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damnscout

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TimestampSince previousGamedamnscout's comment
Apr 23 22:11:26 Dot ♥ 1 Hey man, just played your game! That was awesome! Music was jamming!
Apr 23 22:27:42 16m 16s The Village Helpers ♥ 2 Oh man, so cool! Found the hidden treasure, and used that money to buy the map, which told me where the treasure was! Awesome work man, amazing!
Apr 23 22:38:40 10m 58s Rickshaw World ♥ 2 What happens to Ricky? I must know! You can't leave us hanging like that!
Apr 24 00:44:26 2h 05m Pluto ♥ 2 Oh wow! That was awesome! The style is just spot on. And the music, I'd love to know how you made it. Just really well done. This is my first LD, and just seeing things like this, what people can do in 48 hours is awesome. You asked about balancing. My first game ended quickly, as I ran out of food very quickly. I was still trying to figure out how everything worked, but that's fine. After that, I focused on building farms. I could turn food into tools, and once I got that going, I had a surplus of food always ready to go. Not sure if that's intended, but as long as you have lots of food, the game becomes just a matter of time, even with the diseases. I barely noticed them. So my second game took 47 days with 0 deaths, 10100 food gathered with 4700 tools gathered. Still, awesome game!
Apr 24 00:51:47 7m 21s Super Small-io World! ♥ 2 Awesome man! I especially love the artwork!
May 1 21:36:05 188h 44m ZEUS VS MOLES ♥ 1 Was a lot of fun. Loved the quick and easy nature of it. Had a bit of trouble at the beginning realizing the darker moles were dead, but after that sorted itself out, I was just having fun moving from one places to another. The buildings are a nice touch, and add to the challenge as you have to remember to move around them. It was challenging and fast paced. Thanks!
May 1 21:37:11 1m 06s Invasion - The Chronicle ♥ 1 As I said on the stream, I love the art, and I can see a bigger game hidden in here. Very ambitious, and would love to see more out of it as time goes on. Awesome entry!
May 1 21:48:03 10m 52s Food Force ♥ 1 Interesting idea. Control scheme wasn't a big deal. Wish there was scoring or objectives in some way. But I like the concept and idea. An interesting take. Good job!
May 1 21:58:13 10m 10s Cell Division ♥ 1 So at first it was way to difficult. But that was when I was playing full screen. I noticed that the seconds survived was a lot longer than I was actually playing. Outside of full screen mode, it played at a much more reasonable pace. Really nice game, interesting stuff, and a good beginning. Streamed it in this video. https://www.twitch.tv/videos/139446987
May 1 22:06:25 8m 12s Mouse and Blade ♥ 1 I agree with @Rombus here. The button press timing with the jump is nice. Overall, challenging, and I liked the escalation of difficulty as you went through. Ladders were a bit tough to see the first time, but after that, easy to recognize. Also, checkpoints! Awesome work with that. The graphics and the audio went together well, too. Great stuff!