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Archimagus

Feedback comments for LD40

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TimestampSince previousGameArchimagus's comment
Dec 5 03:25:00 Space Shoot ♥ 0 Counts
Dec 10 18:41:45 135h 16m Aquariumus - Too Many Fishes ! ♥ 2 I really like the graphics, the sprites are really cute. I never really figured out how to influence most of the stats at the top. I'm sure with more time I could have, but it wasn't very clear and for a jam game that is not so good. Other than that though, the game feels very well polished and very solid. Great Job.
Dec 10 19:34:40 52m 55s Infectious Void ♥ 1 This game is beautiful. I love the graphics, and the mood is great. Unless I am missing something, it's super short, I wish there was more to it. I'm not sure how it ties into the theme, I mean, I guess the More shadows the worse it is, but I didn't see any way to affect how much shadow I had. Can't progress without taking the sword, can't avoid killing the people, taking the blue potion means instant death no matter what. I just don't understand what's going on. Oh... left ctrl as the attack button is awful. My pinky finger is protesting. In any case, like I said, the game is beautiful and has a great atmosphere. Just a little more game would be great.
Dec 10 19:48:41 14m 01s Witches' Brew ♥ 1 Man, that last recipe was a bugger, took me 3 or 4 times to complete it. Thank you for not starting the game over from the beginning on a failure. The graphics were cute. Overall a pretty solid entry.
Dec 19 01:31:16 197h 42m Fast Frontier ♥ 1 Quite a good job for a first LD game. The graphics were simple, but clear and nice. I liked the gun mechanics. One problem though, if you select the gun power slider by clicking on it, then W and D adjust the slider which makes it kind of a pain if you want to control the tank. Other than that, I don't have a whole lot of feedback, the game seemed to play well. Great job.
Dec 19 03:56:09 2h 24m To the glory of the great North Korea ♥ 1 The initial jam release is hard to the point of being nearly unbeatable. I ended up playing the post jam release which is much better and a lot more fun (but had to rate based on the jam release, sorry). Some constructive feedback. I like the displays in the center, but it's really annoying trying to upgrade towers out on the periphery without being able to see when I have enough money. A GUI element for money would be really nice. It would be much more fun I think, and maybe fit the theme better if you were to start with one lane, and get more lanes to defend over time. Overall, a pretty solid entry (in the post jam version)
Dec 19 04:32:06 35m 57s Infernus: The Descent ♥ 1 The art on this is great, not just because of the theme, but it's really well done. As has been said, the combat is a little lack luster, and it kind of sucks to not be able to get any equipment beyond the initial leather. In it's current state, I wouldn't exactly call the game "fun" but it is quite compelling. I am even keeping in my itch.io collection to watch for updates I will try it again when there is new content. Great job.
Dec 26 22:48:43 186h 16m Squire ♥ 0 This was a pretty neat idea. I don't see how it relates to the theme though. Still it was pretty cool. The donky is kind of annoyingly slow, but maybe that's the point. It took several play throughs to win, as I found that I had to anticipate where the party would go, get ahead of them, and meet their needs as they pass by. otherwise I can't keep up with them. Maybe that's the idea though. Either way, pretty solid entry.