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Feedback comments for LD42
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| Timestamp | Since previous | Game | cassowary's comment | |
|---|---|---|---|---|
| Aug 12 21:20:29 | End.of.Line | ♥ 1 | This is a fun one! It's really easy to get into a groove. I could see this working well as a phone app too, with the one button controls. It'd be cool to add background music that gradually speeds up as the game gets faster. :) | |
| Aug 12 22:02:35 | 42m 06s | BioRampage | ♥ 2 | I like the artstyle! I found it really hard to prevent the trees from quickly spreading over the entire map. Maybe I should have planted more palm trees than I did... It might be nice to allow left-click-and-drag to scroll the screen, or at least have some buttons to click to scroll the screen, so you don't have to move your hand from the mouse or spacebar to the arrow keys. Also, for me, the cutting orders don't highlight for trees on the pink spaces. (I'm on linux though, so things might be weird here.) |
| Aug 12 22:27:08 | 24m 33s | Block Drop | ♥ 0 | ^ I agree - or having an option to change which way the isometric keys go. (I think EDGE has a setting like this.) The colors and shading were nice. A nice puzzle with a good difficulty curve. I particularly liked the puzzles where you had to put half the block on a 'double touch' tile. Makes you think! |
| Aug 13 01:10:50 | 2h 43m | Zero Grace Megadrive | ♥ 1 | I like this! The gameplay is fun and challenging (and very theme-appropriate!) I like the graphical style as well. I don't know much about pico-8 but I really like the 3D effect on the title screen. :) |
| Aug 13 05:42:52 | 4h 32m | Hydrogenic | ♥ 1 | I had a good time with this one. I also found left/right a little confusing because I think I wanted them to rotate the ball relative to the center, but they moved it relative to the edge of the circle instead, so it felt backwards. Some background music would be nice, but I thought the sound effects perfectly complemented the graphic design. The design felt really polished and nice. I liked the animations that added a little bounce to everything. |
| Aug 13 05:48:21 | 5m 29s | Malthusian Cathouse | ♥ 1 | Oh man, it's like herding cats! The writing is great. :) |
| Aug 13 05:57:25 | 9m 04s | Problematic Quadratic | ♥ 1 | It's a good concept! I think it might be improved by having some sort of timer, so that the player doesn't have time to think about it. I found that it became a lot more difficult when I forced myself to just click without thinking, so building that into the game might create more of a challenge. |
| Aug 13 06:03:23 | 5m 58s | InkCleaner | ♥ 0 | The movement speed is really slow, but I like the simple gameplay, and it's very on-theme. The graphics are cute! |
| Aug 13 06:09:56 | 6m 33s | Break The Board | ♥ 1 | I'd like to play this, but it seems like the Mac and Linux links also link to the Windows version? Is there something I'm missing? |
| Aug 13 06:32:48 | 22m 52s | Running out of Space | ♥ 1 | I like it! It's a very unique design, and very well executed. I especially like how if you have multiple choices of the same letter, it selects them "in parallel." That is a nice little touch. |
| Aug 13 08:11:53 | 1h 39m | DEFRAG | ♥ 1 | Took me a little bit to get the hang of the controls (the meaning of the cursor changing shape had me confused), but once I'd figured it out, it was quite fun. There's a surprising amount going on in this game! It's a simple concept, but it works well, and the powerups add a little bit of extra depth to the mechanics. I got to level 9 with 24370 points. I don't know if that's good or bad. |
| Aug 13 08:26:48 | 14m 55s | Noah's Help! | ♥ 0 | I really like how each animal type has a unique sound effect when you pick them up! |
| Aug 13 18:27:25 | 10h 00m | Escape through the Void | ♥ 0 | It's a fun concept, and the tension as stuff slowly disappears is nice. it does a good job of keeping you on the edge of your seat! It might be cool if the tiles disappeared in a more predictable way (like having a higher chance to disappear near where a tile has already disappeared, or some such), because then you could strategize more in where you place things, rather than feeling like you're at the mercy of the random number generator. |
| Aug 13 19:25:59 | 58m 34s | Void Incoming | ♥ 4 | ^ it's not a platformer, though? I liked the art. It gives me a very "TI-84 graphing calculator" vibe. (especially with that font!) I liked the final boss, too, with the different phases. The collision detection felt a bit wonky sometimes with the cannonballs - like their hitboxes were a bit too big. Also, sometimes it was hard to tell which way a cannon was facing, so it was surprising when they shot backwards through the wall. Overall I liked it a lot! |
| Aug 15 06:59:31 | 35h 33m | Cat Cat Attack! | ♥ 1 | The graphics were really good especially if it was your first time! I also really appreciated new game++, it was fun to beat the whole game super easily as a reward for making it through the first time! Also, I can't say no to a game about cats. 🐱 |
| Aug 15 07:05:43 | 6m 12s | Names are Hard | ♥ 1 | The running animation was really nice and smooth. I found the platform near the bottom of level 2 kind of confusing, since it looked like I could jump up to it but it was _just_ out of reach. I was impressed by the moving platforms! They seemed to work well. |
| Aug 15 07:19:00 | 13m 17s | Pyramidion | ♥ 1 | It's simple but fun! an interesting interpretation of the theme. I really like the animation of the guy walking up the stairs. :) |
| Aug 16 07:53:41 | 24h 34m | California Jane | ♥ 1 | I love this! There are so many elements working together and some of the puzzles are quite nice. The audio and graphics are also fantastic! |