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Feedback comments for LD36
StMatn's games and stats for all events →
| Timestamp | Since previous | Game | StMatn's comment |
|---|---|---|---|
| Sep 1 12:10:00 | Leonardo's Painting Machine | This game is so awesome! <br/>I loved everything about it. The idea is great and nicely coupled with the backstory (the fact about how many punchcards were used to paint the mona lisa was funny ;). <br/>The graphics are great and it controlls really good. | |
| Sep 1 12:23:00 | 13m 00s | Protozoic Escape | Nice game! I really like the graphics style :) <br/>On the first level i got the parachute and decided to play around with it, died in the lava pit to the right and after the game restartet, I suddenly hat two characters, while only one was controllable. The game seems to count them both as your main char, because picking up the parachute gave it to both of them. Hope this helps ;) <br/>It is quite difficult, but fun to play! <br/>+1 for java :P |
| Sep 1 12:35:00 | 12m 00s | A Dragons Tale | I really liked playing this. It took me a moment to understand the map, but then it was really fun. Well, some ending mesage woud have been nice, after you slay the dragon. I actually would like to play more of this :) |
| Sep 1 12:54:00 | 19m 00s | The Marvelous Mrs. Marble | Nice little game :) I think mousecontrolls would make it more fun, but also harder |
| Sep 2 13:42:00 | 24h 48m | Aquadrata | This is really great! <br/>The graphics and audio are awesome! Unfortunately I wasn't able to find the third ending. A hint would be nice ;) |
| Sep 3 20:01:00 | 30h 19m | Tape Memories | I really like the art style! <br/>I was a little child, when I had my first cassettes and didn't have many, but the game really made me remember some moments of that time! Thx for that :) |
| Sep 3 20:28:00 | 27m 00s | Mecha Jousting | I totally agree with @sbeif. The music is great and the models look nice. <br/>The main think you should improve is gameplay. In general I like games, where you set the starting conditions and just watch the action happen, but during the first rounds I picked parts, I liked optically, after that I tried to get the crew stat as low as possible to get it as high as possible during simulation. I got 0 (in setup) resp. 98 (in combat) and at that point the game unfortunately turned into waiting until the random number generator would produce the 0/98 setup so my win-streak would end. <br/>Please don't get me wrong, I don't want to rip your game into peaces, I just want to explain the weak point, so that you can improve ;) Some degrees of randomness would greatly improve gameplay. Either by letting the user interact or give the mechs more complex behaviours. Target should be, that it would not be possible for the player to work out and select THE PERFECT setup. <br/>I hope you can get some useful info out of that. <br/>Tbh, I kept a tab open to your account, since I saw your first post! The updates have shown, how much love you put in the project. Thats really great ;) |
| Sep 3 22:31:00 | 2h 03m | Pyramid Builder | Wow, I am really impressed by the graphics engine! It looks really nice to me. <br/>It would be nice to be able to demolish buildings. After my first playthrough I wanted to squeeze in as many farms as possible and ended up with 2 or 3 pyramid workers, because there was no more room for houses. <br/>Bugs: <br/>-After you win the game, you are transported back to the credits. I assumed, that you could start a new game, but clicking shows the old game state with the workers cheering (maybe this isn't a bug at all :D ) <br/>-I maximized the game, won, closed it, startet again and it started maximized the second time. It also didn't resize back down (not an issue, but may be interesting in some way) <br/>Everything refers to the windows version. |
| Sep 3 22:41:00 | 10m 00s | Wing Warrior | Nice work! <br/>It was a bit awkward, that events like jumping and attacking are triggered on releasing its key. That made these moves feel really strange until I noticed said behaviour. <br/>The powerups are a nice addition and I like the running animation ;) |