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Galan

Feedback comments for LD39

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TimestampSince previousGameGalan's comment
Aug 2 15:35:40 Power Ring Facility ♥ 2 Really clever mechanic in this one, and the controls are tight. Visuals are great too: I particularly like the discharge effect. I do kinda wish it was a bit less difficult. That jump on 2.001 just killed it for me, but then again, I'm terrible at this kind of challenge. I may have to come back and try again, though.
Aug 2 15:50:55 15m 15s Power Necromancell ♥ 1 Really good entry. Interesting mechanic, solid visuals, great atmosphere, clever puzzles. Just about everything I could ask for in a LD game. I'd love to see this fleshed out into a longer game!
Aug 2 16:00:49 9m 54s Owld ♥ 1 Fun little game, and I love the goofy setup. I will echo other's comments about the debris falling to fast. There was no way to react, you just had to hope you caught something. I actually found the best strategy was to perch on the edge of your platform and jump whenever something got close. I guess that *is* rather owl-like though
Aug 2 16:22:48 21m 59s Depths of Mars ♥ 1 Not a bad platforrmer, and the scrolling messages really helped it stand out. They were very silly, and I might have to steal the idea in the future 🙂. I will say though, it was odd how the mechanic clashed with the game design. The map seemed to encourage exploration, but the power draining discouraged it. You managed to work around it by giving the player plenty of power, but I'd have loved to see a more elegant solution. Maybe a power charging mechanic??
Aug 2 19:04:32 2h 41m SpaceY ♥ 0 Really digging the feel of this game. The music is perfect, and I love the animation on the ship (robot?). If you have any plans for expanding this post-compo, I'd for it to have a bit more sense of direction. Not necessarily in terms of checkpointing, but some clear, achievable mini-goals would go a long way in keeping interest longer-term. At least for me.
Aug 2 19:20:37 16m 05s Carbón ♥ 2 Really fun little game, and quite polished. I did find the controls a little… slippery, for lack of a better term. I just didn't feel like I was in full control of the character. If you'd had more time, some of the actions could use a bit more feedback, too.
Aug 2 19:32:21 11m 44s Decaying Card Game ♥ 1 Really fun core mechanic, and a clever use of theme. With some polish, this could be a great game.
Aug 3 03:01:53 7h 29m ESCAPE DRIVE ♥ 0 The game feels really good, right up until you hit a wall. Seems like you're missing a slide component on collision. If that was there, I think this would be a *lot* of fun.
Aug 3 03:13:02 11m 09s Star Slammer ♥ 0 Quite challenging, but I liked it!
Aug 3 03:33:14 20m 12s Keep Shoveling ♥ 2 Damn, this felt really nice, especially the sound effects. Those gunshots feel serious. The controls could use a bit of work: they felt a bit stiff, and the jump could probably use a dedicated key (kept jumping off the ladder). Overall I feel a lot of potential, though.
Aug 3 14:54:45 11h 21m Soul Gun ♥ 3 Really good vibe from this one, but I have to echo the sentiments on checkpointing. It also wouldn't hurt to have tighter collision detection. Even with the current checkpointing, it might actually feel fair if you didn't die quite so often because something got *close* to you.
Aug 3 15:30:15 35m 30s Lifeforce Deathrun ♥ 0 Really challenging, and I love the art style.
Aug 3 18:50:46 3h 20m Power Cores ♥ 0 Not bad. Simple and it works well. It would have been nice if you could see behind you a bit more, though. It felt like I was spending a lot of my time backpedaling blindly into the darkness. Between that and some more feedback on hitting/getting hit, and I think this would be a lot of lot.
Aug 4 17:56:50 23h 06m Thermal Power Plant K-13 ♥ 1 This game just feels good. The visuals, the audio, the mood: all great. I do agree with people that it could be sped up a bit. Some explanation for the different resources, and for the resources that you get for each item, would be nice as well. Still, amazing game.
Aug 4 18:23:13 26m 23s Overcharged ♥ 1 I think this may be the best use of theme I've seen. Clever, funny, and fun. Excellent game!