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Feedback comments for LD36
GrassWhooper's games and stats for all events →
| Timestamp | Since previous | Game | GrassWhooper's comment |
|---|---|---|---|
| Aug 30 07:15:00 | National Egyptian Slave Racing League | that was....one of the weirdest games i have played... <br/>it is quite nice, very well done mate. <br/>its very challenging, and it can make as a good mobile game. (though, it can be hardcore if you keep them as humans lol,) <br/>i honestly, was too bad at it that i couldnt catch up to any of the other racers :( <br/>(guess i did something wrong :D ) <br/>a side note, something i'd like to be different is, for every enemy in line to give different extra movement force, and turning degree, that would give the player more control. at the moment it seems no matter where you hit at the line, they all give the same thing <br/> <br/>which means, the difference is either too small, or something up with ray cast or this is how it was made :) <br/>but nonetheless good job, keep up the good work i'd love to see more of you. | |
| Aug 30 07:45:00 | 30m 00s | Lazer Patriarch | i like the idea of Fog that you have implemented, as an idea on its own, but honestly, it was painful for the eye as it is. <br/> <br/>i couldnt find what was the goal of the game/level nor how to kill the thing that keeps attacking me. <br/> <br/>but, i must say, you've put quite a bit of effort into it, good job :) . <br/>i guess you just focused more on the code and less on other stuff. <br/> <br/>and i must say, it is very nice and its even nicer that it uses a personal game engine. keep up the good work. |
| Aug 30 08:01:00 | 16m 00s | Gregos Journey | hey there. <br/>nice game you got right there, however i have one complaint in the second level, i just failed to find the stones, there are "binary rocks", "normal stones(which dont power up the machine)" and a paper (which is a very nice touch that i have liked hehe). <br/> <br/>i can not hold the binary locks, and i tried placing the stones and paper above them, nothing happened, i also tried putting everything i can hold (normal stones and paper) above the camp fire but also nothing happened. <br/> <br/>i was honestly enjoying and liking the game till i got stuck here :D <br/> <br/>but besides that, i like the game, keep up the good work you and your team :) . |
| Aug 30 08:14:00 | 13m 00s | Cave of the Ancient | i must say, a very good game :) i like the game, the character, and how smooth the motion is. <br/>and it is just obvious the sheer amount of work you guys have put into the game :) . <br/> <br/>i liked the transition between the levels. and the levels themselves are well thoughtout very good job guys. i played your game till the end :) <br/> <br/>the big boss at the end was very neat too. and i loved the bats. :) as i said, good job guys. <br/>i'd love to see more of you. (especially the coder hehe :D) |
| Aug 30 10:58:00 | 2h 44m | Force of Wheel | i must say, a brilliant game, very neat idea, plain and simple with good execution <br/>it felt like as if i was trying to navigate and drive a Beyblade (that toy that spin and battle other toys of same kind and stuff ) honestly :D <br/>i honestly think it would be more fun with more players but its fun as it is. nicely done. |
| Aug 30 11:07:00 | 9m 00s | The Switch - Worker | that was nice, i got up to 74, i guess im just too slow to go over that :) <br/>and i also found the tutorial a bit awkward so i just skipped and played the game. <br/>it was nice i must say. everything in it blends together peacefully |
| Aug 30 12:18:00 | 1h 11m | Ancient Darkness | very cool adventure, i love it, your sheer amount of work that was put it to it is very obvious <br/>nicely done mate keep up the good work by the way, the animation dulls are the best :D |
| Aug 30 13:27:00 | 1h 09m | Ball Shui | nice visuals, it is clear that you have put quite a bit of effort over there. i really loved the dragon by the way:) keep up the good work. |
| Aug 31 09:31:00 | 20h 04m | DYSCOVR | nicely done i like the general design and layout of it, though im just unlucky that i didnt find anything :( <br/>but yeah, i guess it can be an interesting game, i didnt play many games with this style, it was nice to see. |
| Aug 31 09:37:00 | 6m 00s | A Day at the Library | was a nice runner experience, though the second level was quite hard. <br/>the soundtrack was nice and fitting for the game. <br/>the movement is smooth and that is nice. |
| Aug 31 09:46:00 | 9m 00s | Age of Garbage | Age of garbage now thats an interesting name :D <br/>and i loved the dialogue and story in it, it was honestly nice and a bit funny. <br/>the holding garbage bags was quite difficult hehe i didnt manage to get even a single bag. |
| Aug 31 09:59:00 | 13m 00s | Guidance | Woah, very nice, Neat Short and quick game with good mechanics :) <br/>no single complaint it about it graphics are great, sound is great, plain and simple i liked it (honest opinion ) |
| Aug 31 10:34:00 | 35m 00s | Robot Forest | hey, <br/>really good game. good job mate :) <br/>sound track is good, graphics are Brilliant, movement is smooth, no bugs in programming, everything is timed good. <br/>very good job :) <br/>only complaint is how long the girl takes to fall down on the ground. <br/>besides that, everything was amazing :) . <br/>keep up the good work i'd totally love to see more of you. <br/>also, the main character woah, i think i fell in love :D <br/> <br/>although, i must say, it is just more efficient to spam click and shoot arrows instead of powering up and then shooting that one arrow <br/>and nice touch with the secret levels too :) <br/>keep up the good work, would love to see more of all of you. |
| Sep 1 04:41:00 | 18h 07m | Ancient Invaders | i must say, that was actually a fun game :) <br/>i enjoyed it it was simple, and fun. <br/>though my only complaint is that, switching between characters is made to Space and attacking is {H} it should have been the opposite (H for swap, space for attack). just my opinion <br/>besides that, you pretty much tackled around everything nicely :) you even done a nice move by making the other character teleport to the player if they get into a certain distance, that was a nice fix for when the other char gets stuck. somewhere <br/> <br/>also the Coil on the flame weapon was just amazing, not sure if it was Code or animation, but it was very nice nonetheless. <br/>i liked how you got creative with simple mechanics, good job with that. <br/> <br/>nice game i loved it. (also the leader board is very cool). |