Foon → Ludum Dare Explorer → LD41 → Feedback comment stats → niksorvari
Feedback comments for LD41
niksorvari's games and stats for all events →
| Timestamp | Since previous | Game | niksorvari's comment | |
|---|---|---|---|---|
| Apr 23 04:09:07 | Dungeon Racing | ♥ 1 | It's a bit hard when running into a car once causes a game over, but I like the screen rotation mechanic. | |
| Apr 24 00:40:36 | 20h 31m | CarNivore | ♥ 3 | Great concept lol... is fun but had a hard time finding enemies and stuff at the start |
| Apr 24 00:54:50 | 14m 14s | Platform Fighters | ♥ 0 | Love the concept, control and graphics, but the gameplay is very vague. It took me a while to realize that I might have to jump on the slime myself after choosing attack. I also didn't play with sound so maybe that would've helped. This would be cool if you had like a Megaman Battle Network kind of turn system good work |
| Apr 24 01:14:28 | 19m 38s | Idle Racing | ♥ 1 | Idle game well executed, would be cool if there were actual races for active gameplay as well or something |
| Apr 24 08:30:45 | 7h 16m | KEYBOARD WARRIOR | ♥ 1 | Great graphics game feel and concept, a bit hard to move aim and type, but fun. Would've been cool if pressing the key automatically aimed and shot so there is more focus on typing |
| Apr 24 08:47:40 | 16m 55s | Zombie Maze Runner | ♥ 1 | It's a bit monotonous playing the guessing game for the correct teleporter, also pretty hard to get away from the zombies. The text screens are pretty hard to read haha. Congrats on the first entry |
| Apr 24 09:00:07 | 12m 27s | The Iron Front | ♥ 0 | Great concept, but how do I move units? /move isn't enough? |
| Apr 25 23:58:16 | 38h 58m | Topdowngrounds | ♥ 1 | Great concept and well executed. It is pretty ambiguous as to whether or not you need to aim and when. I didn't play with sound so that might of helped haha. |
| Apr 26 00:04:06 | 5m 50s | Crash Mash Dash | ♥ 0 | I love the concept, it's pretty fun. Would be cool if you actually needed to race as well. And the flying cars could be a feature lol |
| Apr 26 00:13:15 | 9m 09s | Sadie's Stabby Sword Story | ♥ 3 | Great concept haha |
| Apr 26 00:46:07 | 32m 52s | Cities: Platforms | ♥ 1 | Cool idea, unsure how to build past 1st floor |
| Apr 26 01:26:01 | 39m 54s | Guan's Island | ♥ 2 | Very much a Zelda 2 clone, but I am a huge fan of Zelda 2's format. Your graphics and level design/item positions are great, I had to keep trying to remember where everything was, but I was very much motivated to do it. Some little things: allow the player to short hop, have the character start at the mountain because I assume they crashed the spaceship there. One of the few games I played to the end! TLDR: Great graphics level design and length of game, little bit of a lack of gameplay. Great job! |
| Apr 26 01:34:32 | 8m 31s | Legend of Zoom | ♥ 0 | Great game feel concept and graphics, I really wish I could control the speed of the car as it was very anxiety producing haha. Would be great if you could have abilities and stuff too. |
| Apr 26 03:26:49 | 1h 52m | Coin Hunter | ♥ 0 | Well it looks and sounds great but I don't have two XB360 controllers haha |
| Apr 26 04:16:43 | 49m 54s | Run Away the Simulation | ♥ 0 | Got stuck in the ground lol, pretty fun. I see cookie clickers as like an idle leisure game, where this it is necessary to click at a certain speed. Would be cool if the bar was right above the player or something so you don't have to look up. good job! |
| Apr 26 04:35:57 | 19m 14s | BEAT | ♥ 0 | good concept, but the gameplay is a little slow. Yeah i died once because I used spacebar to skip the dialogue lol good work! |