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mactinite

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TimestampSince previousGamemactinite's comment
Dec 5 07:54:05 Busy Room ♥ 1 Very solid! Managed to get up to 30. Great little mini game.
Dec 5 08:29:36 35m 31s Overkiller ♥ 1 Nice job, controls feel responsive. Decent amount of challenge. HTML5 version seemed to work fine for me.
Dec 5 08:34:57 5m 21s Manage Your Stuff ♥ 3 Awesome concept, would be great on mobile. Well put together too. Lots of polish. Nice work!
Dec 5 09:30:29 55m 32s Castle Diorama ♥ 2 Wow great art. I played on Android and it was pretty cool. Managed to build the castle completely I think. Some kind of indicator that you are or aren't done would be cool. Just not sure if there is a way to open that chest.... Hmmm..
Dec 6 09:48:49 24h 18m Frostbite ♥ 1 Really well done, I think the graphics and effects are effective and look good. The game mechanics are fine, a little repetitive, but that's not really an issue imo.
Dec 6 22:37:31 12h 48m Skillshot Arena ♥ 0 Changing the sensitivity slider didn't seem to work, but I play FPS games at low sensitivity anyways as it helps with tracking so it was fine for me. I think most competitive FPS players will play at lower sensitivities as well. Not really sure how it fits in with the theme though. Overall good job.
Dec 6 23:35:30 57m 59s Super Trader 64 ♥ 3 The inventory system was very cool and worked well. I wish that each trader listed what they would give me in return so I could prioritize. Overall really well made game.
Dec 7 02:40:30 3h 05m THE LOST SON ♥ 1 Movement was pretty rough, jumping when I was near the edge of a ledge didn't seem to work (maybe just my perception, ledge forgiveness is in a lot of platformers). Graphics and audio blend well together for the atmosphere. The bats were cool, I was able to combine a few of them into a super bat and rode him to the end of that section, but after that I'm a bit lost. Overall decent entry, if a little buggy. Edit: I forgot to mention this bug I encountered where if I went up to a locked door and pressed up to enter I got locked there and had to kill the game.
Dec 10 03:39:51 72h 59m Click ♥ 1 First off, I love the concept, adding more rows as you get higher points. In mind that you were crunched for time, some things that would be useful would be some indication of how on beat I am ("Great", "OK",etc..), also a score display on screen telling me my multiplier would be cool. Third song is my favorite, first too felt samey, considering after only playing the first one I still wasn't good enough to get more than 2 lanes. Overall, well done!
Dec 10 04:00:06 20m 15s Bob the conqueror ♥ 1 I appreciate the amount of work that must have went into this. It's pretty fully featured. With that said, the tutorial/intro is a bit long winded for this audience (I kinda did the same thing with my game... 😢), and the battle mechanics are a not as clear, I found myself dying a lot for reasons beyond my comprehension not able to finish the tutorial, and lastly the music was kind of out of place. The banter during the tutorial is pretty good, and it's nice to see effort like that in this kind of entry. Overall, I think it was decently made and clearly had a lot of effort put into it.
Dec 10 04:10:50 10m 44s Drugrun ♥ 0 Pretty clunky, but the graphics and effects work well. I died at the rainbow and cloud area and it reset me pretty far down and I had to rage quit, I'm sorry.
Dec 10 09:27:42 5h 16m Kids, Don't Do Wild Magic ♥ 0 Wow, it is pretty crazy how similar our games were. I really enjoyed the graphics, and the enemy AI was really cool, reminded me of a wizzrobe from Zelda. The controls were pretty clunky and that seemed unnecessary, it made it difficult with the pretty skilled enemy lol. Overall very nice job, and a bit... uncanny. 😄
Dec 10 10:15:10 47m 28s Infernus: The Descent ♥ 1 Okay this game is obviously NSFW, but honestly it's the best XXX game I've played, mechanically speaking. It's a solid JRPG-ish game, just very NSFW. The bestiality wasn't really my thing, but that's purely subjective.