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Feedback comments for LD39
PlantProgrammer's games and stats for all events →
| Timestamp | Since previous | Game | PlantProgrammer's comment | |
|---|---|---|---|---|
| Aug 2 09:39:27 | ⚡ Swing Bolt ⚡ | ♥ 1 | Not my type of game. But that said, very well executed, congrats. I like the way of interacting with objects only through indirect control. | |
| Aug 2 09:47:23 | 7m 56s | Lamplight | ♥ 1 | This game got me hooked. What I like most about it is the automatic fading after a few seconds of revealing new tiles, so you need to memorize what you have seen. Great Job :) |
| Aug 2 09:58:15 | 10m 52s | Keanaerr | ♥ 0 | I could not really find the right balance, but I like the idea. I probably would have had an easier time grasping it in the first run, if Oxygen levels were visualized somehow (think of Diablo health bubbles for example) Same goes for energy. |
| Aug 2 10:12:19 | 14m 04s | Power or die | ♥ 1 | Very good game. I am impressed, such complexity is even possible in a compo. I was a bit disappointed the map would not scroll. I really enjoyed the tension. If you don't want to fail, you need to act fast. Great game :) |
| Aug 2 10:15:35 | 3m 16s | Low Voltage | ♥ 0 | I don't know if you can still change it, but the game is submitted as Compo, even though rules state that multi person projects should be submitted as Jam entry. |
| Aug 2 10:23:12 | 7m 37s | Coffee Click | ♥ 0 | I had a good laugh when my first try ended with "You have overdosed" :D Just like real life ... Neat little game. Not too much depth though. I played it for about 5 minutes and did enjoy myself. Overall, good job :) |
| Aug 11 11:57:13 | 217h 34m | Discipline and Punish | ♥ 1 | That is a very unique piece with astonishing visuals. Very well crafted. I had a hard time understanding the connection between certain slider levels and the two measures power and population, which is probably part of the experience. |