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Feedback comments for LD40
crdmrn's games and stats for all events →
| Timestamp | Since previous | Game | crdmrn's comment | |
|---|---|---|---|---|
| Dec 5 20:54:44 | Thousand Kisses of Death | ♥ 1 | 719 <3 | |
| Dec 6 01:35:05 | 4h 40m | FIT_IN | ♥ 1 | Very nice! Would be perfect as a single button mobile game 😎 |
| Dec 6 01:43:10 | 8m 05s | Hyper diapers | ♥ 0 | So simple, yet so smart... Well done! |
| Dec 8 12:11:39 | 58h 28m | Statues | ♥ 2 | Very nice, this kind of narration could be used and expanded to so many stories :D |
| Dec 8 13:09:20 | 57m 41s | Xmas: Sorted | ♥ 1 | Very nice takeover on an evergreen classic ^^ |
| Dec 8 17:57:19 | 4h 47m | I'll Take You To Tomato Town | ♥ 1 | Reminded me of Jazzpunk, hope you guys will eventually work on it again 😂 |
| Dec 8 18:10:13 | 12m 54s | Bum Bag Bangin' | ♥ 2 | The mood, the audio and the graphics greatly balance the super simple gameplay, for which I'm sure time and further development will make the difference... I hope to hear more about this project in the future! |
| Dec 8 23:15:34 | 5h 05m | Desert Express | ♥ 1 | Very simple, but with a lot of room for more depth :) I honestly enjoyed it, could impagine as a mobile game |
| Dec 8 23:47:52 | 32m 18s | A Spark of Light | ♥ 1 | nice take on the theme! |
| Dec 9 11:26:00 | 11h 38m | Orbits | ♥ 1 | This is pretty awesome, and seeing it running on Android keeps me waiting :D |
| Dec 9 12:36:25 | 1h 10m | Mizu | ♥ 1 | I like the concept, though I couldn't really get if the shot changed it's strength depenfing from the amount of water carried... As with many jam games which include puzzle/level design, it has a lot to improve on that (but given the short amount of time it's understandable) :) Keep on the good work! |
| Dec 11 16:02:11 | 51h 25m | Don't Grow Ego | ♥ 0 | I guess statements and answers are randomly paired, because some outcomes make really little sense ^^" on the other side, I really like the concept and I think that with a bit more time for writing this could turn into a pretty nice concept piece :) |
| Dec 11 22:44:25 | 6h 42m | ESCAPE KEY | ♥ 1 | Very nice! I don't know if this changed in the post-jam version, but as there's many different keyboard layouts, the letter displayed should be dynamic... for example with an italian keyboard I wasn't able to get past level 9 because the last key to press wasn't the one shown and I couldn't find it :( |
| Dec 11 23:16:09 | 31m 44s | Can't Save Them All! | ♥ 1 | Very nice! took a while realizing there the safe spots were, maybe a minimap would help? |
| Dec 12 18:15:19 | 18h 59m | DeLight | ♥ 2 | I feel like if monsters would not notice you if you turn the light completely off, it would be way more fair... Nice concept tho! |
| Dec 12 18:31:16 | 15m 57s | Snake Force | ♥ 0 | Yay! 100th vote! I really like this game, it's easy to learn and hard to master, and I see a lot of potential in this prototype :D We also implemented a similar "snake" mechanic in our game, but in a completely different way... give it a try if you'd like 😁 https://ldjam.com/events/ludum-dare/40/where-ma-friends-at |
| Dec 12 18:36:56 | 5m 40s | The Darkest Light | ♥ 0 | Maybe tank controls are a bit hard to get used to... but with controller support or arrows/mouse I'm sure it could become way more usable :) Nice work though! |
| Dec 13 15:16:15 | 20h 39m | The Exalted | ♥ 2 | I like the concept, though i think the controls make everything super hard :( Did you try to implement joysticks input? |
| Dec 18 15:08:56 | 119h 52m | Asteroids Attack | ♥ 1 | I'm not quite sure about the purpose of the warp engine, but overall I really liked it! |
| Dec 22 14:37:29 | 95h 28m | Rebel Call | ♥ 1 | Very smart and on target, I also love the minimalistic/soviet-style graphics 😎 |