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Jons games's games and stats for all events →
| Timestamp | Since previous | Game | Jons games's comment | |
|---|---|---|---|---|
| Dec 4 12:08:36 | Calorie | ♥ 1 | Interesting take! Very hard! it got real hard real quick as soon as you ate a few things. Took a while to get that space was umbrella since you could breeze past it in the beginning. Maybe in the second level have some help text there? | |
| Dec 4 12:11:37 | 3m 01s | Doug Bones and the Cursed Lava Lamps | ♥ 0 | Controls didnt seem to work very well in chrome for me. Moving felt very clunky. It also kept forcing it into fullscreen when I tried to move? |
| Dec 4 12:14:16 | 2m 39s | Pancakes! | ♥ 1 | It certainly fits the theme! I must say it is hard enough to begin with just balancing the plate before catching anything on it. Nice little game though. |
| Dec 4 12:17:37 | 3m 21s | ZhenCo Ghost Management | ♥ 0 | Just a heads up, the mac version isnt compiled correctly I think. Its just a folder with all the assets. Did you zip up the .app file? I think that causes some problems when downloading it. |
| Dec 4 12:21:12 | 3m 35s | Post Mayhem | ♥ 1 | Fun little game, fits the theme well. I couldnt get the tape to work myself which just made it harder. The circle boxes are just impossible. |
| Dec 4 12:25:47 | 4m 35s | Greedy Buggy | ♥ 2 | Overall good fun, would have been nice to see extra levels and audio, but theres never enough time! It would have been nice to have something to keep at least the first coin on a bit more, I lost coins very easily just moving around. |
| Dec 4 13:52:08 | 1h 26m | The more possibilities you have the harder it gets | ♥ 0 | I didnt find this a whole lot of fun in its current state, the puzzles, while fitting the theme, arnt fair as theres just lots of things to trial and error your way through. There could be a fun game here with a bit more work on the controls and level layouts. |
| Dec 4 13:57:15 | 5m 07s | Ice cream stacker | ♥ 0 | The link for the mac build doesnt seem to be there? |
| Dec 4 21:51:52 | 7h 54m | Overdosed! | ♥ 1 | Interesting idea. could be a nice little plate spinning type game with some more polish. I must say I have no idea how much you are meant to give each patient, its not really clear how you decide what percentage dose to give each one? |
| Dec 4 21:58:33 | 6m 41s | BLOK'D | ♥ 1 | reminds me a lot of Threes ;) just without the sliding tiles. Nice overall, very high quality! |
| Dec 4 22:04:01 | 5m 28s | Snowmans Dilemma | ♥ 0 | Really nice idea! Thats a good take on the theme, the more moves you make making it harder. I can see this being a fun full game. It makes you make rash choices while trying to find the shortest path. Good work! |
| Dec 4 22:19:48 | 15m 47s | Moubal | ♥ 0 | Good work! Fun game and fits the theme nicely. |
| Dec 4 22:30:10 | 10m 22s | Rhythm Bandit | ♥ 1 | I like the idea of moving with music timings, with a bit more time this could make a really fun game. Id agree that in this version its hard to know what order to do things in. It took me a while to realise that I had to move to the next screen to first pickup an item. |
| Dec 4 22:40:28 | 10m 18s | MAGNETOGRABBER 2000 | ♥ 2 | The controls feel very slow, and im not quite sure how it plays into the theme, but I can see with more tuning of the controls it can be a fun game. 5 minutes for the first level also feels quite long, could do with more staggered level times to build up control. Maybe routes to travel through? |
| Dec 4 22:59:29 | 19m 01s | Infected Pong | ♥ 1 | Great idea! Nicely done. |
| Dec 4 23:03:01 | 3m 32s | Friends.OS | ♥ 2 | Interesting idea, found it a bit hard to figure out what I needed to do each step though. Maybe having the game pause while you are initially learning each part so that you arnt kicked out immediately would help. Overall good work. |
| Dec 4 23:07:32 | 4m 31s | Dense Revolve | ♥ 1 | Really hard! Took a little while to figure out that having more bullets makes you slower, but its a nice use of the theme. Not sure what the portal is about though. |
| Dec 4 23:11:42 | 4m 10s | Sam Snow | ♥ 1 | There seems to be some weird visual glitch happening whenever I get hit by the snow man? Really blocks out everything thats going on. Graphics were nice, but I think the controls could do with some tweaking. The jump especially was very floaty. |
| Dec 4 23:37:45 | 26m 03s | Be Yourself | ♥ 1 | Nice art. It got hard far too quickly i think, but overall a fun game. |
| Dec 4 23:48:23 | 10m 38s | CrudeCarnageCars40 | ♥ 1 | Surprisingly fun! Not sure what the end goal is, but still fun. |
| Dec 4 23:59:37 | 11m 14s | Cute Cats Daily | ♥ 1 | Interesting game, nice idea. Gets hard very quickly, too quickly to really enjoy the game. |
| Dec 5 00:03:51 | 4m 14s | you are the coin master | ♥ 1 | Nice idea, I like the use of visual distortion making it harder. Jumping is quite hard, you need to be quite precise with them. I like that death doesnt really mean anything, and that you can use it to double back and get more coins. Feels a bit annoying after a while since it happens so often. Overall a fun game! |
| Dec 5 21:21:36 | 21h 17m | BOOTY LOOTER! | ♥ 0 | Nicely polished game, quite fun. Not sure I got a sense of it getting harder the more you carried though. |
| Dec 5 22:29:27 | 1h 07m | Fiscal Dungeon | ♥ 0 | Not bad, would have been nice to see what health the enemies have, or to know im doing any damage to them. Good work, keep going! |
| Dec 5 22:54:41 | 25m 14s | Breadcrumbs | ♥ 0 | This a really lovely idea. I really liked how as you moved around you left a trail which turned into enemies. Very minimalistic, but it doesnt need much more. Well done! |
| Dec 5 23:01:42 | 7m 01s | Pico Golf | ♥ 0 | I do like a good golf game. I guess the idea was that as you collect coins your stroke count goes up? Not too obvious, but a solid game overall. |
| Dec 6 23:20:08 | 24h 18m | Lights, Camera, Action! | ♥ 1 | Good fun game! Very silly and leans into that well. Good work! |
| Dec 6 23:29:06 | 8m 58s | Tangram Technologies | ♥ 0 | I can just about see how this fits the theme. A good tangram puzzle though! Had fun playing it. I'd recommend some more contrast on the pieces though, took a while to work out that some were already placed since it was hard to tell things apart. |