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metamorphling

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TimestampSince previousGamemetamorphling's comment
Apr 23 13:06:59 Fight for the Mike! ♥ 1 Had to read explanation to understand what I should do, and even then I did not quite get it But graphics are really good, you have a good sense!
Apr 23 13:13:25 6m 26s mechROMANCER : a top down shooter dating sim about relationships ♥ 1 Good game! The music is awesome, though I was mostly distracted by the reading lol My only complaint is bugs attacking me at the dialogue choice
Apr 23 13:20:08 6m 43s Pretty Crowded Dungeon ♥ 0 This is quality game, good job with pico-8! I feel like gameplay might have been a little more challenging
Apr 23 13:23:12 3m 04s Bob Ross Adventure ♥ 0 Yeah, html version did not work for me too Also it felt kind of heavy, I've heard my pc doing it's best to load web build
Apr 23 15:24:08 2h 00m ASM Hell ♥ 0 Hands down, this is the winner. Best entry out there, good job. (although the game would be so much better without the music, it kills my ears)
Apr 25 15:07:21 47h 43m RUN JUMP TYPE ♥ 0 Oh my god, I've basically made the same kind of game as you lol Great minds think alike? Anyway, I liked how I did not have to repeatedly write commands, also vertically layered level felt great too
Apr 25 15:12:24 5m 03s Boris's Vbar ♥ 1 Wow. was that really made in a compo competition? Impressive! I wish there was a tutorial though, it was hard to understand what I should be doing
Apr 25 15:43:53 31m 29s Robot Vs. You ♥ 1 Graphics are awesome, but it needs so much more work on gameplay. As it stands now it's just a corridor shooter without any relation to a theme. It felt like jam time went onto building graphics instead of gameplay, which is I believe not the purpose of jams. Yet in it's own right this is still an accomplishment - to make in compo time a shooter with cool graphics, I think you have a sense of style(low poly and yet does not feel cheap at all). Cheers for the hard work!
Apr 25 15:49:40 5m 47s Don't text and fly ♥ 0 Nice idea! If I were to choose soundtrack I think this game definitely needs a vaporwave on background, fits the aesthetics
Apr 25 15:58:00 8m 20s golf hell ♥ 1 Great game, went over 90 strokes I think this concept may evolve in a full game, just needs more polishing Also, while bullet hell involves a lot of skill, here I felt overwhelmed with attacks(and yet there was not as much bullets as in, say, touhou). Gave it a few thoughts as to why I thought I'm losing control over the game, and I think the chaotic nature of attack directions is a cause. Maybe try to systematize things: bullets should come from 1 direction(which? depends on level), trying to make player run away from bullets, but the higher level the harder it(going right through a bullet hell?), give some kind of a second chance(if player is nearby a bullet a fast swipe in a small time window will let you avoid bullet) I thought about the concept and how to improve it more than I should, and if your idea makes other people think about it, that might mean it was a great idea. Wish you the best luck, keep working!
Apr 25 16:23:46 25m 46s King's Cup ♥ 1 Simple yet polished, loved your sexy voice in the end
Apr 25 16:26:45 2m 59s Obaké ♥ 0 THAT LAUGH I NEARLY PISSED MYSELF A FEW TIMES
Apr 25 16:38:01 11m 16s Cocaine McBain - A Farm Rush Adventure ♥ 1 This is what I call QUALITY, great job! If I would to change anything, I'd add a penalty for pushing the wrong buttons to prevent spam. And yet my congratulations, I can see it being released on phones as is and it still will be better than 90% of shovelware out there.
Apr 25 16:41:47 3m 46s Furry Love: Under Skin of Rabbits ♥ 4 It's like Moorhuhn series, but after cocaine. You are guys are one hell of an artists, great
Apr 25 16:48:25 6m 38s Recipe for Disaster ♥ 0 It looks like a lot of fun but I was fighting camera and controls, seriously you need to patch those