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Zambini

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TimestampSince previousGameZambini's comment
Apr 23 06:39:32 Super Fun Action Chess ♥ 1 Fantastic art :) Definitely two incompatible game modes. This feels like it'd be amazing on a touch/multitouch device.
Apr 30 06:23:40 167h 44m Hoop Tactics ♥ 1 Great mashup! If you tuned a few knobs this could be a super interesting strategy combat tactics style game :)
May 13 06:31:04 312h 07m Goose Typing Attack ♥ 1 Honk honk! Fun application of the theme :) Great artwork too, both visually and audibly
May 13 06:35:15 4m 11s Rhythm Sea Restaurant ♥ 0 I could see this expanded to a DDR style (with WASD) and various different aspects being tweaked even further to make a super crazy fun rhythmic fishing game. Great work and a very nice idea :)
May 13 06:45:19 10m 04s Rhythm-Based Twin Stick Zombie Survival Shooter ♥ 0 Like others have mentioned this is reminiscent of Crypt of the Necrodancer. I liked playing this quite a bit :) I like the added layer of hand/hand coordination to time shooting and moving at the same time. If you had added a couple levels/objectives or a scaling difficulty I think you'd have a very solid complete experience :) As it is I wound up getting god-mode after the shotgun. Overall great work! :D
May 13 06:49:24 4m 05s On Thin Line ♥ 1 Unfortunate about the controller requirement, but thanks for providing a video so we could still experience your game! Great audio! I really like the style you went with.
May 13 06:55:41 6m 17s Space Faze ♥ 1 I can't believe you managed to make a fun math game for LDJAM :) Great work!
May 13 07:01:22 5m 41s Platforming Knight ♥ 1 Great application of the theme! It reminds me a bit of Zachtronics games, but instead of planning/constructing chains of actions you actually get to do it in "real time" (kinda, more turn based :P ) Nice work! One piece of feedback I'd suggest is making the menus a bit faster to navigate. Something like using 1234 instead of Arrow > Z > Arrow > Z might make it faster to blast through the flats and really would add a sort of "I feel like I'm really good at the game!" feeling once you got the patterns down pat :D
May 13 07:11:45 10m 23s Lunar Lander Lunacy ♥ 0 Fun application of the theme. It seemed like rate at which your thrusters burned wasn't able to compete with the acceleration of gravity, so if I didn't just mash answers hoping for the right one I would wind up hitting the surface at >50m/s or more. Besides the balance issue, this was great! Loved your super retro style :D
May 14 06:04:42 22h 52m A Rind in Time ♥ 0 Interesting concept! A bit hard to start but some small tweaks could resolve that. Fantastic humorous music!
May 15 07:13:44 25h 09m A Colorful Adventure ♥ 0 Great idea! One thing I'd alter is giving the player full vision on their entire move set. Otherwise you wind up spending a lot of time using one of your moves waiting. Really like the atmosphere and art style. That cat is ferocious!