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Feedback comments for LD40
Drury's games and stats for all events →
| Timestamp | Since previous | Game | Drury's comment | |
|---|---|---|---|---|
| Dec 5 15:54:27 | Objectification | ♥ 1 | When the intro monologue started, my first instinct was to press enter to advance it, but it skipped the intro instead. Maybe having to press enter twice to confirm a skip could have prevented that. Then again, so would me checking the controls before diving in. also these waifus are all god tier would harem irl | |
| Dec 6 03:41:09 | 11h 46m | The Legend of the Bikini Armor | ♥ 1 | The idea behind this and you actually going ahead with it really puts the "dare" in ludum dare, especially looking at some of the comments here. Shame about the issues, I'd have love to see what you were planning with this. |
| Dec 6 03:45:39 | 4m 30s | Vroom Vroom Kaboom | ♥ 1 | I like me a nice little puzzle programmer game, shame about the length though. With these games it's really the more the merrier. |
| Dec 6 04:56:09 | 1h 10m | MOAR ENGINES | ♥ 1 | GMC is dumb, they should learn from this person https://www.youtube.com/watch?v=UexiOL8I_3Y As for the game, I like the simple yet efficient design. Something you should have done is play multiple "engine noises" over each other out of sync as you get more engines. That'd easily put it in the 5 star humor category. |
| Dec 6 20:53:22 | 15h 57m | 128 coins | ♥ 0 | Good thinking with enemy knockback, makes them more fun to kill Level design could use work - sometimes you have a line of sight to everyone on the screen and can just spam shoot to kill them all at once, sometimes you enter a new screen and fall into green sludge right away Are there no checkpoints? The sign that marks a downwards route is somewhat easy to miss Coin healing could be stronger, it's practicaly a non-factor and I've found no other way to heal Gave up at the room where all lights dim out and there's seemingly no way to get out. |
| Dec 7 00:35:39 | 3h 42m | Crimson Recon | ♥ 3 | This is my favorite entry so far. Looks great, sounds great, feels great. Hats off. However, I do wish there was a way to heal yourself, as it's pretty hard to keep track of everything and you lose quite a bit of progress when you die. Also the foreground in the second level can be kinda annoying when balls are returning from the bottom of the screen. This being a bullet shmup-type game, I was expecting a smaller hitbox too. ps: please tell me there is an ending I've been trying to beat this for a couple of hours |
| Dec 10 11:06:16 | 82h 30m | Micro Trooper | ♥ 1 | Really fun, kinda what we ended up going with too. Methinks you did better, even in 24 hours less and without friends to help. Pozdravy z Plzne 🍻 |
| Dec 26 14:37:43 | 387h 31m | Hairball | ♥ 0 | For some reason the way it ends so abruptly is just perfect. Like, that's pretty much perfect comedic timing. |
| Dec 28 21:17:47 | 54h 40m | KEY MASTER | ♥ 0 | For some reason this gave me the vibes of being a submarine commander or such, giving complex orders to move the vessel by a certain vector or such. idk why Super tense game. |