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Feedback comments for LD37
MrJoshuaMcLean's games and stats for all events →
| Timestamp | Since previous | Game | MrJoshuaMcLean's comment |
|---|---|---|---|
| Dec 12 12:54:00 | Cat and Robot | Fun stuff! Agree with the others on ability to remove/edit before going and a fast-forward button. Otherwise, nifty little puzzler. Enjoyed the cat sounds. :) | |
| Dec 12 22:10:00 | 9h 16m | "Whatever..." | Couldn't quite figure out what to do, but the graphics and animation are really nice. Would have liked larger text, or the ability to scale the game. Overall pretty nifty. :) |
| Dec 12 22:13:00 | 3m 00s | Yetis and Unicorns | Screen turning instantly is a bit disorienting. Maybe could have had a camera rotation delay or something? Graphics are nifty. Liked the old-school sound effects. Very responsive controls. |
| Dec 12 22:20:00 | 7m 00s | You shall not pass! | Should have some kind of alternative for when you don't have enough money to buy ammo but run out. Would have liked to see the shop as a pop-up in the game rather than its own full screen. Otherwise, really awesome audio work, nifty graphics. Like the arcade feel. :) |
| Dec 12 22:24:00 | 4m 00s | Evil Santa | Jumping repeatedly while holding the button is a bit of a faux pas, but I like the jump handling and the control response is nice and tight. Interesting concept. Santa is terrifying. XD |
| Dec 12 22:32:00 | 8m 00s | Pixel King | Laughed out loud when I said "no" at the beginning. XD |
| Dec 12 23:43:00 | 1h 11m | Elementalist Escape | Needs work, but good start with the models. :) |
| Dec 13 15:39:00 | 15h 56m | Correct Color | The sludge coming out of the pipe was impressively gross. Interesting experience, although a bit buggy. Would have liked some incidental music, but otherwise cool stuff. :) |
| Dec 13 15:45:00 | 6m 00s | Cute Reign | Visual novels aren't really my thing, but the graphics in this are cool and it has an interesting (and rather humorous) world around it. |
| Dec 13 15:53:00 | 8m 00s | Drunk Guy! | Basically unplayable, but I think that's the point, right? XD The procedural generation is nifty but sometimes doesn't quite work into a playable level. Would be nice to have some context of the "you're drunk" bit other than the title in-game. Otherwise, graphics are neat. :) |
| Dec 13 16:00:00 | 7m 00s | 4.5 | Really cool concept for a memory game. That time running out sound is terrifying. >_> |
| Dec 13 16:03:00 | 3m 00s | Galactic Petting Zoo!!! | Sound effects are absolutely hilarious and make this totally worth the play. xD |
| Dec 13 16:21:00 | 18m 00s | HourGlass Collector | Tight controls, varying and interesting mechanics. Painfully challenging but in a good Super Meat Boy type way. Cool stuff. :) |
| Dec 13 16:34:00 | 13m 00s | I REMEMBER NOW | Interesting concept. I think the wavy-ness on the things you can interact with could have been slightly more subtle, but it's well-designed and the art was nifty. |
| Dec 13 16:41:00 | 7m 00s | Mirror | Audio and graphics work nicely to create a solid atmosphere. Good work. :) |
| Dec 13 16:49:00 | 8m 00s | Moore, No! | Really cool concept, but super complicated from the get-go. With some build-up tutorials or such could be a gem. :) |
| Dec 13 16:59:00 | 10m 00s | Nobi Sword | Controls are a bit slippery and it's a bit hard to tell what you can kill with your sword, but otherwise it looks nice and the gameplay is nifty. :) |
| Dec 13 17:07:00 | 8m 00s | Spaceman Spim | Graphics are neat. Collisions could be better. I thought it was a bit too easy but the enemies took too long to die. |
| Dec 13 17:11:00 | 4m 00s | This room leads to happiness | Obviously would be better with options like inverting mouse and sensitivity - turning was a bit slow for my tastes. Concept is interesting, audio and graphics are neat (although the gun could use with some texturing - on my display it blends into the floor too much). I like the lobbing of the weapon. A good start. :) |
| Dec 13 17:18:00 | 7m 00s | Try, Get fried, Repeat | Hook's a bit glitchy sometimes but really nifty concept and I love the "OMG LAVA IS COMING" feel. :D |
| Dec 13 17:50:00 | 32m 00s | What's Inside? | Solid horror experience. A bit short but very well done. :) |
| Dec 16 19:39:00 | 73h 49m | Chrome Room | I too got stuck on 14, could get all but one wall. Really cool concept. Love the simplicity of it, the clean design. Solid challenge ramp. Cool stuff. :) |
| Dec 16 23:02:00 | 3h 23m | Claim Your Color | Cool music. Like the Mario-Kart-esque power-ups. The AI is pretty random but it's still fun. Would have liked multiplayer. Good work. :) |
| Dec 16 23:13:00 | 11m 00s | My rommate is a psycho | Collisions are a bit clingy and I don't quite understand the humor. Good attempt, some reasonable "climb the platforms" concepts in there. Execution is lacking. |
| Dec 16 23:22:00 | 9m 00s | Bad Panda - The ex-panda-ble | I like the excessive gore and that the bodies stay. (Hmm, that makes me sound a bit sick. >_>) Total insanity. I mean that in the best possible way. |
| Dec 16 23:27:00 | 5m 00s | A Matter of Time | Music is wonderfully hyper. Could definitely use more sound effects. I like all the references. Good stuff. :) |
| Dec 17 18:57:00 | 19h 30m | Video Games Are My Life | Creepy, haunting, frightening. Controls are a bit stiff but this is going to give me nightmares. >_> |
| Dec 17 19:02:00 | 5m 00s | The Chinese Room | Really complicated controls but a lot of interesting ideas here. Cool stuff. :) |
| Dec 17 19:12:00 | 10m 00s | White Room | Pretty nifty. Solid controls. Wish I could invert the mouse (am I the only one left who prefers that?). Otherwise, great concept and solid execution. :) |
| Dec 17 19:15:00 | 3m 00s | Ultra Violet Humanoids | Nice to see LibGDX getting some love in a sea of Unity and GameMaker. xD The fluid animation and style remind me of Another World (Out of This World) for some reason. Cool mood but a bit too slippery. |
| Dec 19 15:05:00 | 43h 50m | Loft is in the air | Impressive amount of content for a Ludum Dare. Clever use of theme. Tight controls, cool sounds. Ramps up difficulty pretty fast. Good work! :D |
| Dec 29 20:19:00 | 245h 14m | Tempus Machina | Runs a little fast for me. A larger area and some puzzles would make it super fun, but it's a really interesting concept. |