Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → irwatts
Feedback comments for LD37
irwatts's games and stats for all events →
| Timestamp | Since previous | Game | irwatts's comment |
|---|---|---|---|
| Dec 12 06:53:00 | Non Euclidean Room | Sweet post shader! The audio was good, though the sound when activating the switches was a little sharp on the ears. Overall great work! | |
| Dec 13 03:03:00 | 20h 10m | Fish Physics | Once I realized what was going on I had fun trying different combinations out to see how the game would react. The music added a unique atmosphere too! |
| Dec 13 03:34:00 | 31m 00s | Poorot | Awesome graphics and fun mood! Got pretty tough later as I had to trial and error my way through traps, which isn't so bad given the quick restart. I'd like to see a level counter somewhere so I know how far I've gone! |
| Dec 13 03:43:00 | 9m 00s | Lair | Cool atmosphere and premise! I had a hard time lining up shots at first but eventually it clicked and it became pretty satisfying. |
| Dec 13 03:56:00 | 13m 00s | Steamjunk Racers Nine Thousand | Really pleasant mood and cool mechanics! I wish I could see further in front of me though. |
| Dec 13 04:39:00 | 43m 00s | Solitude (VR) | So tranquil! I loved watching everything grow around me. The palette mechanics worked great, though it was a little difficult to remember which each color linked to. <br/>I was able to play using an Oculus Rift after laying on the floor and resetting my view from there. Not quite as clean as an ini tweak but it worked! :) |
| Dec 13 04:59:00 | 20m 00s | Line Them Up | Sweet pixel art! The mode switching transition could message a little better, but the mechanic is cool. I didn't get very far due to the webpage constantly scrolling from the arrow keys, so enabling WASD for movement as well would be nice! |
| Dec 13 05:22:00 | 23m 00s | Mafishia | Man I spent way too long playing this. I love the hats! |
| Dec 13 05:41:00 | 19m 00s | Oni 'Room | Nice work! I like how the camera moves in with repeated attacks! |
| Dec 13 06:01:00 | 20m 00s | 37 Hours In A Room | The embedded web player is causing mouse click inputs to be lost and clipping the top and bottom of the screen. Playing in fullscreen almost completely fixes the control responsiveness. The combat could use more feeling of impact. Also that music loop is really annoying, so something more neutral might work better. I like the prop destruction! Congrats on finishing your first LD! |
| Dec 13 06:12:00 | 11m 00s | Sign | I'll be thinking about this one for a while I am sure. I blinked a couple times typing this. |
| Dec 13 06:20:00 | 8m 00s | The Fishing Cabin | This is super charming and I love it. If I could replace my desktop wallpaper with this, I would. |
| Dec 13 06:30:00 | 10m 00s | rotomanor | This is awesome. Cool traversal mechanic. The start text moving was a little difficult to focus on though. I also think I glitched in between two sets of doors and got stuck. Wicked music! I've just been listening to it on loop for a while now. |
| Dec 13 06:55:00 | 25m 00s | Softlock | Fantastic music! I also think the game is better with a keyboard or d-pad. I kept sliding to the side of things accidentally with the controller stick. |
| Dec 13 07:17:00 | 22m 00s | Escape The Room | I loved the entire presentation! The line-of-sight lighting is awesome, and everything read well. I also ran into the horizontal push boxes in vertical hallways issue on the third level and couldn't proceed. Money was probably a little too abundant, though I did enjoy finding all of them. |
| Dec 13 07:41:00 | 24m 00s | flwr truss plus | I really like how the input awkwardness compliments the mood! |
| Dec 13 07:57:00 | 16m 00s | Put It Out | Looks and feels great! I got 90 seconds on my best. |
| Dec 13 08:07:00 | 10m 00s | Lost In The Dance | Beautiful graphics! Unfortunately I could not get into the story and I promptly got myself stuck in the world geometry. |
| Dec 13 15:25:00 | 7h 18m | Bare Knuckle Gladiators | Great feeling of impact! Played all the way through. I agree with DalesDiscountTires that multiplayer would be awesome! |
| Dec 14 02:28:00 | 11h 03m | Holo | Cool premise and art style! Once I realized I was moving forward while attacking, I did much better. I did have some issues with the mouse look controls being too sensitive in the horizontal axis, and when I would circle strafe, the camera would judder a bit which was odd. Audio was also a little sharp to the ears. |
| Dec 14 03:07:00 | 39m 00s | The Odd Inn | I also had the issue where I couldn't serve the vikings even when touching them and pressing Q or E. The atmosphere was great! The dancing goblins were a nice touch. I really liked the mechanic of controlling two characters at once! |