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Feedback comments for LD39
Phobos001's games and stats for all events →
| Timestamp | Since previous | Game | Phobos001's comment | |
|---|---|---|---|---|
| Aug 2 03:34:25 | Cranked 1911 | ♥ 1 | Very fun little game! I got the driving down pretty quick, but the music was **really** repetitive. But dodging the cars at the nick of time is very fun! Good work man :D | |
| Aug 2 03:41:52 | 7m 27s | BULB-07's Darkest Hours | ♥ 1 | As much as I think infinite runners are kinda driven into the ground at this point, this was very fun! I really liked the dark but encouraging atmosphere you created with the description. However, I think with games like these platforms should be made very clear so the player doesn't miss a jump, ESPECIALLY when they are going very fast! Other than that you did a fantastic job my good sir! |
| Aug 2 03:51:09 | 9m 17s | Zone Slayer | ♥ 1 | This game reminds me of those old GameBoy games I used to play when I was in foster care! I wished there were some sprite/particle effects for killing zombies and for when you died though... Loved this man! Great work! ***ZOOOOOOOONE SLAYYYYYYERRRRRRRR!!!*** |
| Aug 2 23:40:52 | 19h 49m | Battery Low | ♥ 1 | Controlling two different things works much better as their own separate input systems. Maybe have a left and right cursor on the UI so you can use that to dodge stuff instead. Otherwise this is a really fun idea and I think you should push forward with it to make a cool little free game for the market place. Just refine the controls a bit and make some better music and your on the right path ;) Good work man! |
| Aug 3 04:28:48 | 4h 47m | Stargust | ♥ 1 | It might be because I'm doing this around midnight but I had a hard time figuring out what I was supposed to do to keep the electricity up. It was fun to balance out watering the plants while keeping some rascals out of the garden. Very cool little game man :) |
| Aug 3 16:31:07 | 12h 02m | eDrive | ♥ 1 | The fact that you made this in C++ with your own framework is maddening. This was a charming and very fun game to play. I don't have any negative things to say about the design, so you did a good job with K.I.S.S. Great work my good sir! Although when you release the source you should remember to include the framework as well as the code, because when the linux file was down I tried to build from source and I couldn't. Just an FYI ;) Also my score was 7436ft B) |
| Aug 4 03:23:42 | 10h 52m | Marvin's Message | ♥ 1 | I think having to trial and error some puzzles is frustrating in this game because you have to do things you've already beaten over again. I also think the music was very repetitive, but other than that this was a charming entry and I liked the camera effects as you got closer to running out of battery. Nice work man :) |
| Aug 8 01:11:37 | 93h 47m | Blood Mechs: The Iron Eucharist | ♥ 1 | You guys did a fantastic job making this game! It took me a second to get used to the controls but when I did I had a blast. I think if you continue this game you need to give more feedback to the player; More punchy sounding guns and explosion sounds (Check out gameplay of BLACK to see what I mean), and visual damage to enemies while your hurting them and afterwards as well (Maybe flash red based on how much damage was given and dent their armor or have sparks and fire if they're heavily damaged.) Then some permenance of where mechs were destroyed would seal the deal for me. ;) Great work all of you! |
| Aug 8 19:06:34 | 17h 54m | LOW BATT | ♥ 1 | Now THAT was awesome! It was short and sweet, very well made, and is beaming with charm. My favorite musical addition was holding RIGHT. I don't have anything bad to say about this fun little game. You did a fantastic job sir! |
| Aug 9 02:42:54 | 7h 36m | Lost in the Dark | ♥ 2 | I think the level design encourages trial-and-error way more than it should. The maze-like layouts and time limit really grind the game down a bit and I think you should refine the level design and maybe add another mechanic that encourages some more deductive reasoning from the player. Good job getting this game done for the deadline though, that's the most important part ;) |
| Aug 9 03:01:56 | 19m 02s | UNTHRUSTY | ♥ 0 | I keep trying to mash the spacebar to refresh the engine but it triggers it the nanosecond it's filled back up and stops me again. Very frustrating! Maybe a delay when holding the bar down so the game can tell the difference between holding it down and mashing it. Just my two cents. Otherwise the art is fantastic and the music is very catchy! Great work good sir! |