Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → SleepyStudios
Feedback comments for LD37
SleepyStudios's games and stats for all events →
| Timestamp | Since previous | Game | SleepyStudios's comment |
|---|---|---|---|
| Dec 13 15:58:00 | 1 biT Strike | Nice little game, liked all the little details like the particle effects. | |
| Dec 13 16:04:00 | 6m 00s | Empty | Cool game! Really liked the main mechanic did feel like sometimes I was making things disappear but it wasn't being picked up (e.g. the table on the third level). |
| Dec 13 16:17:00 | 13m 00s | Neon no Nakama | Looks and sounds pretty however the slow heavy movement make it a bit tedious to play. |
| Dec 13 16:30:00 | 13m 00s | Room One | Quite a fun game! Could do with a bit more difficulty and more random events here and there but apart from that it was pretty fun. |
| Dec 13 16:41:00 | 11m 00s | Christmas Factory | Not much gameplay to this one I feel? Not sure how to get any sort of score. |
| Dec 13 16:49:00 | 8m 00s | Bedtime Fright | Cute game - really simple yet effective mechanic and really polished! |
| Dec 13 17:26:00 | 37m 00s | Walkie Talkie | Simply amazing. Incredible use of the theme and the amount of polish is superb - even little things like only adding levels to the database if it's completed are taken into consideration. |
| Dec 14 17:53:00 | 24h 27m | Shadows | Fun little game felt a bit janky but overall quite smooth |
| Dec 14 17:57:00 | 4m 00s | Let them in | Really cool aesthetics but could do with some sort of state system like win/loss etc |
| Dec 14 18:02:00 | 5m 00s | Shrinkage | Clever game, like how it keeps hinting and hinting at you with every death. |
| Dec 14 18:10:00 | 8m 00s | Tomb Room | Cool and quite polished overall! |
| Dec 14 18:16:00 | 6m 00s | KonMatch3 | Interesting take o the genre probably my own fault for accidentally clicking on the main screen but I wasn't sure why some things didn't get taken away from the board. |
| Dec 14 18:24:00 | 8m 00s | Hanging Out | Interesting art style not much of a game though unfortunately. |
| Dec 15 11:05:00 | 16h 41m | Neural Escape | "There should be 'Neural Escape_Data' <br/>folder next to the executable" <br/> <br/>You forgot to include your data folder in the windows download. |
| Dec 15 11:11:00 | 6m 00s | Faucet | Solid game, really liked the subtle mirror effects and mood. |
| Dec 15 11:22:00 | 11m 00s | Floor is Lava | Nice little game, it's cool you managed to get a highscore system in too. |
| Dec 15 11:37:00 | 15m 00s | Possessed Room | Really cool atmosphere and gameplay. Loved the way all the events worked together. Would've been great if you had time to add some more audio cues and music. |
| Dec 15 11:47:00 | 10m 00s | One Way Out | Really amazing atmosphere and a really (really) tricky puzzle - had to get some paper out to try and solve it. Loved it. |
| Dec 15 12:01:00 | 14m 00s | One Dungeon | Cool mechanic. Could've done with more feedback to beef up the combat such as screen shake and screen flashes, etc. |
| Dec 15 17:27:00 | 5h 26m | Pimp My Room | Decently polished and not as grindy as cookie clickers usually are. |
| Dec 15 17:31:00 | 4m 00s | Pie Quest | Cool art style though wish the player was animated, would've helped a lot. |
| Dec 15 17:34:00 | 3m 00s | A Matter of Time | Cool gameplay and style. Just a few notes for polish: feels like the bosses don't reach 0 health before switching and you should make the health bar a bit more obvious. |
| Dec 15 17:41:00 | 7m 00s | Emmett's Workshop | Cool art style - lots of polish in this one! |
| Dec 16 21:57:00 | 28h 16m | Sides Adventures | Cool mechanic and art but I really found the controls a bit confusing. |
| Dec 16 23:09:00 | 1h 12m | Consume Room | Cool looking game but somewhat confusing wasn't sure how to get happiness. |
| Dec 16 23:12:00 | 3m 00s | Bruce, the escaping ant | Cool little game but the controls are really janky. |
| Dec 16 23:17:00 | 5m 00s | Smallest Dungeon | Extremely nicely polished (especially with the music!) however I feel like there's so little control in the game leading to a weird mess of explosions. |
| Dec 17 12:31:00 | 13h 14m | Mallard Reaction | Super cool and polished! Everything comes together so nicely under that VHS look. |
| Dec 18 09:44:00 | 21h 13m | Violent Rom | So much content and polish! Really liked that you had touch controls as well. |
| Dec 18 09:52:00 | 8m 00s | Mind Over Munitions | Cool mechanic overall but sometimes the reflection angles did feel a bit unintuitive. |
| Dec 18 09:56:00 | 4m 00s | Gravity Heroes | Cool art, music and enemy design! |
| Dec 18 10:22:00 | 26m 00s | The Elevator | Cool and engaging little point and click, had a good amount of fun with this one. |
| Dec 18 11:42:00 | 1h 20m | Roomblin' | Was alright but could really have benefited from some sort of losing-condition (e.g. you have to do a level in x moves else you fail). |
| Dec 18 17:11:00 | 5h 29m | Cancelled Refuge | It's incredible how much content and polish there is to this! |
| Dec 18 17:21:00 | 10m 00s | #BUTERATOS | Really cool how you had cutscenes, VO, amazing art and excellent music but the gameplay really needed some more punch to it - even simple things like screenshake and screen flashes and more combat feedback were missing. |
| Dec 18 17:26:00 | 5m 00s | HellBlocks | Nice and colourful, jumping physics felt a bit iffy but other than that it was alright. |
| Dec 18 17:41:00 | 15m 00s | Elemental Brawl | The element switching feels a bit too frantic to be tactical but that's just because of the pace of the game. The art and music were really good though. |
| Dec 18 17:44:00 | 3m 00s | Boss Room - A 2-player game | Interesting use of assets (like the Terraria eyeballs ahaha). Quite cool apart from that, interesting idea. |
| Dec 18 17:48:00 | 4m 00s | Sorcerer's Room | Cool idea but a bit too slow for my liking. Could also do with a button to cancel an aiming action. |
| Dec 18 17:55:00 | 7m 00s | Scary Monsters | Nicely designed overall. I liked the ghost blocking the chest and the lamp mechanics. Could do with some more combat feedback like screen shake etc. |
| Dec 18 19:17:00 | 1h 22m | cubica woo | Looks cool but the gameplay was a bit weird. Missing some sort of lose condition and the controls felt a bit unresponsive. |
| Dec 18 19:22:00 | 5m 00s | JazzHole | Not really a fan of this sort of platforming (personal preference, not the game's fault) but everything else is so cool and polished - especially the atmosphere and music! |
| Dec 29 13:34:00 | 258h 12m | Maniac Inc. | Big fan of the art style and overall simplicity as well as the attention to detail and polish! |
| Jan 1 22:18:00 | 80h 44m | Father Hustler and his holy room | Quite confusing for me much like everyone else. Feels weird that the friendly characters had red healthbars while the enemies had green, surely it should be the other way around? |