Foon → Ludum Dare Explorer → LD41 → Feedback comment stats → Tudvari
Feedback comments for LD41
Tudvari's games and stats for all events →
| Timestamp | Since previous | Game | Tudvari's comment | |
|---|---|---|---|---|
| Apr 23 07:59:52 | Robot Vs. You | ♥ 0 | It gives "expired link" for me :\ | |
| Apr 23 09:19:33 | 1h 19m | Road Rules | ♥ 1 | I always loved playing this way in Grand Theft Auto games 😃 The problem with racing games is that if the controls aren't fun the whole game is not so good. But making enjoyable control & physics in 48h is pretty hard so nice job! Nice art style too. |
| Apr 23 09:25:52 | 6m 19s | Text Based Adventure | ♥ 1 | Holy shit, love the art style. And so much content. Very well polished game for 48 hours! I too always wanted to make a game similar to this. This gave me inspiration, thanks! 😃 |
| Apr 23 09:45:19 | 19m 27s | Yaxis | ♥ 0 | I don't know if there are other games like this but I did not expect this to be this fun 😃 My brain enjoyed this. |
| Apr 23 09:59:58 | 14m 39s | Zoccer | ♥ 1 | Holy f*ck 😃 I got the Twin Peaks vibe big time! I didn't really think that these too mechanics would fit together so well. (and your groaning deserves some kind of special award) Already waiting for the post-mortem. 😃 |
| Apr 23 10:33:44 | 33m 46s | Watcher's Steps | ♥ 0 | At first I didn't understand what does a Walking Sim & Walking Simulator mix means. Now I do 😢 The aesthetics are pretty darn good! I would really play a normal (I mean, a standard adventure game 😃) in this world. |
| Apr 23 13:05:21 | 2h 31m | Blackout | ♥ 1 | This will be maybe a silly question, but how do I play? I started it, there was an "enemy info panel". At top-right corner it said 0/8. Then I tried starting the game but no reaction to any of they keys, except Space. If I pressed the space, there was a jumpscare (in front of the enemy info panel), the paper counter went 8/8 and that's all. Help pls? 😄 |
| Apr 23 13:25:12 | 19m 51s | Save The Jazz | ♥ 0 | Holy moly, this is a majestic implementation of the theme. Yeah, there are some things, already mentioned by others (clearer guard lights, cause of the death, etc), but this is a very good idea. It feels like I am in casual spy movie. The music is good, the feeling how I sneak by the guards beat by beat. I rarely enjoy small games, usually I like to play (and want to make) games with lots of replayability, playtime, etc. **But this game is exceptional to me!** |
| Apr 24 11:25:07 | 21h 59m | Tetra Dungeon | ♥ 1 | Well, this game demands practice 😄 I mean at some points you have focus on Building the map, Moving in the map and Being aware of the lethal objects. It's a nicely put together, well polished game. For 48 hours I am amazed by this. Simple to implement but also good mechanics saved you a lot of time and it could be polished well. I would gladly see a future version with inventory management and character development between the levels 😃 |