Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → SleepyStudios

SleepyStudios

Feedback comments for LD37

← LD32

SleepyStudios's games and stats for all events →

TimestampSince previousGameSleepyStudios's comment
Dec 13 15:58:00 1 biT Strike Nice little game, liked all the little details like the particle effects.
Dec 13 16:04:00 6m 00s Empty Cool game! Really liked the main mechanic did feel like sometimes I was making things disappear but it wasn't being picked up (e.g. the table on the third level).
Dec 13 16:17:00 13m 00s Neon no Nakama Looks and sounds pretty however the slow heavy movement make it a bit tedious to play.
Dec 13 16:30:00 13m 00s Room One Quite a fun game! Could do with a bit more difficulty and more random events here and there but apart from that it was pretty fun.
Dec 13 16:41:00 11m 00s Christmas Factory Not much gameplay to this one I feel? Not sure how to get any sort of score.
Dec 13 16:49:00 8m 00s Bedtime Fright Cute game - really simple yet effective mechanic and really polished!
Dec 13 17:26:00 37m 00s Walkie Talkie Simply amazing. Incredible use of the theme and the amount of polish is superb - even little things like only adding levels to the database if it's completed are taken into consideration.
Dec 14 17:53:00 24h 27m Shadows Fun little game felt a bit janky but overall quite smooth
Dec 14 17:57:00 4m 00s Let them in Really cool aesthetics but could do with some sort of state system like win/loss etc
Dec 14 18:02:00 5m 00s Shrinkage Clever game, like how it keeps hinting and hinting at you with every death.
Dec 14 18:10:00 8m 00s Tomb Room Cool and quite polished overall!
Dec 14 18:16:00 6m 00s KonMatch3 Interesting take o the genre probably my own fault for accidentally clicking on the main screen but I wasn't sure why some things didn't get taken away from the board.
Dec 14 18:24:00 8m 00s Hanging Out Interesting art style not much of a game though unfortunately.
Dec 15 11:05:00 16h 41m Neural Escape "There should be 'Neural Escape_Data' <br/>folder next to the executable" <br/> <br/>You forgot to include your data folder in the windows download.
Dec 15 11:11:00 6m 00s Faucet Solid game, really liked the subtle mirror effects and mood.
Dec 15 11:22:00 11m 00s Floor is Lava Nice little game, it's cool you managed to get a highscore system in too.
Dec 15 11:37:00 15m 00s Possessed Room Really cool atmosphere and gameplay. Loved the way all the events worked together. Would've been great if you had time to add some more audio cues and music.
Dec 15 11:47:00 10m 00s One Way Out Really amazing atmosphere and a really (really) tricky puzzle - had to get some paper out to try and solve it. Loved it.
Dec 15 12:01:00 14m 00s One Dungeon Cool mechanic. Could've done with more feedback to beef up the combat such as screen shake and screen flashes, etc.
Dec 15 17:27:00 5h 26m Pimp My Room Decently polished and not as grindy as cookie clickers usually are.
Dec 15 17:31:00 4m 00s Pie Quest Cool art style though wish the player was animated, would've helped a lot.
Dec 15 17:34:00 3m 00s A Matter of Time Cool gameplay and style. Just a few notes for polish: feels like the bosses don't reach 0 health before switching and you should make the health bar a bit more obvious.
Dec 15 17:41:00 7m 00s Emmett's Workshop Cool art style - lots of polish in this one!
Dec 16 21:57:00 28h 16m Sides Adventures Cool mechanic and art but I really found the controls a bit confusing.
Dec 16 23:09:00 1h 12m Consume Room Cool looking game but somewhat confusing wasn't sure how to get happiness.
Dec 16 23:12:00 3m 00s Bruce, the escaping ant Cool little game but the controls are really janky.
Dec 16 23:17:00 5m 00s Smallest Dungeon Extremely nicely polished (especially with the music!) however I feel like there's so little control in the game leading to a weird mess of explosions.
Dec 17 12:31:00 13h 14m Mallard Reaction Super cool and polished! Everything comes together so nicely under that VHS look.
Dec 18 09:44:00 21h 13m Violent Rom So much content and polish! Really liked that you had touch controls as well.
Dec 18 09:52:00 8m 00s Mind Over Munitions Cool mechanic overall but sometimes the reflection angles did feel a bit unintuitive.
Dec 18 09:56:00 4m 00s Gravity Heroes Cool art, music and enemy design!
Dec 18 10:22:00 26m 00s The Elevator Cool and engaging little point and click, had a good amount of fun with this one.
Dec 18 11:42:00 1h 20m Roomblin' Was alright but could really have benefited from some sort of losing-condition (e.g. you have to do a level in x moves else you fail).
Dec 18 17:11:00 5h 29m Cancelled Refuge It's incredible how much content and polish there is to this!
Dec 18 17:21:00 10m 00s #BUTERATOS Really cool how you had cutscenes, VO, amazing art and excellent music but the gameplay really needed some more punch to it - even simple things like screenshake and screen flashes and more combat feedback were missing.
Dec 18 17:26:00 5m 00s HellBlocks Nice and colourful, jumping physics felt a bit iffy but other than that it was alright.
Dec 18 17:41:00 15m 00s Elemental Brawl The element switching feels a bit too frantic to be tactical but that's just because of the pace of the game. The art and music were really good though.
Dec 18 17:44:00 3m 00s Boss Room - A 2-player game Interesting use of assets (like the Terraria eyeballs ahaha). Quite cool apart from that, interesting idea.
Dec 18 17:48:00 4m 00s Sorcerer's Room Cool idea but a bit too slow for my liking. Could also do with a button to cancel an aiming action.
Dec 18 17:55:00 7m 00s Scary Monsters Nicely designed overall. I liked the ghost blocking the chest and the lamp mechanics. Could do with some more combat feedback like screen shake etc.
Dec 18 19:17:00 1h 22m cubica woo Looks cool but the gameplay was a bit weird. Missing some sort of lose condition and the controls felt a bit unresponsive.
Dec 18 19:22:00 5m 00s JazzHole Not really a fan of this sort of platforming (personal preference, not the game's fault) but everything else is so cool and polished - especially the atmosphere and music!
Dec 29 13:34:00 258h 12m Maniac Inc. Big fan of the art style and overall simplicity as well as the attention to detail and polish!
Jan 1 22:18:00 80h 44m Father Hustler and his holy room Quite confusing for me much like everyone else. Feels weird that the friendly characters had red healthbars while the enemies had green, surely it should be the other way around?