Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → kuro
Feedback comments for LD36
kuro's games and stats for all events →
| Timestamp | Since previous | Game | kuro's comment |
|---|---|---|---|
| Aug 29 02:11:00 | Egypt Saves The World | pure genius :D | |
| Aug 29 11:23:00 | 9h 12m | Atomic Reconstruction | The music is sooo nice on this one. Puzzles are cool, managed to clear a level too. Don't completely understand which elements fuse and which don't. I thought I had it figured it out, but then got stuck again. The game crashed on me in level 03 <br/>here's the log.txt file content you wanted :) <br/> <br/>Tee-Log Manager v1 <br/>LOG [Po aug 29 13:09:09 CEST 2016] LOLCAT: WUT R U DOIN HER? Y HALO THAR! <br/>LOG [Po aug 29 13:09:16 CEST 2016] IOHelper: Found ressource "sound/soundtrack" in "res/sound/soundtrack.ogg" <br/>LOG [Po aug 29 13:09:17 CEST 2016] IOHelper: Found ressource "textures/help" in "res/textures/help.png" <br/>LOG [Po aug 29 13:09:17 CEST 2016] IOHelper: Found ressource "textures/bg" in "res/textures/bg.png" <br/>LOG [Po aug 29 13:09:17 CEST 2016] IOHelper: Found ressource "textures/help_blur" in "res/textures/help_blur.png" <br/>LOG [Po aug 29 13:09:17 CEST 2016] IOHelper: Found ressource "textures/title" in "res/textures/title.png" <br/>LOG [Po aug 29 13:09:17 CEST 2016] IOHelper: Found ressource "textures/title_blur" in "res/textures/title_blur.png" <br/>LOG [Po aug 29 13:09:18 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:09:18 CEST 2016] IOHelper: Found ressource "sound/fail" in "res/sound/fail.ogg" <br/>LOG [Po aug 29 13:09:18 CEST 2016] IOHelper: Found ressource "sound/step" in "res/sound/step.ogg" <br/>LOG [Po aug 29 13:09:18 CEST 2016] IOHelper: Found ressource "textures/hex" in "res/textures/hex.png" <br/>LOG [Po aug 29 13:09:18 CEST 2016] IOHelper: Found ressource "textures/hex_blur" in "res/textures/hex_blur.png" <br/>LOG [Po aug 29 13:09:18 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:09:19 CEST 2016] IOHelper: Found ressource "textures/hex_filled" in "res/textures/hex_filled.png" <br/>LOG [Po aug 29 13:09:19 CEST 2016] IOHelper: Found ressource "textures/particle" in "res/textures/particle.png" <br/>LOG [Po aug 29 13:09:19 CEST 2016] IOHelper: Found ressource "textures/level_end" in "res/textures/level_end.png" <br/>LOG [Po aug 29 13:09:19 CEST 2016] IOHelper: Found ressource "textures/level_end_blur" in "res/textures/level_end_blur.png" <br/>LOG [Po aug 29 13:09:19 CEST 2016] IOHelper: Found ressource "font/port-lligat-sans.regular" in "res/font/port-lligat-sans.regular.ttf" <br/>LOG [Po aug 29 13:09:20 CEST 2016] IOHelper: Found ressource "textures/hex_action_particle" in "res/textures/hex_action_particle.png" <br/>LOG [Po aug 29 13:09:27 CEST 2016] IOHelper: Found ressource "maps/01" in "res/maps/01.mp" <br/>LOG [Po aug 29 13:09:27 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:09:27 CEST 2016] IOHelper: Found ressource "sound/fail" in "res/sound/fail.ogg" <br/>LOG [Po aug 29 13:09:27 CEST 2016] IOHelper: Found ressource "sound/step" in "res/sound/step.ogg" <br/>LOG [Po aug 29 13:09:27 CEST 2016] IOHelper: Found ressource "textures/hex" in "res/textures/hex.png" <br/>LOG [Po aug 29 13:09:27 CEST 2016] IOHelper: Found ressource "textures/hex_blur" in "res/textures/hex_blur.png" <br/>LOG [Po aug 29 13:09:32 CEST 2016] IOHelper: Found ressource "textures/hex_action_particle" in "res/textures/hex_action_particle.png" <br/>LOG [Po aug 29 13:10:01 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:10:01 CEST 2016] IOHelper: Found ressource "sound/fail" in "res/sound/fail.ogg" <br/>LOG [Po aug 29 13:10:01 CEST 2016] IOHelper: Found ressource "sound/step" in "res/sound/step.ogg" <br/>LOG [Po aug 29 13:10:01 CEST 2016] IOHelper: Found ressource "textures/hex" in "res/textures/hex.png" <br/>LOG [Po aug 29 13:10:01 CEST 2016] IOHelper: Found ressource "textures/hex_blur" in "res/textures/hex_blur.png" <br/>LOG [Po aug 29 13:10:01 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:10:01 CEST 2016] IOHelper: Found ressource "textures/hex_filled" in "res/textures/hex_filled.png" <br/>LOG [Po aug 29 13:10:17 CEST 2016] IOHelper: Found ressource "maps/01" in "res/maps/01.mp" <br/>LOG [Po aug 29 13:10:17 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:10:17 CEST 2016] IOHelper: Found ressource "sound/fail" in "res/sound/fail.ogg" <br/>LOG [Po aug 29 13:10:17 CEST 2016] IOHelper: Found ressource "sound/step" in "res/sound/step.ogg" <br/>LOG [Po aug 29 13:10:17 CEST 2016] IOHelper: Found ressource "textures/hex" in "res/textures/hex.png" <br/>LOG [Po aug 29 13:10:17 CEST 2016] IOHelper: Found ressource "textures/hex_blur" in "res/textures/hex_blur.png" <br/>LOG [Po aug 29 13:11:22 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:11:22 CEST 2016] IOHelper: Found ressource "sound/fail" in "res/sound/fail.ogg" <br/>LOG [Po aug 29 13:11:22 CEST 2016] IOHelper: Found ressource "sound/step" in "res/sound/step.ogg" <br/>LOG [Po aug 29 13:11:22 CEST 2016] IOHelper: Found ressource "textures/hex" in "res/textures/hex.png" <br/>LOG [Po aug 29 13:11:22 CEST 2016] IOHelper: Found ressource "textures/hex_blur" in "res/textures/hex_blur.png" <br/>LOG [Po aug 29 13:11:22 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:11:22 CEST 2016] IOHelper: Found ressource "textures/hex_filled" in "res/textures/hex_filled.png" <br/>LOG [Po aug 29 13:11:33 CEST 2016] IOHelper: Found ressource "maps/01" in "res/maps/01.mp" <br/>LOG [Po aug 29 13:11:33 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:11:33 CEST 2016] IOHelper: Found ressource "sound/fail" in "res/sound/fail.ogg" <br/>LOG [Po aug 29 13:11:33 CEST 2016] IOHelper: Found ressource "sound/step" in "res/sound/step.ogg" <br/>LOG [Po aug 29 13:11:33 CEST 2016] IOHelper: Found ressource "textures/hex" in "res/textures/hex.png" <br/>LOG [Po aug 29 13:11:33 CEST 2016] IOHelper: Found ressource "textures/hex_blur" in "res/textures/hex_blur.png" <br/>LOG [Po aug 29 13:11:49 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:11:49 CEST 2016] IOHelper: Found ressource "sound/fail" in "res/sound/fail.ogg" <br/>LOG [Po aug 29 13:11:49 CEST 2016] IOHelper: Found ressource "sound/step" in "res/sound/step.ogg" <br/>LOG [Po aug 29 13:11:49 CEST 2016] IOHelper: Found ressource "textures/hex" in "res/textures/hex.png" <br/>LOG [Po aug 29 13:11:49 CEST 2016] IOHelper: Found ressource "textures/hex_blur" in "res/textures/hex_blur.png" <br/>LOG [Po aug 29 13:11:49 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:11:49 