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comatomatoes

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TimestampSince previousGamecomatomatoes's comment
Dec 22 05:01:00 Little Room of Horrors Nice idea! There were two minor things that I found a bit confusing. One was that monsters would disappear once a wave ends without you needing to kill them all. The other was that clicking to the left of the character when standing in place does not attack on the left. Good work!
Dec 22 05:09:00 8m 00s Ultimate Showdown Solid entry! I only played with the bow and arrow for a while, but it definitely seemed a bit OP as it can just blow through a bunch of enemies from a distance. XD Definitely had fun though. Good work!
Dec 22 05:23:00 14m 00s Pie Quest Solid entry! It's possible that the enemies could use a bit of tweaking. Staring out with the bats might have been better. One issue with the zombies is that they feel a bit non-interactive. Because the character speed is a bit slow, fighting them is mostly a matter of standing there and shooting at them until they die. The bats and the bosses were definitely much more interesting. I found level 5 to be strangely difficult, but everything else wasn't so bad. XD
Dec 25 04:00:00 70h 37m Echo Chamber It seems like the music cuts out at some point and doesn't continue? It felt like the collision with the shield was a little bit strange. Sometimes bullets appeared to bounce multiple times against the shield in short succession. It's an interesting design choice that staying safe and getting a high score have somewhat different strategies. Especially early on, staying away from the bullets allows you to survive, but doesn't really earn any points. Definitely an interesting concept!
Dec 25 04:08:00 8m 00s Stool Pigeon I was very confused about how to figure out the right thing to say. I tried to mouse over the possibilities and clicking when I heard a pigeon sound, but that didn't seem to work... =(
Dec 27 02:07:00 45h 59m room Interesting concept! I think it could use some balance. I found myself playing on the computer a lot just to get enough sanity to work a little bit. Good work!
Dec 27 02:21:00 14m 00s Throne Room of the Merchant King Definitely a fun concept! However I think there were some major balance issues. Before I gave up, I went through many weeks
Dec 28 01:02:00 22h 41m Garden Chamber Interesting concept! I was skeptical about the flying cats at first but I found them to be endearing after a little while. I managed to get out of the room and make the sky bright again. =P I didn't really understand when the next layer of walls would disappear, but I just kept watering and waiting. There were some performance issues on Firefox. I had to switch to Chrome.
Dec 28 18:57:00 17h 55m Open House Awesome entry! I think the biggest confusion for me was how to think about the plan in relation to where the people are on screen. The need to align the plan with where the people are on the screen seemed way too difficult for me. I would have found it more reasonable if the plan were defined in some kind of absolute time, but I understand that it would make moving the objects less exciting. XD
Dec 28 20:15:00 1h 18m OneRoomGuild.org Awesome entry! Had a lot of fun. I think things were reasonably well balanced. I found only 7 recipes but I still managed to win! =D