Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Dr_V
Feedback comments for LD40
Dr_V's games and stats for all events →
| Timestamp | Since previous | Game | Dr_V's comment | |
|---|---|---|---|---|
| Dec 4 07:58:36 | Asteroid gravity | ♥ 1 | Echo above comment regarding some kind of feedback for destroyed asteroids. Also either not being able to leave the screen or wrapping around to the other side as per original asteroids would be good. | |
| Dec 4 08:04:02 | 5m 26s | Triangle Command | ♥ 1 | Nice and minimalist design, the concept is good, but the execution could use some work. I would suggest you make the movement up and down quicker - that would allow the game to be played at much higher speed (and hence tension). Currently its hard to build up any kind of speed without quickly dying. |
| Dec 4 08:14:58 | 10m 56s | Happy Bot Mess | ♥ 1 | Love the voice in the intro. The text does have some typos (savely -> safely, save->safe). Game play is pretty impressive for the time you had. The levels are limited, but enough to get a feel for the gameplay. I would say the healing could use a buff or be removed and rebalanced for not having it. Also you cannot heal without any ammo even though it doesnt require ammo. |
| Dec 4 08:30:14 | 15m 16s | Shipping lanes | ♥ 0 | Neat simple trading game. The pirate behavior is a bit simplistic which can lead to repetitive game play (you know exactly how much you can carry before you are in danger). Perhaps some variability in the detection of pirates - as well as more dynamic pirate movement could improve the sense of tension. |
| Dec 4 08:39:43 | 9m 29s | Speedrun | ♥ 1 | Nice game. I like the switch-up to upside down, makes it much more challenging. There is a bit of a jarring pause when you start a game but before the countdown - like 3 or so seconds - this really kills the pace as you have to wait relatively long to start again. |
| Dec 4 08:45:40 | 5m 57s | The Golem Hunter | ♥ 0 | Nice game, the controls feel quite smooth. The only thing I would say is that the distance to the next golem sometimes is too long and breaks up the pace. The most fun I had was when I was destroying golems rapidly - and having to travel far breaks this up. |
| Dec 4 09:06:46 | 21m 06s | Mizu | ♥ 1 | Nice to see a concept I haven't come across before. Nicely executed and integrated mechanically with the rest of the game. |
| Dec 4 10:43:56 | 1h 37m | GooBall | ♥ 1 | I liked the way you can modify the level, however the game as it stands now doesn't have much mechanically interesting. |
| Dec 4 10:50:17 | 6m 21s | Spatium Calorem | ♥ 0 | Simple but fun. The overheat mechanic was an interesting idea - however I don't feel it ever made me do anything differently. |
| Dec 4 10:53:24 | 3m 07s | Fat&Mad | ♥ 1 | Nice little concept - haven't seen anything like it before. Was a bit unclear where I had to go, but other than that - nice. |
| Dec 4 11:16:20 | 22m 56s | Elf Fortress | ♥ 0 | I'm impressed you were able to whip up a DF clone in the short time period. Had lots of fun and played for a while. Couldn't work out what triggered the elves to get angry. |
| Dec 5 08:07:39 | 20h 51m | Breadcrumbs | ♥ 0 | Interesting concept - but I think you need to do more with it before it becomes fun. |
| Dec 5 08:08:44 | 1m 05s | Squeaky Mouse | ♥ 0 | I think you haven't setup the download link correctly - there is only a source download option. |
| Dec 5 08:17:42 | 8m 58s | Evil Wizard | ♥ 1 | Pretty cool game. The concept is a bit simple but I played it for a while. |
| Dec 5 08:25:16 | 7m 34s | Weighed Down | ♥ 1 | The physics are really fun. Its nice to see him weighted down, and firing the gun as a means of flying is a cool idea. |
| Dec 5 08:36:14 | 10m 58s | The Farmhouse | ♥ 0 | Interesting game - its a fun little simulation but there are serious UI issues (buttons double clicking - menus dissapearing) that make it very frustrating to try and play. |
| Dec 5 08:39:02 | 2m 48s | Puppy Soul Saver | ♥ 1 | Interesting idea - but a bit bland once you manage the basic function. Need to have some kind of variety to keep it interesting. |
| Dec 7 03:13:38 | 42h 34m | The Shadow From Below | ♥ 1 | I tried to review but couldn't understand the UI in order to do so. Rolling dice sometimes did nothing (no dices showed). Sometimes I would have an impact without meeting the requirement. You really need to spell out how to play this with some kind of tutorial. |
| Dec 7 03:22:39 | 9m 01s | Cohesion | ♥ 0 | Nice puzzle game. Innovative mechanics. Very simple to understand yet hard to master. |
| Dec 7 03:28:05 | 5m 26s | Master of War | ♥ 0 | Interesting game. Controls let down the overall experience tho. Having to select my troops every time I wanted to move them was annoying. Also the fighting left a lot to be desired, I felt I had little control over if I would win the encounter or not. |
| Dec 7 03:38:30 | 10m 25s | The Star War 2: The quest for more money | ♥ 1 | Minigames where more annoying than anything but I kept playing as I wanted to see what came next. Good job. |
| Dec 7 03:41:14 | 2m 44s | Jewel Shadow | ♥ 2 | @incredible-ape and @scout - this happens on gamejolt when you have adblock on. I was going to host my game there until I ran into this problem. |
| Dec 17 06:13:59 | 242h 32m | Flat Line To Happiness | ♥ 0 | Nice game with nice message. The UI could be a bit better (seeing how much money you have when investing), and the stock-market doing something other than crashing would be good :) |
| Dec 17 06:27:02 | 13m 03s | Birty Land | ♥ 1 | Nice game - had lots of fun. The gameplay was nicely scaling in difficulty (Except perhaps starts off a bit hard). Interesting mechanics. |