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Feedback comments for LD40
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| Timestamp | Since previous | Game | zanzavar's comment | |
|---|---|---|---|---|
| Dec 5 20:13:39 | CARnage | ♥ 2 | Very fun, reminded me of the old Carmageddon days :) Loved the visuals and the sounds, bumping on civilians was more satisfying than it should, hehe. Great work guys! | |
| Dec 5 22:13:17 | 1h 59m | Forgotten Cubes | ♥ 1 | Very nice game! I can easily see this as a relaxing puzzle game with a gazillion levels where you spend most of your time looking at the beautiful scenery and trying to figure out what to do next. Great job! |
| Dec 5 22:28:03 | 14m 46s | CTRL FRK | ♥ 1 | Excellent game, the visuals are astonishing and the atmosphere gorgeous. Some ambient music and sfx will really make this a unique experience! Definitely pursue this further, i would also suggest a the team to move a little bit faster when pressing the buttons. Great work!!! |
| Dec 6 12:09:58 | 13h 41m | Lapped | ♥ 0 | Really nice and simple game. I liked the graphics, the lack of a menu and the simple idea of fighting against your former selves. Some suggestions: - Sfx and music would make it more frantic and enjoyable. I would look at something close to wipeout themes for inspiration. - Starts quite difficult, perhaps initially less laps are required, e.g. 5? - Some random health powerups would be nice, the more of you there are, the harder it is to pick them! Great job overall! |
| Dec 6 14:16:36 | 2h 06m | Super Fucko Rescue | ♥ 1 | Really nice graphics and art style. Sound effects and music would definitely improve the experience a lot. I would suggest using the same button to pick up fuckos / your gun. Perhaps some additional mechanic, like the more fuckos you carry the lower you can jump can add a little bit of puzzle inside the levels. Good job! |
| Dec 6 15:27:36 | 1h 11m | Tide Horde | ♥ 0 | Great art, the illustrations look amazing! Some high score would be nice to see how far you can go. Also would be great if the special powers could have shortcuts to the keyboard numbers so you don't have to move your mouse away from the archer. Another type of orc (some heavy dude who would require lets say 2 hits) might also have been interesting to add some spice. |
| Dec 6 20:26:37 | 4h 59m | Gunner Ship | ♥ 1 | Interesting game, i got a little confused with the movement due to the shooting but i liked the mechanic of stronger bullets the less ammo you have. Good job :) |
| Dec 6 23:09:44 | 2h 43m | Save the Hats | ♥ 1 | Really liked the mechanic of the catch and throw. The graphics are really cool also. Was not very fond of the music and i kept losing my hats for no apparent reason. The idea of balancing the hats is cool, however i feel it could be expanded a little bit more. Overall a very good game! |
| Dec 6 23:25:13 | 15m 29s | 72CoCSD | ♥ 1 | You had me at proceduraly generated language and then this nostalgic windows xp sound! Really nice idea, i can easily see this getting expanded with many things happening at the same time in your desktop like an actual employee in a dystopian futuristic company. Perhaps notifications, chatboxes and emails arriving all the time with tasks and windows and tabs piling up one on top of the other. Good job! |
| Dec 8 10:24:45 | 34h 59m | Plague Venue | ♥ 1 | Nice mechanic, i think after a while door opening gets a little repetitive. Graphics are really nice and the idea could definitely be expanded with more "cursed" types. Also it might be interesting if your curse meter increases with time. Well done! |
| Dec 8 14:51:54 | 4h 27m | Mountain Diver | ♥ 1 | Interesting mechanic, i like the idea that the diamonds turn immediately to clouds and you understand what is happening. Graphics and sfx where nice too. Good job! |
| Dec 9 19:07:07 | 28h 15m | Save the Plants | ♥ 3 | Nice and original idea, perhaps use some snake mechanics, e.g. not allow one hand cross over the other. For me it was extremely hard to keep my attention to two places at the same time :p Great work overall! |
| Dec 9 19:15:12 | 8m 05s | The Will of the Wisps | ♥ 3 | Great mood and you have managed to create a very short but memorable storytelling experience! I can immediately imagine the story to take off in an Alice in Wonderland kind of way. An interesting idea to make it a little more challenging could be that the "monster" could increase in speed as you collect more fireflies. |
| Dec 9 19:38:21 | 23m 09s | Nabi | ♥ 1 | Amazing work, we also tried to do something similar to what you did with the weight mechanic in our game. The controls were tight and responsive and its incredible that you managed to create so many beautiful sprites in so little time. I liked the idea of collecting thins and moving them to a "repository" and going back for more, i would suggest adding some sort of "elevator" mechanic that the player can unlock to help him fast travel to the higher parts of the level in order not to have to climb back all the way (i am personally border of back/forth tracking). Great game, congrats! |
| Dec 11 10:02:10 | 38h 23m | Don't Be Rash | ♥ 0 | An excellent entry! Love the concept and the idea, some scratching sounds would have made it absolutely hilarious! Great LD entry, congrats! |
| Dec 23 15:46:17 | 293h 44m | Santa's Factory | ♥ 2 | Interesting idea! It was difficult grabbing the boxes and throwing them correctly inside the cases. Also had some bugs when touching the walls of the house. I can easily see this as a mini game! Good job! |
| Dec 24 15:25:19 | 23h 39m | Fatcat's Trip | ♥ 0 | Very cute and polished little game! Sometimes jumping was hard and needed to try a few times to correctly land. Level design was pretty neat too! <3 The mechanic with the weight of the cat can be easily expanded in an extended version for more level design elements (e.g. you can break a floor if you are too fat in order to progress) |
| Dec 24 15:36:30 | 11m 11s | Manage Your Stuff | ♥ 1 | Very cool idea with the inventory management and amazing amount of content! The uber long sword is my favorite :) The graphics were simple but enjoyable, some light music could also add a lot to the atmosphere. Great work! |
| Dec 24 17:01:19 | 1h 24m | BoatAfloat | ♥ 1 | Camera and the responsiveness of controls feels great, also visuals are nice. It could use some additional mechanics to make it more interesting e.g. perhaps carrying stuff can help you navigate to later parts of the stage, like jumping on ramps while too light might send you outside the level.. Great release for a 1-person first LD! |