood and the resources might also have been nice (e.g. you cant get woods at the last days because the forest is flooded). |
| Aug 14 21:50:18 | 22m 21s | Pop it! | ♥ 3 | I agree with what the first two people here said. ;) And I really liked the "Don't press' level mode. And the graphics were very cute! But I didn't like the sound. It got really annoying really fast! And for the level variety. I even felt that the last levels were easier than the middle ones. Maybe because of the sort of popcorn that comes in? Not sure... |
| Aug 16 18:24:52 | 44h 34m | Gold Eater | ♥ 1 | Wonderful game! I was interested in it and caught by your beautiful graphics and did also really enjoy the game mechanics. The third level was really hard, but still possible to master, that was nice. Only negative thing: i think the movement was really clunky, it would have been nicer if it were somehow smoother. Like this I needed a lot of time to learn how and when to exactly press buttons so I wouldn't be stuck and fall down with the platforms. That seemed a bit unnecessary. Still my favourite game I found this round so far! ;) |
| Aug 16 19:16:17 | 51m 25s | Zachary's Memory | ♥ 1 | This game is really beautiful! It is an amazing atmosphere with the music and the story. The graphics, though rather few, are very beautiful as well. Well done. |
| Aug 16 19:33:33 | 17m 16s | Running out of Space | ♥ 1 | Very nice short game. The graphics are simple but very cute, the puzzles are fun but could be a bit more difficult maybe. The use of the theme was one we also thought about, but didn't have any good ideas how to do it.^^ For me, the browser version worked just fine (there was a comment about the scrolling before). |