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SmokeNMirrors

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TimestampSince previousGameSmokeNMirrors's comment
Dec 12 18:41:00 THE ROOM That was fun! I had no idea of what the hell was going on haha <br/>Do you plan on working on the part two?
Dec 12 19:19:00 38m 00s Violent Rom Pretty enjoyable! <br/> <br/>Great work on the smoke sffects!
Dec 12 19:23:00 4m 00s Mind Space Does it work? I can't go past the meeting Red landscape...
Dec 13 01:55:00 6h 32m Essay Writer 5000 Awesome! <br/>Would the girl stop singing if I kept typing "SHUT UP"? <br/>I could easily spend more time playing this one at Armor Games if you went further (like levels with different typing rules). <br/>Congratz!
Dec 13 02:36:00 41m 00s Neuroleptic MARAVILHOSOLOURS <br/>The story behind the visions made me try over and over till the ending. <br/>Great voice-over, great creepyness, a big hooray for you!
Dec 13 04:16:00 1h 40m Exit The Room Update 1.1 I didn't have enough patience dude D:
Dec 15 21:57:00 65h 41m Dreadroom I liked it! The mechanics were tough to grasp, but the act of planning the entire layout is actually pretty interesting. A fun game that I'd play for a long time.
Dec 15 22:03:00 6m 00s One room-one car-one flag With smooth controls and a very straightforward gameplay, It's a game worth checking out. The art style, while "bad", were used to its fullest to agree into a theme and everything worked out into a game that has a lot of room to grow.
Dec 15 22:14:00 11m 00s Henry Snackleworth's Weird Day A very interesting composition. While the game felt somewhat bland, the boss fights were diverse and complex enough. I haven't beat any of them yet, but I sure would try again!
Dec 15 22:30:00 16m 00s DestrucToy Great control schemes and very smooth gameplay. It fits the theme in a straightforward way, but, as it is, doesn't feel as a complete experience. Even so, a very good entry that will certainly rank high!
Dec 18 23:03:00 72h 33m Umbra Exitus Nice game! <br/>I just got confused about one point: don't the enemy respawn? <br/>I couldn't find enough of those light-batteries to light up the map and open the door... Played it two times, and in the last one I only found the exit door, got lots of batteries but had to light up the map, ran away of batteries and couldn't find the switch ;( <br/> <br/>The shock trap when there's no light is one of the most cruel things I ever saw in videogames hahahaha <br/> <br/>Congratz!
Dec 18 23:28:00 25m 00s The Mysterious Room of Dr. Ludum Good job there! <br/>I couldn't finish it so I went for the solution. <br/>I almost believed something would happen after staring at the fox for 10 minutes, then I read the last line hehe. <br/> <br/>I got a bug when playing 800x600, windowed or not. The spoken lines overwrite each other and it gets really messy, impossible to read.
Dec 21 01:47:00 50h 19m Vine Story The best entry I've played so far. It was so enjoyable to play all through the ending! <br/>Good visuals, flawless mechanics, scared goats, what else could we expect? <br/> <br/>I was confused with the controls at the beginning but it turned out to be trial-and-error-piece-of-cake to learn. <br/> <br/>Good job guys! 40/40
Dec 21 01:56:00 9m 00s Blubje Was a fun little game! I had a lot of fun playing through the editor and the first few levels. Interesting platform mechanics, full of depth and interesting ramifications. A powerful entry.
Dec 21 02:08:00 12m 00s one room arena What a complex entry for a compo! The gameplay, albeit familiar and overplayed, was well performed and gave me nice bouts. I felt the AI was able and interesting, but I had some difficulty handling the powerups. I wasn't fond of the level design either, but the controls were SO smooth I had to explore to the best I can.
Dec 21 02:15:00 7m 00s Omega Robot What really shocked me was the use of your own engine. It appeared to have all necessary uses of an engine, and was full of potential. The game itself, however, was quite simple and only hinted at all the potential it could have.
Dec 21 02:21:00 6m 00s One Room This was weird! Location through 3D sound is a quite interesting concept underused in modern games, but the execution here only hinted at the possibilities. Obstacles, navigation... All in all, quite an interesting concept that I'd play again once refined!
Dec 21 02:27:00 6m 00s Tiny World Ednei, achei bem legal a ambientação no laboratório, só senti o fluxo do jogo um pouco lento... o lab é gigantesco (Querida encolhi o Einsten kkkkk) e achei as subidas pro patamar superior um pouco confusas. <br/>Só não consegui ir até o fim porque quando pulei num objeto (tipo uma lata de querosene) os controles travaram e só dava pra girar a câmera.
Dec 21 02:31:00 4m 00s Contrapti0n Good Compo Entry! and in 25hr? Wow! <br/>The game was interesting and could be a pretty nice mobile game. the introduction of elements as the levels went by, albeit raw, showcased a lot of room to grow. I enjoyed the controls, and felt that timing was pretty much the entire reason of the game. I enjoyed playing it.
Dec 21 02:45:00 14m 00s Other Well, I got so lost in the storyline that I turned into macaroni.
Dec 21 02:48:00 3m 00s This One Room Well, I got so lost in the storyline that I turned into macaroni. Cute visuals and UI though.
Dec 21 02:56:00 8m 00s Bugroom Great entry! I loved the game. I wasn't able to get over the fact I couldn't control the relay I was spawning from, but what a great concept!
Dec 21 03:09:00 13m 00s Ring of Fire ME ANGRY WITH LAVA &gt;:W &gt;:WWW
Dec 21 03:15:00 6m 00s Horde Room Great mechanic, reminds me of Amorphous+! <br/>It was an interesting gauntlet. Felt somewhat bland, as most compo entries, due to time, often are, but the execution was amazingly perfect. <br/>And wow! This is a compo, so you made the music, right? Great skills.
Dec 21 03:17:00 2m 00s Little Room of Horrors It's waaaaaay to heavy for an ordinary computer! <br/>I can play League of Legends but this entry runs so slow here ;(
Dec 21 03:20:00 3m 00s Dawn Experiments I was looking forward to trying this out, but the .exe doesn't do anything when I run it :( :( :(