Foon → Ludum Dare Explorer → LD41 → Feedback comment stats → Pavel Smejkal
Feedback comments for LD41
Pavel Smejkal's games and stats for all events →
| Timestamp | Since previous | Game | Pavel Smejkal's comment | |
|---|---|---|---|---|
| Apr 24 07:25:50 | Last Man Green | ♥ 0 | First time I managed to pick up the goals and I was not able to place them back to score so I refreshed did it right :D | |
| Apr 24 07:59:39 | 33m 49s | The alchemist (fantasy alchemist simulator) | ♥ 1 | The tutorial left me completely confused, but after trying to make the first potion I got the hang of it. Nice game :) |
| Apr 24 08:20:25 | 20m 46s | Stranded - LD 41 Game | ♥ 2 | I liked the style. However, I never had to drink or eat and the puzzles seemed rather easy. Nice game :) |
| Apr 24 08:39:22 | 18m 57s | ClickerDefense | ♥ 1 | The game seems quite hard. I constantly don't have enough gold to build towers and the towers I have are quite weak. The clicker part is on the other hand very easy since there is a lot of time to click when the wave progresses. I like the combination though, why not click around if you have nothing else to do :) |
| Apr 24 08:59:28 | 20m 06s | The Iron Front | ♥ 0 | In my experience using dots "." as an empty space when displaying grids on the command line works better than neutral characters such as 0 or N - you can see what's what at a glance :) |
| Apr 24 09:38:08 | 38m 40s | DungeonSnake | ♥ 0 | Nice game. Although I was not able to pass the level with the red area. I managed to eat only about two dots and the third one spawned in the red where I died before I was able to eat it. |
| Apr 24 10:00:55 | 22m 47s | Get back to work! | ♥ 0 | Funny idea, I like it. The only thing missing is a "Meaningless meeting" state and workers chilling in the meeting room :D Btw when I finished the game I had no mouse pointer in the menu. |
| Apr 24 11:38:36 | 1h 37m | EMMA | ♥ 1 | If it was on Google play I would try the Android version, this way I only tried the PC one. The controls on PC were terrible, but you said they would :D It was not clear for a while what is the goal - where should I get to. The game could overall build up the difficulty gradually, I felt the timings were relatively tight from the beginning. The way how she runs and I cannot change the direction was frustrating to me. |
| Apr 24 11:55:09 | 16m 33s | Sleeping Cat Drumkit Defense | ♥ 0 | I liked the idea. However, after several rounds the rhythm became too difficult for me mindless mashing of all the buttons proved good enough to all the enemies :D |
| Apr 24 14:02:20 | 2h 07m | Misty Night | ♥ 1 | Nice graphics and music. It is a shame the rhythm is at the bottom and not incorporated into the game more. This way I looked at the bottom bar all the time and could not enjoy the animations and immerse myself :) Btw the big ghost is still quite difficult IMHO. Great work! |
| Apr 24 14:40:36 | 38m 16s | Lorik the Slime! | ♥ 2 | I remember playing this last time. Isn't it the same game as your LD40 submission? |
| Apr 24 14:50:57 | 10m 21s | Chalk Racer! | ♥ 2 | I like the idea that you do not have to count as fast as possible. Sometimes it is better to "precompute" the answer and unleash the boost at the right time :D Good job! |
| Apr 27 20:11:38 | 77h 20m | Shoty Soccer | ♥ 1 | I'd be great if you could kill the players :D |
| Apr 30 14:22:26 | 66h 10m | Element Crush | ♥ 1 | I played a game with the same theme mashup already but this one was far better. I also really liked graphics style. It reminded me of Heroes III. Fine work! |