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Feedback comments for LD36
PnDAA's games and stats for all events →
| Timestamp | Since previous | Game | PnDAA's comment |
|---|---|---|---|
| Aug 31 19:33:00 | Ancient Invaders | Great game, only two things the movements are really too slow and a better IA would be great. | |
| Aug 31 20:03:00 | 30m 00s | Kukulkan's Phantom | Great atmosphere. Like others I love the gameboy style. I stuck a little a the second/third puzzle. The lasts puzzle are may be too easy. The ending is "fun". Music is great. |
| Aug 31 20:16:00 | 13m 00s | cognizance | I got a great run, thanks. |
| Aug 31 20:45:00 | 29m 00s | The Mystery of the Maniac AI | Great game again, I'm stuck at the "Holding the EMP stick in my hand" thing. Will play again tommorow to finish it! |
| Aug 31 20:54:00 | 9m 00s | Watch for Falling Rocks | Simple game, I survive for almost 4 days. I play it only once it may too easy at the begining to want to play it again to beat records. <br/> <br/>PS: "Noooo !" (great sounds :D) |
| Aug 31 21:02:00 | 8m 00s | Small Civilzation | Others have already sayed it but it's like reallllly hard to understand what to do. May be put values of object next to them instead of at the top would help a little. <br/> <br/>Great to see SFML used :). Good job. |
| Aug 31 21:14:00 | 12m 00s | Why Am I In The Past? Who Cares! Shoot The Romans | Cool to have a fps in there. <br/> <br/>One frustrating thing is your movement not instantly stop when you stop pressing your button (waiting the end of an animation???). <br/> <br/>And ... more blood would be great :). |
| Aug 31 22:34:00 | 1h 20m | Dig Dig Revolution | yeah a Crypt of the Necrodancer like nothing really new. However nice textures, musics and story. And yeah like UltraRat sayed the rythm of the game doesn't always fit the rythm of the music. |
| Aug 31 22:47:00 | 13m 00s | Rolling Time | May be not enough juicy things to make it more enjoyable or may be the movement are too slow. <br/> <br/>Good hard game :), nice concept! |
| Sep 2 05:32:00 | 30h 45m | SETBACK | Simple but really fun game. Great graphics, and I think I'm in love with the music. <br/> <br/>Some patern are really well made. The time mechanics is may be too much in here, I didn't really use it I just moved my mouse arround to make the game faster. <br/> <br/>Good job, thanks for the fun. |
| Sep 3 07:47:00 | 26h 15m | History Through Battles | Yes like others I lost my fingers xD. May be put the input next to each caracter to remember where we have to press. Or may be you want that difficulty. <br/>Music is good but a little repetitive. <br/>Great art, and good game overall. Nicely done. |
| Sep 3 08:12:00 | 25m 00s | thepyramid | I didn't succeed at all with the normal visibility. I die so many time and I don't see the first trigger in wood. I put it on bright to be able to play it correctly, but yeah that was too bright :D. <br/> <br/>My respect on doing it with SDL. Next time you should try to use something less hard. Or may be you want some practice with it. If it's not the case try love2d, I did my first ld game with C++/SFML and it really worth the switch (for ld at least). I think you can have a wonderfull game with it. <br/> <br/>I got the music, nice one btw. Simple but fit the great atmosphere of this game. <br/> <br/>Average puzzles and good game overall (Great game, luv it lol! ^^) |
| Sep 3 08:59:00 | 47m 00s | 54 Years of Hatchets | Ok it is really hard to understand what to do. The text boxes and the UI in general is not really on point. <br/> <br/>The default speed is really too slow. And it's always good to have controls also said in the game. Having to coming back here to see that I can press B and speed up the game when you are in full screen is not really fun. <br/> <br/>At the end good try and good luck for next games. |
| Sep 3 09:10:00 | 11m 00s | Atlantis Builder | Put more description on what to do in the game at least the patterns would be great. <br/> <br/>The game you wanted to do with enemies and defensive structure would have been so great! Feel more like a start of a real game in the current state. <br/> <br/>Also the game feel a little slow and you haven't really anything to do when waiting for your plantation to grow. May be add some mining like minecraft or something else next to only plantation and wait would help. <br/> <br/>Good luck in the future, good start overall. |
| Sep 4 08:38:00 | 23h 28m | I am the Destroyer | Good to have an adventure like that in ld games. <br/> <br/>Good art and music. Really hard to finish. There are some great and fun dialogs. Playing with time is also really cool. Good work ! |
| Sep 4 13:46:00 | 5h 08m | StoneTable | It miss some things to be a good game. The game is quite simple and fit well for mobile. A more visible point system, and something more rewarding when winning might help. Also may adding some component with time would increase interest. Or make mistake more punishing. Being only a "beat your own record game" isn't fun really long. <br/>Art is great, sounds are fun :). Good job. |
| Sep 7 19:09:00 | 77h 23m | Gladius: The Destroyer | First congrats on finishing your first LD! <br/> <br/>A background music and some sounds is always great to have. At least put some bxfr sound and for music I'm sure you can find some free online. That add a lot of value. <br/> <br/>The jump seems a little broken, i could jump really high and avoid fight... That things need to be nerf :p. The overall gameplay is basic but work well. May be a little repetitive and slow. <br/> <br/>Graphics are well made, except may be the ground. The UI graphics is not that good. Our health bar could be better positioned. And you could add some style to it. An UI that is well integrated with the game add also lot of value. <br/> <br/>Again congrats for this first LD, good luck in the future! |
| Sep 10 08:04:00 | 60h 55m | Colossorama 36 | Awesome graphics great job here. Simple gameplay and really good polishing. Not much to say, appart may be some UI elements and text are too big. <br/>Really good job, good luck for your future games! |
| Sep 10 08:23:00 | 19m 00s | SMASH BASH: Sukhov vs Zombies | Good art. Simple game. Miss a lot polishing. Collision are really frustrating,. Please no longer compute collision with the size of the sprite. |