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Feedback comments for LD38
Bernhard's games and stats for all events →
| Timestamp | Since previous | Game | Bernhard's comment | |
|---|---|---|---|---|
| May 6 07:52:05 | Petri World | ♥ 0 | I liked how the cells animated, nice effect that could lend itself well to other games. Really too bad you couldn't finish the game how you'd wanted. I, too, have had some LD submissions in the past that just didn't get past the neat-concept-but-where's-the-gameplay phase. | |
| May 6 08:11:50 | 19m 45s | Color Go | ♥ 1 | Woo! I won! At the end it said I filled 300 out of 900 cells which didn't really seem correct. Also, the tech level number disappears after it goes over 999, I think that's a bug :-) At some point this became a clicker game which isn't a bad thing, hehe |
| May 6 08:27:39 | 15m 49s | A Small Doomed World | ♥ 0 | Wow, it's hard. Got up to 2639 but I missed a powerup. They are kinda crucial and missing them is frustrating, but I had fun. But once the dark ships showed up it was over in seconds >_< Liked the music a lot. It gave it an alien invasion mood so I bumped the mood score :-) Edit: Got 2715 |
| May 6 08:51:59 | 24m 20s | Nuclear Drone | ♥ 0 | I got the following error while starting up: Failed to compile fragment shader!res/shaders/background.frag Fragment shader failed to compile with the following errors: ERROR: 0:20: error(#132) Syntax error: "f" parse error ERROR: error(#273) 1 compilation errors. No code generated I then fixed it by changing "2f" to "2.f" in said source file. Uhh, then I recruited some dudes and slowly shoved them into enemy territory but then a thousand guys spawned and instantly killed me :-) Aside from the missing gameplay I quite like the graphics and the sounds you made. If there were some kind of tactics or commands I could give to the recruits this would be quite cool I think. |
| May 6 09:06:58 | 14m 59s | A Small World | ♥ 0 | I think space resets the game? Also I didn't really figure out what the numbers next to the 4 battle actions mean and also everything does 3 damage with neither the dice roll or the type of action mattering, I think. Nevertheless nice hand-drawn art. Makes it stand out among all our pixel-art-y games :-) |
| May 6 09:37:34 | 30m 36s | My Little Forest | ♥ 0 | Liked the simple 3D models. Even though some more gameplay (some score, minimap) would have been nice, it was oddly relaxing. I think I played it for like 20 minutes >_< Especially after half the forest burned down and I opened the eastern garbage dump facility. ForestDump.jpg |
| May 6 10:24:04 | 46m 30s | Small World God | ♥ 1 | Liked this one a lot. Getting meat was the trickiest part but I finally got the lab built! I actually cleared it without needing the guide above, feeling very proud :-) |
| May 7 13:05:14 | 26h 41m | A World of Death! | ♥ 1 | Very cool submission! Restarting the level with the same number of hearts and no way to replenish was kind of a bummer. I liked the lighting and water effects and the music, too. |
| May 7 13:31:49 | 26m 35s | Small Atomic World War | ♥ 1 | It's a cool idea and I played for quite a while but like others mentioned at some point it just becomes too hard to get bigger. The AI enemies having the quantum gravitation bonus always active and due to the physics-y behavior of the gamma rays it seems impossible to hit smaller enemies. That made it a bit frustrating in the end but overall pretty nice. Edit: Made it to the end by running away a lot and picking up atoms here and there without trying to interfere. |
| May 7 14:22:40 | 50m 51s | Landshift | ♥ 1 | What everyone else said :-) Really liked it. Was perplexed at first but once I understand the possible patterns and pausing and thinking through every move helped. I now got up to 4520. Edit: Got to 6120 Edit: I wonder how much easier/nicer it would be if instead of only being able to insert new pieces into rows/columns which allow at least one piece to move to allow insertion everywhere. |
| May 18 14:35:05 | 264h 12m | Inside the Blockhead | ♥ 0 | Finished it! At first the control seemed weird but soon it all made sense. Nice! |
| May 18 16:11:31 | 1h 36m | Mini-sh World | ♥ 0 | Pretty neat, if the game had continues without resetting the bosses I'd have finished it :-) Was surprised to read the description saying there were 4 bosses but the game totally had 4 unique bosses, well done. |
| May 18 16:52:14 | 40m 43s | A Small End | ♥ 0 | This game is completely worth playing. You shouldn't write silly things like "go play one of the good entries I guess". It works, it has a start and an end, nothing really to complain about. A score at the end would be cool I guess? Sound maybe? Also bonus for the small download size :-) |