Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → Digitaldude555
Feedback comments for LD36
Digitaldude555's games and stats for all events →
| Timestamp | Since previous | Game | Digitaldude555's comment |
|---|---|---|---|
| Aug 31 18:31:00 | DYSCOVR | It's very interesting, a lot of points for style with the shader and the old school console, the artifacts though all seem to look the same not sure if it's a problem with me(I use firefox) or that is just the game. Music is pretty nice and sound effects match with the game. <br/> <br/>My only criticisms are about the gameplay. I, like scriptorum was also never able to find artifacts logged by other players. After a while it got boring and all I did was ride around and spam the space bar. Also I am pretty sure you move a lot faster diagonally, might want to check that. | |
| Aug 31 18:52:00 | 21m 00s | Ubuq | Great art, I love the trees especially, character design is cool. I like the music. The gameplay is pretty interesting way to attack but with the number of enemies the game is very hard and feels unfair sometimes, especially because ever hit cancels your attack. I think it's harder to use keyboard than controller. I also don't understand what coins do. <br/> <br/> I would recommend each time you successfully press a button the rhythm gets faster, and also maybe make a the margin of error bigger at the beginning of the attack and make it less after you land more attacks. |
| Aug 31 19:06:00 | 14m 00s | Aliens vs Ancient Indians | I like the music a lot, I like the sound when you fire. Art is alright, maybe the alien ships could have had different color than the Indian ship. The UI of the menus is what I like the most surprisingly. <br/> <br/> <br/> Good arcade gameplay and it was fun to play. My biggest complaint is the web version is cut off and you can't see the numbers too well. Gameplay wise there is no point in moving up and down, I would have liked the ship to just autofire and you do not get punished for letting ships escape. I would have given point for every ship destroyed and then taken 1 away for every escaped one. |
| Aug 31 20:59:00 | 1h 53m | Desert Strife | Hey can you link me the song you used for the game, it's awesome. Gameplay is great, including a tutorial that explains the game so well is something I rarely see in ludum dare(the game is usually simple or explained in the description). I found it pretty hard though, I don't know which ruins turn your troops into which units and sometimes it's unfair when you attack with a tank and get your butt kicked, but it's still fun to play and I think you can expand the game and make it even better. I guess the weak point would be the art, beyond the great image of the sanddune I think it's a bit copy paste all over the place. |
| Aug 31 21:15:00 | 16m 00s | Punch Card Panic | Great game and the art fits the game perfectly, at one point it seemed the game recognized every command I typed in except when I got to the sorting machine then it was like running into a brick wall. Can you guys tell me how to get past it? I can't really think of any complainants about the game, good job. |
| Aug 31 21:41:00 | 26m 00s | Yggdrasil | Music is great and art is pretty. I like the stickman drawings too, I like the way you tell the story and the best part of the game is that great jumping animation. Gameplay wise, at first I expected it to be a puzzle game but it seems to be more of a how fast you can click the clone button sorta deal, it's tough to control sometimes especially when you encounter platforms. Controls are the most important part of platformers. Also do you manual save at the pink checkpoint or it's automatic because sometimes it takes me back to 2-3 checkpoints before my current checkpoint. |