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tifu

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TimestampSince previousGametifu's comment
Aug 1 11:10:29 Power Chase ♥ 1 74.9s is my best. Occasionally the high score seemed to reset, I had it around 63 seconds, died a few times and it was 0 again. Good idea, the lighting is really nice and helps highlight the game concept.
Aug 1 12:07:51 57m 22s Robot Factory Attack 3D ♥ 0 Not bad. Is there an actual ending? I played a few stages after the narration stopped, so I think I saw everything, but let me know if I should have kept playing for a thing. I think given the particle explosions you have going on, firing visible energy-looking bullets would have made this look way cooler than just instant hit shots, that may just be me.
Aug 2 10:47:44 22h 39m No Sign Of Life ♥ 1 Great atmosphere, really liked trying to figure out the optimal route to not run out of pellets.
Aug 2 11:11:55 24m 11s Pain That Binds Us ♥ 2 The art is awesome, sound is great, really want to get to the end to see the rest of the story, but I am unable to get through the "Q" snowstorm no matter how hard I press :( Hopefully someone puts up a youtube playthrough?
Aug 2 11:37:43 25m 48s SPACEJAMMED ♥ 2 Really cool challenging puzzle, love the visual effects when you solve it, looks great :D
Aug 3 10:02:35 22h 24m Cyberhell Cleaner ♥ 2 Great game, love the sprites! I was really confused at first why I couldn't buy anything - but then realised I didn't have enough score, I didn't see that displayed anywhere, would be nice to know how much things cost.
Aug 3 10:19:00 16m 25s PowrConnectr ♥ 1 Awesome puzzles, the scaling of difficulty and introducing new ideas in ways that they are easy to understand without explaining them with text is done really well. Great job! Would love to see this continued.
Aug 3 10:53:12 34m 12s Night Driver ♥ 1 I got first and it said I was eighth :( - It may because I got eighth the first couple tries, maybe it didn't reset properly or something? Good job, love the visuals.
Aug 8 10:49:28 119h 56m Depths of Oceania ♥ 1 Seems fun, but because of the way aiming works, I kept clicking outside the game window. You should lock the cursor to the game window even in fullscreen mode, because if someone has two monitors, they can still click outside the game. This is, in my opinion, the kind of bug fix you could implement while still in submission for the compo.