CEST 2016] IOHelper: Found ressource "textures/hex_filled" in "res/textures/hex_filled.png" <br/>LOG [Po aug 29 13:11:50 CEST 2016] IOHelper: Found ressource "maps/03" in "res/maps/03.mp" <br/>LOG [Po aug 29 13:11:50 CEST 2016] IOHelper: Found ressource "sound/move" in "res/sound/move.ogg" <br/>LOG [Po aug 29 13:11:50 CEST 2016] IOHelper: Found ressource "sound/fail" in "res/sound/fail.ogg" <br/>LOG [Po aug 29 13:11:50 CEST 2016] IOHelper: Found ressource "sound/step" in "res/sound/step.ogg" <br/>LOG [Po aug 29 13:11:50 CEST 2016] IOHelper: Found ressource "textures/hex" in "res/textures/hex.png" <br/>LOG [Po aug 29 13:11:50 CEST 2016] IOHelper: Found ressource "textures/hex_blur" in "res/textures/hex_blur.png" <br/>ERR [Po aug 29 13:12:57 CEST 2016] Game: The game crashed. <br/>java.lang.NullPointerException <br/> at de.teawork.ld36.data.Map.action(Map.java:226) <br/> at de.teawork.ld36.screen.ScreenIngame.touchUp(ScreenIngame.java:370) <br/> at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:332) <br/> at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:215) <br/> at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124) |
| Aug 29 11:37:00 | 14m 00s | That Maze | That maze though... :) <br/> <br/>Cool game, I couldnt finish level 9, dunno how to o_O spent some time with it too... <br/> <br/>I'm curious about effects though... how did you did that noise and vortex effect? |
| Aug 29 11:44:00 | 7m 00s | Epic Adventures Of the Greatest Archaeologist | It's okay I guess :) The ghosts are too fast, they kept killing me, so I gave up on my dream of becoming the Greatest Archaeologist after a while :D <br/> <br/>That's some epic music though... Care to share it? :) |
| Aug 29 11:54:00 | 10m 00s | Mirrors of Atlantis | Love the art style :) I started out as an asshole, and planned to avenge my pancakes, but once I found the book, I behaved and saved Atlantis! <br/> <br/>I'll take 3000 pounds of gold and 7 prettiest virgins as a reward. Thank you :D |
| Aug 29 12:10:00 | 16m 00s | Floppy | The art style is simply amazing :) Love it :) |
| Aug 29 12:41:00 | 31m 00s | Egyptian Builder | Fun to play for a while. I like that you managed to make different kinds of enemy that take different approach to take down. |
| Aug 29 12:51:00 | 10m 00s | Archimagic | Hah.... this is cool. Imaa beat it eventually! Keeping it for later, I don't have a mouse with me, just touch pad. |
| Aug 29 18:51:00 | 6h 00m | Why me? | Atlantis seems to be crowded with giant mechanic robots :D <br/>http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=112341 |
| Aug 30 11:51:00 | 17h 00m | Key Adventure | I win! :D neat game, I liked it. I JUST DID IT! .) <br/>Now... what to do with all those keys? :P |
| Aug 30 12:57:00 | 1h 06m | RAM | This game rocks :) <br/> <br/>I played it for quite a while, and probably am comming back to it later. Simple, fun, neat music, pretty graphics, great game mechanics, variable oponents needing variable tactics. I salute you sir. This was very enjoyable :) |
| Aug 30 14:06:00 | 1h 09m | Free Afternoon | Is there anything else beyond dialing and listening to all options? I wasn't able to get anywhere, and got quite nervous waiting for numbers to dial after a while... |