Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → Tymus
Feedback comments for LD39
Tymus's games and stats for all events →
| Timestamp | Since previous | Game | Tymus's comment | |
|---|---|---|---|---|
| Aug 1 21:13:39 | Every Light Goes Out | ♥ 5 | This works surprisingly well, the mood's great. Good job on pulling off an alternative controller for the ludum :D | |
| Aug 1 21:31:15 | 17m 36s | Power | ♥ 1 | I don't really get how you're supposed to bring back the energy, and how the collect system works, most of the time the servant moves to the same case as the orb and does nothing. I would love to replay it with some insight on those mechanics :) |
| Aug 2 10:46:58 | 13h 15m | 180 Seconds | ♥ 0 | Kongregate is telling me that unity web player doesn't load on chrome/firefox/edge. You should upload a build on itch |
| Aug 5 14:34:05 | 75h 47m | Power Station | ♥ 1 | Nice concept, I think the UI could be bigger and you could add feedbacks to the interactions with the enemies(such as particules when you kill them or when they move) but overall a nice experience :) |
| Aug 5 14:57:45 | 23m 40s | Blobby | ♥ 1 | Great game you have here, the feel's good, the level design's pretty nice, one thing you could do is to add eyeballs to the cancerous cells, it randomly happenned in the last stage when two small cells positioned themselves on the big cell and I though it was hilarious. Oh and there's a "glitch" in the last level if you move at the start of the level the big cell doesn't follow you, which makes the whole level way easier. Overall you did a good job there :D |
| Aug 5 15:10:20 | 12m 35s | Qwt | ♥ 0 | the Healing bug quite reduced the fear of the monsters but that's a cool prototype you have here :D the animation for the melee attack could be way faster, it would feel more responsive. |
| Aug 5 15:24:50 | 14m 30s | Power Core | ♥ 2 | Ayy, another quickly made game :D I think you're allowed to upload a version with a game over screen and some bug fix. Cool game, as they say, maybe a bit too easy, you could make the enemies destroy the towers when they hit them or lose energy when you collide against an enemy |
| Aug 6 10:29:17 | 19h 04m | X-Moon 2: Dark Moon | ♥ 0 | Cool entry, the visual effects are on point, but I can't finish the second level (too hard for me:3) |
| Aug 6 19:59:13 | 9h 29m | Sparkman Adventures | ♥ 1 | For your first game it's pretty nice, the ability to finish the game without killing anyone was a nice thing(not sure it was intended but still, I enjoyed it). Keep making games, you'll only improve this way :D |
| Aug 6 20:29:09 | 29m 56s | Your Friend Is Lost In The Woods | ♥ 3 | Fantastic mood, I was not really into it but as I walked deeper into the woods and my battery was getting lower, I was enjoying it more and more. Thank you for making this :3 |
| Aug 7 09:12:00 | 12h 42m | VoltRush | ♥ 1 | Simple but cool platformer, the music's pretty nice too (you should avoid playing the song on restart if the music already playing, because if you die a bunch of time, the songs layer and it's quite noisy) Overall it's a cool experience :D |
| Aug 7 09:18:49 | 6m 49s | Chase | ♥ 1 | Pretty fun concept, I think the hitbox to grab barrels could be a bit bigger, cause when you're going fast, you need to be vey lucky to pick up barrels. Otherwise I liked it :D |