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Joe Sycalik

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TimestampSince previousGameJoe Sycalik's comment
Apr 23 14:17:34 Bullet Break ♥ 1 The graphics definitely are my favorite part! Combined with the music, it sets up a very nice mood. I feel like the game has a bit too much going on, especially with the huge quantity of balls that spawn on start, but it's a good job overall! Very creative and interesting approach!
Apr 26 16:35:05 74h 17m Incompatible Rally ♥ 2 Really enjoyed the game! Looking forward to seeing what you guys do for the full version! There is some delay between when the GO prompt comes up and when you can start moving, and the controls are a bit floaty. I'd definitely work on refining the base controls first and ensuring it feels great, and then proceed to adding some elements like boost perhaps!
Apr 26 16:59:12 24m 07s Need for Coin: Island Hoppers ♥ 0 Very interesting idea! I found the controls to be a bit frustrating though! I think the movement was way too fast compared to the turning speed and I think it was frustrating that you could only break and couldn't reverse. Dying is a bit jarring due to the way the camera flies back as well. The concept was really interesting though and my girlfriend and I both had a hilarious time playing it!
Apr 26 17:25:20 26m 08s ShootEm? ♥ 1 This is honestly one of the most fun jam games I played! I thought the multiplayer/singleplayer twist was really interesting and innovative, the movement mechanics were immense fun and I thought the interaction was hilarious! Thanks for stopping by the stream and playing it with me =)
Apr 26 17:37:23 12m 03s Obaké ♥ 0 This was a really cool concept! It took a little getting used to initially, as I just focused on shooting the enemies and ignored the 2D game initially. Eventually I started to get the hang of both dimensions though and I thought it was really cool! it would be sweet to see an expansion of the idea down the road! I wish I could have seen my score on the HUD during the game though. Good job =)
Apr 26 17:50:18 12m 55s Tenebrous ♥ 0 The atmosphere you set up is really nice and I like the hand drawn aesthetic! I thought the game got a little stale after walking around for a while without much happening. Movement felt really slow due to the time you had to wait. Overall I think it's an interesting idea that could use a bit more polish and direction. I thought the quality of life in the movement indicator was nice andzooming the camera based on number of bullets was really interesting!
Apr 26 18:20:17 29m 59s Escape_ ♥ 1 This was a really interesting idea! I liked the gameplay, though I did find some frustrations. I think that time moves too quickly or that you don't have enough days. It takes a while to figure out what you need to do, even after reading all of the instructions and your description. I think having additional tasks and letting you enter a command to mass-crack the passwords would be nice, as it took me 2 days alone just to crack them. The special twist at the end was cool and overall I thought the project was very creative, fun, and well done!