Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → conradte3

conradte3

Feedback comments for LD37

← LD36

conradte3's games and stats for all events →

TimestampSince previousGameconradte3's comment
Dec 12 06:39:00 FeelsNeonMan Solid game! It was a bit annoying getting stuck on walls, but it wasn't game breaking. I like that you added cheat codes, it provides a way to have some more casual fun :)
Dec 12 06:52:00 13m 00s Amelia Was fun sniping people with silenced gun, just wish it was longer. I thought the story was interesting as well.
Dec 12 07:34:00 42m 00s Moonlight Maximum Pretty fun, I like the variety in weapons and their usefulness in different situations. Seems like the guns don't hit if enemies are too close but that just adds to the challenge I guess. I thought the reward progression was quite good as well.
Dec 12 08:28:00 54m 00s Remote Operations Team - Tactical Extraction Action Awesome! Feels very nice and high quality, very good job on the tutorials. Definitely would be nice to have more proper levels, and it's a neat concept that I think would be worth pursuing further.
Dec 12 08:41:00 13m 00s flwr truss plus Very weird, but also very awesome. I felt like I was getting a peek into the life of some alien somewhere. I especially liked the graphical effects when going through portals.
Dec 13 01:46:00 17h 05m ISS - Infuriating Space Simulator Loved it! I know it's supposed to be infuriating but after I figured out how to navigate carefully it was actually very relaxing, and the UI was very helpful. Unfortunately the door wouldn't open no matter how hard I pulled, but it was still fun trying
Dec 13 02:41:00 55m 00s Junction I really enjoyed this, the look and feel came together well, and the initial stage of figuring out how everything worked was really interesting. Just hope my boss doesn't come in and see all those red+purple packets I'm too lazy to deal with :)
Dec 13 03:05:00 24m 00s Bathroom Break Manager Simple and interesting take on the theme. I had lots of fun and with some added progression I could see myself playing it a lot.
Dec 13 04:36:00 1h 31m Roomies Really cool use of the theme to tell a story, and the visual style worked really well. It's actually pretty fun just rearranging furniture so that it makes sense as an apartment.
Dec 13 06:08:00 1h 32m Journey to Mars Interesting and funny, but would have liked for it to last a bit longer and have more story to experience.
Dec 13 06:20:00 12m 00s Mouse Trap I was really impressed with the graphics, user interface, and tutorial. Gameplay wasn't very challenging, but still a neat concept.
Dec 13 06:41:00 21m 00s Flat Zombies!!! I love the graphics and animations, and even though there was no health it was still fun trying to avoid zombies while clobbering them.
Dec 13 08:53:00 2h 12m Drunk Guy! Really nice game, I love all the graphical effects and the music, and it all comes together well. The drunk movement can be pretty frustrating but the procedural level helps make it less repetitive after dying.
Dec 13 09:51:00 58m 00s HellBlocks Probably the most fun game I've played so far this ludum dare, very difficult but also fair. It's not super unique, but it's well executed and presented.
Dec 13 10:41:00 50m 00s Royal Rise (Online Multiplayer) Had a lot of fun playing with you (AnchorSmashing on twitch), I think it's a super awesome game with lots of potential.
Dec 13 11:30:00 49m 00s Faucet Really amazing art and great mood, and a decent amount of content. Nice work
Dec 13 11:45:00 15m 00s Haystack Quest I had fun playing with thebrickanator and another person from twitch, was a bit confused at first but it became clear soon enough. Seems a bit unbalanced but still enjoyable and looks really great.
Dec 14 05:40:00 17h 55m Bridge Brush Rush Cool concept, would be nice to have hotkeys for the brushes but still fun. I like the procedural generation as well.
Dec 14 09:25:00 3h 45m DMG CTRL Fun for a while, and with a bit of added balance and complexity it could be really good. Graphics were nice as well
Dec 14 10:07:00 42m 00s 72 Hours Neat and fun little game, the time it takes to do certain things is a bit wacky but just adds to the humor. Also apparently I need to stock up on chocolate cake and energy drinks next LD
Dec 14 10:52:00 45m 00s Almost Home Fun game, I really liked the resource management aspect of needing to save some ammo to get you to the next refill. One problem I had is that the enemies can spawn right on top of me or right as I move, which could be fixed with some sort of delay and visual effect when they spawn. Other than that very fun and challenging, good art and audio.
Dec 14 12:09:00 1h 17m Velocity Glyph Looks and feels good, but it's just too slow to be really fun
Dec 15 00:15:00 12h 06m DISK I was really impressed with this entry, it looks and feels great, and was a lot of fun to play, but it might have been better to embrace the theme and focus on designing one room to work really well for bouncing the disk. That being said, the levels that you had were well designed, and the challenge of getting headshots actually kept it interesting enough for me to play through them multiple times.
Dec 15 03:07:00 2h 52m UnfairBnb I enjoyed the game, it was an interesting concept and decently challenging, and I'm impressed it works as well as it does given the amount of time you had. I think something cool you could do if you wanted to continue with this is have renters be willing to pay more if you keep more of the expenses. Art and music were alright and it was fun, good job :)
Dec 15 03:49:00 42m 00s Dead End Pretty fun and tough but I eventually won. Very simple boiled down boss battle but with just enough mechanics to make it interesting, nice job
Dec 15 06:51:00 3h 02m Parts and Labor Wow! Really enjoyed this game, it was challenging but not frustrating. I especially like that the parts are randomized each time, which adds variety when replaying. Looks good, sounds good, and works well, great job.
Dec 15 09:34:00 2h 43m Bite The Pain Nice graphics and atmosphere. I think I would prefer if it were slower paced to encourage more strategic planning, but still a really solid game.
Dec 17 05:43:00 44h 09m Withstand Super fun and well done game. The different enemies designs were unique and kept the gameplay interesting and challenging. It would be nice if the floor rising was telegraphed in some way so you could plan for it rather than just be surprised. I love the explosion effect and the overall feel of the room is really good, awesome work.
Dec 17 06:09:00 26m 00s Anywhere but Here I enjoyed this, it has a really nice style and is a cool take on the theme. I could see it being expanded with the doors changing to take you to different places